NEW YORK, Oct. 5, 2022 /PRNewswire/ -- The Global Gesture Recognition Market for Consumer Electronic size is expected to grow by USD 929.71 million from 2020 to 2025, at a CAGR of 25.51%. The increasing use of 3D cameras, the increase in the number of patent-related activities among market vendors, and the growth of PUI technology are the major factors propelling the market growth. However, the lack of standardization in gestures and movements, and the high price of gesture recognition technology may impede the market growth. To get more insights on drivers and challenges Request a Sample PDF
Key Gesture Recognition Market Driver for Consumer Electronic Devices
The increase in the number of patent-related activities among market vendors is one of the key drivers supporting the gesture recognition market growth for consumer electronic devices. This increase indicates that more firms are focusing on commercializing gesture recognition technology on a larger scale by incorporating touchless gesture features on several consumer electronic devices such as smartphones, tablets, smart TVs, and PCs. This indicates that gesture recognition technology is a key enabler for several new developments across the consumer electronic devices market, thereby driving the growth of the market.
Key Gesture Recognition Market Trends for Consumer Electronic Devices
An increase in the number of process manufacturers incorporating gesture recognition technology is one of the key gesture recognition market trends that is contributing to the market growth. With the advent of technologies such as Intel's RealSense, gesture recognition is likely to penetrate smartphones, tablets, and other devices during the forecast period. RealSense uses 3D depth cameras that are small enough to fit into smartphones and tablets. Thus, with processor manufacturers increasingly focusing on the integration of gesture recognition in their processors, the market is expected to grow during the forecast period. To get more insights on Market Trends Request a Sample Report
Key Gesture Recognition Market Challenge for Consumer Electronic Devices
Lack of standardization in gestures and movements is the major challenge impeding the gesture recognition market growth for consumer electronic devices. Gesture recognition-enabled consumer electronic devices require individuals to move their hands, eyes, and lips to initiate the action needed. This movement is read by the camera and the sensor and then analyzed by a gesture recognition-enabled device to carry out the specific action. These movements need to be subtle and not vigorous, primarily because the camera might not be able to detect or understand the movement, thereby resulting in the wrong action being followed. Such challenges will limit the market growth during the forecast period.
Global Gesture Recognition Market for Consumer Electronic Devices Segmentation
- Technology
- 2D
- 3D
The gesture recognition market for consumer electronic devices share growth by the 2D segment will be significant during the forecast period. Consumer electronic devices such as PCs, smartphones, smart TVs, and tablets are being integrated with gesture recognition technology. Most of these devices use an in-built 2D camera. This will facilitate segment growth during the forecast. Request a Sample Report
- Product
- Smartphones
- PCs
- Smart TVs
- Tablets
- Geographic Landscape
- APAC
- North America
- Europe
- South America
- MEA
Gesture Recognition Market For Consumer Electronic Devices 2021-2025: Key Highlights
- CAGR of the market during the forecast period 2021-2025
- Detailed information on factors that will assist in the gesture recognition market for consumer electronic devices growth during the next five years
- Estimation of the gesture recognition market for consumer electronic devices size and its contribution to the parent market
- Predictions on upcoming trends and changes in consumer behavior
- The growth of the gesture recognition market for consumer electronic devices
- Analysis of the market's competitive landscape and detailed information on vendors
- Comprehensive details of factors that will challenge the growth of the gesture recognition market for consumer electronic devices, vendors
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Gesture Recognition Market For Consumer Electronic Devices Scope |
|
Report Coverage |
Details |
Page number |
120 |
Base year |
2020 |
Forecast period |
2021-2025 |
Growth momentum & CAGR |
Accelerate at a CAGR of 25.51% |
Market growth 2021-2025 |
USD 929.71 million |
Market structure |
Fragmented |
YoY growth (%) |
18.12 |
Regional analysis |
APAC, North America, Europe, South America, and MEA |
Performing market contribution |
APAC at 52% |
Key consumer countries |
China, US, Japan, South Korea (Republic of Korea), and Germany |
Competitive landscape |
Leading companies, competitive strategies, consumer engagement scope |
