Quantum3D(TM) to Demonstrate First NVIDIA(R) Based PC-IG Technology at ITEC

NVIDIA(R) GPU-based Obsidian(R) nV Graphics Subsystem With nVSync(TM)

Multi-channel Synchronization and Optional nVSensor(TM) Sensor Simulation

Capability to Power Low Cost Quantum3D PC-IGs



Apr 23, 2001, 01:00 ET from Quantum3D, Inc.

    SAN JOSE, Calif., April 23 /PRNewswire Interactive News Release/ --
 Quantum3D, Inc., announced today that the Company will be demonstrating for
 the first time at ITEC (the International Conference, Exhibition and Network
 for Training, Education and Simulation in Lille, France, April 24th - 26th,
 Booth, #838), revolutionary new Graphics Subsystem technology that will enable
 entry level Quantum3D PC-based Image Generators to use NVIDIA(R) GPU(TM)
 technology for the visual simulation and training (VST) market.
     The new Obsidian(R) nV Graphics Subsystem will combine the outstanding
 price-performance and industry leading OpenGL(R) and DirectX(TM) support of
 NVIDIA GPU technology with the mission critical Image Generator features
 pioneered by Quantum3D on PC-based platforms.  Included among the key features
 added by Quantum3D are precision multi-channel synchronization and optional
 hardware-based sensor simulation capabilities.  Obsidian nV technology will be
 demonstrated in Quantum3D Graphite(TM) PC-IGs at ITEC and Quantum3D intends to
 offer Obsidian nV products, featuring GeForce3(TM) technology, in one or more
 PC-IG systems later this year.
     "NVIDIA is excited that Quantum3D has recognized the processing power of
 NVIDIA's GPUs" said Dan Vivoli, senior vice president of marketing at NVIDIA.
 "We're confident that combining our graphics chip technology with Quantum3D's
 vis-sim expertise will position the Obsidian nV as one of the leading graphics
 solutions for the VST market."
 
     nVSync(TM)  Precision Multi-channel Synchronization
     One of the key aspects of the Obsidian nV is its ability to provide
 precision multi-channel synchronization.  Most non-Quantum3D PC-IG
 synchronization approaches employ simple software-centric synchronization
 schemes that do not address the visual artifacts such as "beating" or
 "tearing" that result from a lack of video-level synchronization of the
 individual graphics subsystems.   nVSync(TM)  utilizes hardware
 synchronization that binds the Obsidian nV graphics subsystems together in a
 master-slave arrangement to provide consistent video timing and thereby
 eliminate such artifacts.  Similar to the SyncLock(TM) technology developed by
 Quantum3D on the original Obsidian graphics subsystems, nVSync, coupled with
 Quantum3D's FrameLock(TM) technology, provides multi-channel synchronization
 with precision previously unavailable on NVIDIA-based graphics subsystems.
 
     Optional nVSensor(TM) Sensor Simulation Capabilities
     Another important aspect of the Obsidian nV is the optional nVSensor(TM)
 subsystem.  For military training systems that require high-fidelity
 simulation of NVG or IR sensors, the nVSensor capability is essential, since
 it provides essential sensor special effects, including noise, gain, bias,
 reticle support, AC coupling, automatic gain control, white-hot/black-hot,
 etc., without affecting rendering performance.  Other software-only sensor
 simulation approaches, which attempt to render both the synthetic environment
 as well as the sensor-specific special effects using frame buffer and/or
 texture "tricks", often suffer significant performance degradation.  Because
 nVSensor is a separate graphics subsystem, the performance impact associated
 with adding high-fidelity sensor-specific special effects is negligible -- so
 the Obsidian nV is able to deliver the full performance of the underlying
 NVIDIA-based graphics subsystem.
     "The Obsidian nV technology represents our first value-added efforts with
 NVIDIA technology," said Ross Q. Smith, Quantum3D co-founder and VP of Sales
 and Marketing.  "And the record time with which we have gone from concept to
 demonstration clearly indicates the solid support and great relationship that
 we have with NVIDIA -- both on our VSA-100(TM)- based AAlchemy(TM) products as
 well as on our new NVIDIA GPU-based efforts.  Quantum3D PC-IGs equipped with
 Obsidian nV will augment our AAlchemy(TM) line of advanced PC-IGs by providing
 an entry level product that delivers the essential IG features, performance
 and price points that cost-sensitive training programs require today."
 
