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Nintendo's WiiWare Paves The Way For Fresh Games, Cool Consumer Experiences
Nintendo Sets a New Paradigm: One Game Can Still Make a Difference
SANTA MONICA, Calif., June 27 /PRNewswire/ -- The search for the next
ingeniously ground-breaking video game has begun. At a private developers
conference this week, Nintendo announced the introduction of WiiWare(TM), a
game-creation service that will allow developers large and small to create
new downloadable video game content for sale by Nintendo through the Wii
Shop Channel of the hot Wii(TM) home video game system. WiiWare paves the
way for smaller, more creative games to make their way to the public at
lower prices, without any inventory risk to developers. The first WiiWare
content will launch in early 2008.
(Logo: http://www.newscom.com/cgi-bin/prnh/20061011/LAW104LOGO)
"Independent developers armed with small budgets and big ideas will be
able to get their original games into the marketplace to see if we can find
the next smash hit," says Nintendo of America President Reggie Fils-Aime.
"WiiWare brings new levels of creativity and value to the ever-growing
population of Wii owners."
The possibilities for WiiWare are limited only by the imaginations of
developers. WiiWare provides game creators a simple method by which they
can get their games to the public. This approach, combined with the
remarkable motion controls of the Wii Remote(TM) and Nunchuk(TM), will give
birth to fresh takes on established genres, as well as original ideas that
currently exist only in developers' minds. The reduced barriers to
development provide developers the freedom to create and an inexpensive,
clearly defined path to reach consumers who will ultimately determine which
game will become the Next Big Thing.
WiiWare will be posted on the Wii Shop Channel. As with current Wii
Shop Channel offerings, users will redeem Wii Points(TM) to download
content. It will support a variety of pricing options. Details about that
and upcoming projects will be announced at a later date. For more
information about Wii, visit http://www.Wii.com.
The worldwide innovator in the creation of interactive entertainment,
Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and
software for its Wii(TM), Nintendo DS(TM), Game Boy(R) Advance and Nintendo
GameCube(TM) systems. Since 1983, Nintendo has sold nearly 2.4 billion
video games and more than 409 million hardware units globally, and has
created industry icons like Mario(TM), Donkey Kong(R), Metroid(R),
Zelda(TM) and Pokemon(R). A wholly owned subsidiary, Nintendo of America
Inc., based in Redmond, Wash., serves as headquarters for Nintendo's
operations in the Western Hemisphere. For more information about Nintendo,
visit the company's Web site at http://www.Nintendo.com.
SOURCE Nintendo













