Nintendo Reveals Its Next Engaging Experiences

WiiWare, Wii Fit, Super Smash Bros. Brawl Shown at Game Developers


Feb 20, 2008, 00:00 ET from Nintendo

    REDMOND, Wash., Feb. 20 /PRNewswire/ -- The Game Developers Conference
 in San Francisco attracts the top creative minds in the video game
 industry. With that audience on hand, Nintendo announces news that
 reinforces its commitment to provide entertaining and enriching experiences
 for veteran and new gamers alike. WiiWare(TM), Nintendo's new downloadable
 game service, launches May 12 and expands development opportunities for
 developers the same way Wii(TM) expanded the world of video game players.
 Wii Fit(TM), the upcoming title for Wii, launches May 19 and introduces the
 Wii Balance Board(TM) peripheral. And Super Smash Bros.(R) Brawl draws in
 fans of all kinds.
     "We are excited to participate in the Game Developers Conference this
 year to share with developers and consumers alike our upcoming unique
 services and products," said Cammie Dunaway, Nintendo of America's
 executive vice president of Sales & Marketing. "We are hopeful that they
 will appreciate our offerings of WiiWare, Wii Fit and Super Smash Bros.
 Brawl, which represent a trio that will continue to attract new players to
 the world of video games."
     At the conference, Nintendo speakers will outline a number of plans for
 the coming months on their respective panels:
     WiiWare: Nintendo's upcoming WiiWare changes the way both developers
 create and consumers access video games. Through WiiWare, Nintendo hopes to
 offer developers a virtual laboratory that serves as a breeding ground for
 new games, which encourages great ideas that creators always wanted to
 develop. The combination of low development barriers and unique game
 experiences found only on Wii should enable developers to try new ideas
 with lower risk in a quicker, more creative and affordable way.
     Meanwhile Wii owners can download a multitude of cool new games from
 different genres, including some that are unprecedented, which can be
 purchased from home at a dynamic price range. WiiWare also empowers
 consumers to determine with their Wii Points which games have the right
 stuff to become the next big thing.
     WiiWare will be a repository for all types of experiences -- literally,
 something for everyone. Early WiiWare games will come from celebrated
 developers like Square Enix, which is creating FINAL FANTASY CRYSTAL
 CHRONICLES: My Life as a King, a simulation game for all ages. Also watch
 for games from up-and-coming developers like Frontier with its fresh,
 enchanting platform adventure LostWinds and a new episodic game series from
 Telltale. The first U.S. WiiWare games will be available on May 12.
     Wii Fit: Wii Fit demonstrates Nintendo's commitment to gamers of all
 kinds. It combines fun and fitness for every member of the family to keep
 active and play together. Wii Fit launches May 19 in the United States and
 comes with the weight-and-motion-sensing Wii Balance Board that Nintendo
 representatives demonstrated could hold great promise for future game
 development as well. Third-party publishers are already working on new
 games and applications that will make use of the Wii Balance Board.
 Additionally, Wii Fit includes access to the Wii Fit Channel, an
 interactive channel that lets users check in each day to track their
 fitness progress through weight and BMI. In Japan, Wii Fit has sold more
 than 1.4 million units since its Dec. 1 launch.
     Super Smash Bros. Brawl: This action game launches March 9. With dozens
 of characters, settings, options and ways to play, it has something for
 everyone. The game includes characters from all across the Nintendo
 universe. The previous installment in the franchise went on to become the
 best-selling game of all time for Nintendo GameCube(TM).
     Remember that Wii features parental controls that let adults manage the
 content their children can access. For more information about this and
 other Wii features, visit
     About Nintendo: The worldwide innovator in the creation of interactive
 entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and
 markets hardware and software for its Wii(TM), Nintendo DS(TM), Game Boy(R)
 Advance and Nintendo GameCube(TM) systems. Since 1983, Nintendo has sold
 nearly 2.5 billion video games and more than 430 million hardware units
 globally, and has created industry icons like Mario(TM), Donkey Kong(R),
 Metroid(R), Zelda(TM) and Pokemon(R). A wholly owned subsidiary, Nintendo
 of America Inc., based in Redmond, Wash., serves as headquarters for
 Nintendo's operations in the Western Hemisphere. For more information about
 Nintendo, visit the company's Web site at

SOURCE Nintendo