DUBLIN, Dec 1, 2016 /PRNewswire/ --
Research and Markets has announced the addition of the "Asia Pacific Cloud Gaming Market Report 2016-2022" report to their offering.
The Asia Pacific cloud gaming market is expected to reach $1,123.9 million by 2022, growing at a CAGR of 46.8% during the forecast period 2016-2022.
In Asia Pacific, increasing online gaming population, internet user base, and emerging gaming technologies such as e-learning, machine learning, gaming analytics are the major drivers for the cloud gaming market growth.
The increasing mobile and internet subscriber base, increase in the gaming audience, government initiatives related to infrastructure activities, increase in the development of new technologies, and decrease in piracy are the major drivers for the market growth. Further, the increasing growth rate of 3G and 4G technologies is expected to support the cloud gaming market growth in the region. The players included in the report are Sony, Nintendo, Microsoft, NVIDIA, Samsung, LG, etc.
The study covers and analyzes the Asia Pacific Cloud Gaming market. Bringing out the complete key insights of the industry, the report aims to provide an opportunity for players to understand the latest trends, current market scenario, government initiatives, and technologies related to the market. In addition, helps the venture capitalist in understanding the companies better and take informed decisions.
In devices segment, smartphones are the leading gaming devices in cloud gaming market followed by tablets, console units, PCs and smart TVs. In technologies segment, data streaming technology will hold the major market share in cloud gaming market followed by server technology. Gaming-as-a-Service is set to be the emerging technology.
The digital infrastructure development in the region is expected to support the cloud gaming market in the upcoming years. Few of the major players in Asia Pacific include Sony, Nintendo, Microsoft, NVIDIA, Samsung, LG, etc.
Key Topics Covered:
1 Industry Outlook
2 Report Outline
3 Market Snapshot
4 Market Outlook
5 Market Characteristics
6 Gaming Audience: Market Size and Analysis
7 Devices: Market Size and Analysis
8 Technology: Market Size and Analysis
9 Countries: Market Size and Analysis
10 Vendor Profiles
11 Competitive Landscape
12 Global Generalists
13 Companies to Watch for
- Amazon Web Services
- Nintendo Co Ltd
- Other Prominent Vendors
- Razer Inc
- Samsung Electronics
- Sony Corporation
- Ubitus Inc
- Zynga Inc
For more information about this report visit http://www.researchandmarkets.com/research/8xllv5/asia_pacific
Laura Wood, Senior Manager
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SOURCE Research and Markets