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G2A inaugura oficialmente el Taipei Game Show 2016
  • Brazil - Português

- Con G2A se abren nuevas posibilidades y nuevos productos para el comercio interregional "Este-Oeste"


News provided by

G2A.com

Jan 29, 2016, 10:21 ET

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RZESZÓW, Polonia, LONDRES y HONG KONG, 29 de enero de 2016 /PRNewswire/ -- G2A.com anunció que además de sus importantes y multimillonarias inversiones en la industria de los juegos, que superan los 28 millones de dólares, se ha expandido en el lejano oriente y cuenta con una fuerte presencia en el Taipei Game Show 2016 (Muestra de Juegos de Taipei 2016), con el propósito de promover el intercambio comercial interregional.

Foto - http://photos.prnewswire.com/prnh/20160128/327050

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Bartosz Skwarczek, Director Ejecutivo de G2A, manifestó: "G2A tiene el honor de haber sido invitada para inaugurar oficialmente el Taipei Game Show en la ceremonia de corte de cinta que tiene lugar esta jornada". Asimismo, los organizadores del Taipei Game Show han solicitado que Bartosz represente a la industria de los juegos polacos en la apertura oficial, de modo que se trató de un doble honor. Bartosz afirmó: "Todos en G2A nos sentimos muy complacidos con las nuevas posibilidades y los nuevos productos para el comercio interregional 'Este-Oeste'". Y agregó: "Todos son bienvenidos. G2A se encuentra abierta a conversar y a explorar todas las relaciones de negocios".

G2A invitó a los principales medios locales especializados en juegos para una conferencia de prensa en la que Bartosz anunció el nuevo proyecto de G2A, el G2A 3D+ (impresión en 3D) y una nueva atracción dentro del proyecto G2A Virtual Reality, el G2A Land http://www.land.g2a.com. Se ha previsto que la descarga gratuita del G2A LAND desde G2A.COM esté disponible en el correr del primer trimestre de 2016. Ambos proyectos, incluyendo un mundo submarino en realidad virtual, estarán disponibles para que lo disfruten por primera vez quienes visiten o expongan en el Taipei Game Show.

Bartosz describió las nuevas oportunidades de relacionamiento empresarial que se vienen desarrollando con MSI y los nuevos productos de G2A para el comercio interregional. G2A, en cooperación con socios locales, fue invitada a la Asia Pacific Game Summit Conference (Conferencia Cumbre sobre Juegos en la Región Asia-Pacífico) que se realiza en forma simultánea, para ofrecer dos presentaciones sobre el G2A 3D+ y una disertación sobre el G2A Land que incluirá la cuestión de "¿Por qué las compañías de juegos tienen que invertir en nuevas tecnologías? Un estudio de caso desde la perspectiva del desarrollador de RV". 

El Director de Marketing, Dawid Rozek, manifestó que G2A -junto con la Oficina Comercial de Varsovia en Taipei y la Taipei Computer Association- invitó a representantes de estudios independientes provenientes de 5 países a la G2A Indie Zone. Se trata del Mandragora Team, de Rusia; Aterdux Entertainment, de Rusia; Devespresso Games de Corea del Sur; Hiker Games, de Vietnam; Extend Interactive, de Tailandia y, representando a Polonia, Fuero Games, Space Boat Studios, Telehorse, Superhot, The Farm 51 y Anshar Studios. También estuvo presente la premiada compañía polaca 3DGence.

Dawid concluyó diciendo que: "G2A 3D+ señalará el camino. Los visitantes y aquellos que deseen trabajar con G2A tendrán una excelente visión sobre el modo en que el mercado 3D se presentará en el futuro". Ingrese a: http://3dplus.g2a.com/

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