X-COM Interceptor(TM) From MicroProse Goes Gold
With Over 125,000 Units of the Highly Anticipated X-COM(R) Sequel to Ship
To Retail Shelves Nationwide, X-COM Interceptor Joins Company's Chart-Topping
Lineup of Product Releases
MicroProse Supports Computer Game Release With Aggressive
Marketing Campaign
Jun 04, 1998, 01:00 ET from MicroProse, Inc.
ALAMEDA, Calif., June 4 /PRNewswire/ -- MicroProse, Inc. (Nasdaq: MPRSD),
a worldwide interactive entertainment company, announced today that the next
PC CD-ROM game in the best-selling, award-winning X-COM series, X-COM
Interceptor(TM), has mastered with an initial launch of 125,000 units shipping
worldwide beginning June 15. X-COM Interceptor is the fourth game in the X-COM
series, which to date has sold almost one million units worldwide, achieving
status as one of the best-selling science fiction computer game series of all
time.
"Getting playable demos in the hands of game players is a key part of our
marketing strategy," said Robert Botch, senior vice president of marketing at
MicroProse. "By partnering our Internet efforts with companies such as Pepsi
and Microsoft, our campaign reaches a mass audience in a direct and targeted
manner."
"X-COM Interceptor offers the best of both gaming worlds -- action space
simulation and strategy," said Jason Henderson, product information specialist
and game expert at Babbage's Etc. "The X-COM Interceptor retail demo has been
flying off the shelf," Henderson added.
Marketing and Promotions:
MicroProse is supporting the release of X-COM Interceptor with numerous
marketing programs, World Wide Web promotions and retail promotions. These
programs include:
Over One Million Gamers Sample X-COM via Demo -- Over one million
impressions have been made through online sites, gaming publications and
retail outlets via the X-COM Interceptor demo.
X-COM on the Microsoft(R) Windows 98 Game Sampler -- The X-COM Interceptor
demo will be featured on the Microsoft Windows 98 Game Sampler, an OEM CD-ROM
and DVD product that includes both game demos and an interactive guide to the
world of Windows gaming. The sampler will be available in July 1998.
Exclusive X-COM Pepsi World Game Promotion in June -- Pepsi World, Pepsi
Cola Company's entertainment-based online community
( http://www.pepsiworld.com ), has entered into an online marketing
partnership with MicroProse which will highlight X-COM Interceptor. With over
half a million visitors per day, the Pepsi World site provides a high-profile
launch pad for X-COM Interceptor. The Pepsi World web page includes a
downloadable demo and detailed game information. Contests and developer chat
sessions are scheduled to follow in the coming weeks.
Microsoft(R) Internet Gaming Zone Is Official X-COM Multiplayer Site
-- Free multiplayer game action via the Microsoft Internet Gaming Zone
( http://www.zone.com/ ) will be available simultaneously with the release of
X-COM Interceptor.
Gameplay:
X-COM Interceptor combines the action of space flight games with the
in-depth strategy of legendary X-COM games to create a truly addicting
gameplay experience. In X-COM Interceptor(TM), the player takes command of a
hand-picked, elite force that has been fielded to meet the aliens on their own
turf -- the depths of space. Players will battle swarms of alien fighters in a
dynamic real-time 3-D universe full of asteroids, black holes and other deadly
space phenomena. The strategy gameplay in X-COM Interceptor is similar to the
previous X-COM games and includes a mix of resource management, scientific
research and base construction and maintenance. X-COM Interceptor is the first
X-COM game with a multiplayer game mode that allows up to 16 players to battle
in a galactical "deathmatch" with customized space vehicles.
Game Storyline:
The year is 2067, about 17 years after the events in X-COM: Terror From
the Deep and a full 17 years prior to the events in X-COM: Apocalypse. After
the continued degradation of Earth's environment due to alien wars in X-COM:
UFO Defense and Terror From the Deep, the human race resorted to searching for
minerals and resources in far reaches of space. Once again, the future of the
human race is in the hands of the Extraterrestrial Combat Unit (X-COM) which
must fight the aliens on their own turf: deep space.
Category: Action with strategy elements
Era: Future
Format: Windows 95/98 with DirectX 5.0
Min. Requirements: Minimum system of 133MHz compatible or faster with 3-D
graphics accelerator or 166MHz compatible without
graphics accelerator, Windows 95, 16MB RAM, quad-speed
CD-ROM drive, 16-bit color graphics, DirectX
compatible sound card.
MicroProse, Inc. is a leading developer and publisher of interactive
entertainment software for use on CD-ROM-based personal computers. The company
has five development studios located in Alameda, California; Hunt Valley,
Maryland; Chapel Hill, North Carolina; Austin, Texas; and Chipping Sodbury,
England. Products are available nationally and internationally and are sold
through major distributors, retailers and mass merchants. Product and company
information are available for download from the MicroProse World Wide Web site
at www.microprose.com.
NOTE: X-COM is a registered trademark and X-COM Interceptor is a
trademark of MicroProse, Inc. Microsoft is a registered trademark or
trademark of Microsoft Corp. in the United States and/or other countries.
Other product and company names herein may be trademarks of their respective
owners.
SOURCE MicroProse, Inc.