     Price-Performance and Compatibility
     With the compelling price-performance that stems from its NVIDIA GPU
 foundation, Quantum3D PC-IGs equipped with Obsidian nV Graphics Subsystems
 will provide an ideal solution for entry level vis-sim applications.  The
 Obsidian nV will run standard NVIDIA Detonator(TM) drivers, which provide the
 industry's most compatible and highest performance OpenGL(R) (V.1.2 or
 earlier, with extensions) support-under both Microsoft(R) Windows(R) and
 Linux(TM) operating environments.  The NVIDIA Detonator(TM) drivers also
 provide the de facto standard for DirectX(TM) applications, also under
 Microsoft Windows operating environments.  Quantum3D anticipates that because
 of the intrinsic compatibility of the underlying NVIDIA technology, major
 realtime 3D scene management products in the VST industry will find supporting
 the Obsidian nV technology to be a simple matter of quality assurance, as
 opposed to a porting effort.
     "NVIDIA's proven graphics performance and outstanding OpenGL and D3D
 driver support has made NVIDIA the performance standard in the PC graphics
 market," said Barlow Blake, vice president of marketing at CG2.  "The
 combination of NVIDIA graphics power and Quantum3D's vis-sim specific features
 complements CG2's VTree and Mantis products and will make Obsidian nV based
 PC-IGs an extremely attractive platform for cost-sensitive visual simulation
 and training applications."
 
     Pricing and Availability
     Obsidian nV technology will be incorporated into PC-IG products from
 Quantum3D that will be sold at the system level.  Detailed specifications,
 pricing and availability of PC-IGs with Obsidian nV technology will be made
 available by the Company in the future.
 
     About NVIDIA
     NVIDIA Corporation (Nasdaq: NVDA), based in Santa Clara, CA., is the
 global leader in advanced graphics and multimedia processing technology for
 the consumer and professional computing markets. The Company's 2D, 3D, video
 and multimedia capabilities make NVIDIA one of the premier semiconductor
 companies in the world.  NVIDIA offers a wide range of products and services,
 delivering superior performance and crisp visual quality for PC-based
 applications such as manufacturing, science, e-business, entertainment, and
 education.  For more information on NVIDIA, please visit the Company's website
 at www.nvidia.com.
 
     About Quantum3D
     Quantum3D, Inc., headquartered in San Jose, California, develops and
 markets integrated interactive PC-based 3D visual computing systems, realtime
 3D graphics subsystems and related system software that combine to deliver
 sustained realtime frame rates, superior image quality, and value.  Quantum3D
 delivers complete 3D visual computing solutions for the visual simulation and
 training and embedded graphics subsystem markets and is the exclusive supplier
 of 3dfx graphics technology into those markets.  In addition, Quantum3D
 creates and distributes realtime 3D development software tools and products,
 enabling developers to fully optimize their applications to benefit from the
 company's visual computing systems.  For more information on Quantum3D or its
 products, including AAlchemy(TM), Graphite(TM), Obsidian or OpenGVS(TM),
 please visit the Quantum3D website at www.quantum3d.com.
 
     NOTE:  Obsidian is a registered trademark and Quantum3D, AAlchemy,
 Graphite, nVSync, nVSensor, SyncLock and FrameLock are trademarks of
 Quantum3D, Inc. NVIDIA is a registered trademark and Detonator and GPU are
 trademarks of NVIDIA Corporation.  3dfx is a registered trademark and VSA-100
 is a trademark of 3dfx Interactive, Inc.  Mantis and VTree are trademarks of
 CG2.  All other trademarks are the property of their respective owners.
 
