AJ Redmer Joins WildTangent as Executive Vice President of WildTangent Studios

Senior Microsoft Games Developer Joins To Lead WildTangent Studios Into New

Era Of Growth, Innovation And Next Generation Gaming

Nov 21, 2006, 00:00 ET from WildTangent

    REDMOND, Wash., Nov. 21 /PRNewswire/ -- WildTangent, the leading online
 Games Network, expanded its team today by announcing the appointment of AJ
 Redmer to Executive Vice President of WildTangent Studios. AJ joins
 WildTangent from Microsoft Game Studios where he was most recently General
 Manager of Microsoft Game Studios Asia.
     "WildTangent has always defined and been the leader in the online game
 business, and we are thrilled for AJ to be joining our team," said Alex St
 John, CEO and Founder of WildTangent. "This is not only great news for
 WildTangent, but for gamers worldwide. With AJ's brilliant vision for the
 next generation of games, which we will be launching in the coming months,
 we expect to continue to lead by breaking new ground in innovative online
 game design."
     A game industry veteran, AJ has over 20 years of experience working for
 leading gaming companies. During his seven years at Microsoft he oversaw
 the development and publishing of Microsoft branded entertainment products
 for Windows, Xbox and Xbox 360, where he was part of the original team that
 created the leading gaming platform. Prior to that, he was Director of Game
 Design at Nintendo Software Technology and Director of Development at
 Lucasfilm Games working on global franchise games including Indiana Jones
 and Star Wars. AJ was also a founder of Maxis where he worked on the
 original Sim City.
     "I am excited to be joining WildTangent when the company's drive
 towards innovation and creativity is at the forefront of its strategy, and
 about being reunited with Ed Fries, who is currently a board director at
 WildTangent," said AJ Redmer of his appointment. "I know the company is in
 an exceptional position to make great strides moving forward and I look
 forward to applying my experience to the business and enhancing the
 tradition of innovation that is WildTangent Games."
     About WildTangent Studios
     WildTangent Studios was the first to create 3D online games, the first
 to create advergames that served in game ads and will expect to continue
 its tradition of cutting edge innovation with a new generation of online
 games. WildTangent Studios has developed hundreds of leading and innovative
 casual games since its inception in 1998, including the exceedingly popular
 Penguins! and this year's sequel to the extremely successful BlasterBall
 franchises, which offers gamers the option to edit and share their own
 levels. A number of WildTangent Studios hit titles, including Penguins,
 FATE, and the Polar Series will also be available at major retailers this
 holiday season.
     About WildTangent
     Founded in 1998, WildTangent is the fastest growing Online Game Network
 in North America with 6.5 million unique monthly gamers (comScore October
 2006). WildTangent's offering includes over 300 of the most popular online
 and downloadable games from all the top publishers; WildCoins(TM), an
 arcade style, per session payment system; a virtual game console, making
 the discovery of and access to games fast and simple; and an industry
 leading In Game and Around Game advertising solution. WildTangent's own
 studio makes a number of the top selling downloadable games, including
 FATE, Polar Bowler, Penguins and the Blasterball franchise. All can be
 found at http://www.wildtangent.com
     The WildTangent Games Console ships directly on the desktops of leading
 PC manufacturers, representing 25 million new consumer PCs in North America
 each year. Gamers of all ages and demographics play over 150 million game
 sessions a month across the WildTangent Games Network.

SOURCE WildTangent