                     MAKE YOUR OPINION COUNT -  Click Here
                http://tbutton.prnewswire.com/prn/11690X55289823
 
 

SOURCE Quantum3D, Inc.
    SAN JOSE, Calif., April 23 /PRNewswire Interactive News Release/ --
 Quantum3D, Inc., announced today that the Company will be demonstrating for
 the first time at ITEC (the International Conference, Exhibition and Network
 for Training, Education and Simulation in Lille, France, April 24th - 26th,
 Booth, #838), revolutionary new Graphics Subsystem technology that will enable
 entry level Quantum3D PC-based Image Generators to use NVIDIA(R) GPU(TM)
 technology for the visual simulation and training (VST) market.
     The new Obsidian(R) nV Graphics Subsystem will combine the outstanding
 price-performance and industry leading OpenGL(R) and DirectX(TM) support of
 NVIDIA GPU technology with the mission critical Image Generator features
 pioneered by Quantum3D on PC-based platforms.  Included among the key features
 added by Quantum3D are precision multi-channel synchronization and optional
 hardware-based sensor simulation capabilities.  Obsidian nV technology will be
 demonstrated in Quantum3D Graphite(TM) PC-IGs at ITEC and Quantum3D intends to
 offer Obsidian nV products, featuring GeForce3(TM) technology, in one or more
 PC-IG systems later this year.
     "NVIDIA is excited that Quantum3D has recognized the processing power of
 NVIDIA's GPUs" said Dan Vivoli, senior vice president of marketing at NVIDIA.
 "We're confident that combining our graphics chip technology with Quantum3D's
 vis-sim expertise will position the Obsidian nV as one of the leading graphics
 solutions for the VST market."
 
     nVSync(TM)  Precision Multi-channel Synchronization
     One of the key aspects of the Obsidian nV is its ability to provide
 precision multi-channel synchronization.  Most non-Quantum3D PC-IG
 synchronization approaches employ simple software-centric synchronization
 schemes that do not address the visual artifacts such as "beating" or
 "tearing" that result from a lack of video-level synchronization of the
 individual graphics subsystems.   nVSync(TM)  utilizes hardware
 synchronization that binds the Obsidian nV graphics subsystems together in a
 master-slave arrangement to provide consistent video timing and thereby
 eliminate such artifacts.  Similar to the SyncLock(TM) technology developed by
 Quantum3D on the original Obsidian graphics subsystems, nVSync, coupled with
 Quantum3D's FrameLock(TM) technology, provides multi-channel synchronization
 with precision previously unavailable on NVIDIA-based graphics subsystems.
 
     Optional nVSensor(TM) Sensor Simulation Capabilities
     Another important aspect of the Obsidian nV is the optional nVSensor(TM)
 subsystem.  For military training systems that require high-fidelity
 simulation of NVG or IR sensors, the nVSensor capability is essential, since
 it provides essential sensor special effects, including noise, gain, bias,
 reticle support, AC coupling, automatic gain control, white-hot/black-hot,
 etc., without affecting rendering performance.  Other software-only sensor
 simulation approaches, which attempt to render both the synthetic environment
 as well as the sensor-specific special effects using frame buffer and/or
 texture "tricks", often suffer significant performance degradation.  Because
 nVSensor is a separate graphics subsystem, the performance impact associated
 with adding high-fidelity sensor-specific special effects is negligible -- so
 the Obsidian nV is able to deliver the full performance of the underlying
 NVIDIA-based graphics subsystem.
     "The Obsidian nV technology represents our first value-added efforts with
 NVIDIA technology," said Ross Q. Smith, Quantum3D co-founder and VP of Sales
 and Marketing.  "And the record time with which we have gone from concept to
 demonstration clearly indicates the solid support and great relationship that
 we have with NVIDIA -- both on our VSA-100(TM)- based AAlchemy(TM) products as
 well as on our new NVIDIA GPU-based efforts.  Quantum3D PC-IGs equipped with
 Obsidian nV will augment our AAlchemy(TM) line of advanced PC-IGs by providing
 an entry level product that delivers the essential IG features, performance
 and price points that cost-sensitive training programs require today."
 
     Price-Performance and Compatibility
     With the compelling price-performance that stems from its NVIDIA GPU
 foundation, Quantum3D PC-IGs equipped with Obsidian nV Graphics Subsystems
 will provide an ideal solution for entry level vis-sim applications.  The
 Obsidian nV will run standard NVIDIA Detonator(TM) drivers, which provide the
 industry's most compatible and highest performance OpenGL(R) (V.1.2 or
 earlier, with extensions) support-under both Microsoft(R) Windows(R) and
 Linux(TM) operating environments.  The NVIDIA Detonator(TM) drivers also
 provide the de facto standard for DirectX(TM) applications, also under
 Microsoft Windows operating environments.  Quantum3D anticipates that because
 of the intrinsic compatibility of the underlying NVIDIA technology, major
 realtime 3D scene management products in the VST industry will find supporting
 the Obsidian nV technology to be a simple matter of quality assurance, as
 opposed to a porting effort.
     "NVIDIA's proven graphics performance and outstanding OpenGL and D3D
 driver support has made NVIDIA the performance standard in the PC graphics
 market," said Barlow Blake, vice president of marketing at CG2.  "The
 combination of NVIDIA graphics power and Quantum3D's vis-sim specific features
 complements CG2's VTree and Mantis products and will make Obsidian nV based
 PC-IGs an extremely attractive platform for cost-sensitive visual simulation
 and training applications."
 
     Pricing and Availability
     Obsidian nV technology will be incorporated into PC-IG products from
 Quantum3D that will be sold at the system level.  Detailed specifications,
 pricing and availability of PC-IGs with Obsidian nV technology will be made
 available by the Company in the future.
 
     About NVIDIA
     NVIDIA Corporation (Nasdaq: NVDA), based in Santa Clara, CA., is the
 global leader in advanced graphics and multimedia processing technology for
 the consumer and professional computing markets. The Company's 2D, 3D, video
 and multimedia capabilities make NVIDIA one of the premier semiconductor
 companies in the world.  NVIDIA offers a wide range of products and services,
 delivering superior performance and crisp visual quality for PC-based
 applications such as manufacturing, science, e-business, entertainment, and
 education.  For more information on NVIDIA, please visit the Company's website
 at www.nvidia.com.
 
     About Quantum3D
     Quantum3D, Inc., headquartered in San Jose, California, develops and
 markets integrated interactive PC-based 3D visual computing systems, realtime
 3D graphics subsystems and related system software that combine to deliver
 sustained realtime frame rates, superior image quality, and value.  Quantum3D
 delivers complete 3D visual computing solutions for the visual simulation and
 training and embedded graphics subsystem markets and is the exclusive supplier
 of 3dfx graphics technology into those markets.  In addition, Quantum3D
 creates and distributes realtime 3D development software tools and products,
 enabling developers to fully optimize their applications to benefit from the
 company's visual computing systems.  For more information on Quantum3D or its
 products, including AAlchemy(TM), Graphite(TM), Obsidian or OpenGVS(TM),
 please visit the Quantum3D website at www.quantum3d.com.
 
     NOTE:  Obsidian is a registered trademark and Quantum3D, AAlchemy,
 Graphite, nVSync, nVSensor, SyncLock and FrameLock are trademarks of
 Quantum3D, Inc. NVIDIA is a registered trademark and Detonator and GPU are
 trademarks of NVIDIA Corporation.  3dfx is a registered trademark and VSA-100
 is a trademark of 3dfx Interactive, Inc.  Mantis and VTree are trademarks of
 CG2.  All other trademarks are the property of their respective owners.
 
                     MAKE YOUR OPINION COUNT -  Click Here
                http://tbutton.prnewswire.com/prn/11690X55289823
 
 SOURCE  Quantum3D, Inc.