Companies profiled |
Cipia Vision Ltd., Crunchfish AB, Elliptic Laboratories AS, GestureTek, Infineon Technologies AG, Intel Corp., Motion Gestures, PointGrab Inc., Samsung Electronics Co. Ltd., and Sony Group Corp. |
Market Dynamics |
Parent market analysis, Market growth inducers and obstacles, Fast-growing and slow-growing segment analysis, COVID-19 impact and future consumer dynamics, and market condition analysis for the forecast period. |
Customization purview |
If our report has not included the data that you are looking for, you can reach out to our analysts and get segments customized. |
Table of Contents:
1. Executive Summary
2. Market Landscape
2.1 Market ecosystem
2.1.1 Parent Market
Exhibit 01: Parent market
Exhibit 02: Market Characterstics
2.2 Value Chain Analysis
Exhibit 03: Value chain analysis: Application software
2.2.1. Inputs
2.2.2 Software development process
2.2.3 Marketing and distribution
2.2.4 Post-selling services
2.2.5 Innovation
3. Market Sizing
3.1 Market Definition
Exhibit 04: Offerings of vendors included in the market definition
3.2 Market segment analysis
Exhibit 05: Market segments
3.3 Market size 2019
3.4 Market outlook: Forecast for 2020 - 2025
Exhibit 06: Global - Market size and forecast 2020 - 2025 ($ million)
Exhibit 07: Global market: Year-over-year growth 2020 - 2025 (%)
4. Five Forces Analysis
4.1 Five Forces Summary
Exhibit 08: Five forces analysis 2020 & 2025
4.2 Bargaining power of buyers
Exhibit 09: Bargaining power of the buyer
4.3 Bargaining power of suppliers
Exhibit 10: Bargaining power of the supplier
4.4 Threat of new entrants
Exhibit 11: Threat of new entrants
4.5 Threat of substitutes
Exhibit 12: Threat of substitutes
4.6 Threat of rivalry
Exhibit 13: Threat of rivalry
4.7 Market condition
Exhibit 14: Market condition - Five forces 2020
5. Market Segmentation by Product
5.1 Market segments
Exhibit 15: Product - Market share 2020-2025 (%)
5.2 Comparison by Product
Exhibit 16: Comparison by Product
5.3 Smartphones - Market size and forecast 2020-2025
Exhibit 17: Smartphones - Market size and forecast 2020-2025 ($ million)
Exhibit 18: Smartphones - Year-over-year growth 2020-2025 (%)
5.4 PCs - Market size and forecast 2020-2025
Exhibit 19: PCs - Market size and forecast 2020-2025 ($ million)
Exhibit 20: PCs - Year-over-year growth 2020-2025 (%)
5.5 Smart TVs - Market size and forecast 2020-2025
Exhibit 21: Smart TVs - Market size and forecast 2020-2025 ($ million)
Exhibit 22: Smart TVs - Year-over-year growth 2020-2025 (%)
5.6 Tablets - Market size and forecast 2020-2025
Exhibit 23: Tablets - Market size and forecast 2020-2025 ($ million)
Exhibit 24: Tablets - Year-over-year growth 2020-2025 (%)
5.7 Market opportunity by Product
Exhibit 25: Market opportunity by Product
6. Market Segmentation by Technology
6.1 Market segments
Exhibit 26: Technology - Market share 2020-2025 (%)
6.2 Comparison by Technology
Exhibit 27: Comparison by Technology
6.3 2D - Market size and forecast 2020-2025
Exhibit 28: 2D - Market size and forecast 2020-2025 ($ million)
Exhibit 29: 2D - Year-over-year growth 2020-2025 (%)
6.4 3D - Market size and forecast 2020-2025
Exhibit 30: 3D - Market size and forecast 2020-2025 ($ million)
Exhibit 31: 3D - Year-over-year growth 2020-2025 (%)
6.5 Market opportunity by Technology
Exhibit 32: Market opportunity by Technology
7. Customer landscape
Technavio's customer landscape matrix compares Drivers or price sensitivity, Adoption lifecycle, importance in customer price basket, Adoption rate, and Key purchase criteria
Exhibit 33: Customer landscape
8. Geographic Landscape
8.1 Geographic segmentation
Exhibit 34: Market share by geography 2020-2025 (%)
8.2 Geographic comparison
Exhibit 35: Geographic comparison
8.3 APAC - Market size and forecast 2020-2025
Exhibit 36: APAC - Market size and forecast 2020-2025 ($ million)
Exhibit 37: APAC - Year-over-year growth 2020-2025 (%)
8.4 North America - Market size and forecast 2020-2025
Exhibit 38: North America - Market size and forecast 2020-2025 ($ million)
Exhibit 39: North America - Year-over-year growth 2020-2025 (%)
8.5 Europe - Market size and forecast 2020-2025
Exhibit 40: Europe - Market size and forecast 2020-2025 ($ million)
Exhibit 41: Europe - Year-over-year growth 2020-2025 (%)
8.6 South America - Market size and forecast 2020-2025
Exhibit 42: South America - Market size and forecast 2020-2025 ($ million)
Exhibit 43: South America - Year-over-year growth 2020-2025 (%)
8.7 MEA - Market size and forecast 2020-2025
Exhibit 44: MEA - Market size and forecast 2020-2025 ($ million)
Exhibit 45: MEA - Year-over-year growth 2020-2025 (%)
8.8 Key leading countries
Exhibit 46: Key leading countries
8.9 Market opportunity by geography
Exhibit 47: Market opportunity by geography ($ million)
9. Drivers, Challenges, and Trends
9.1 Market drivers - Demand-led growth
9.1.1 Increase in the number of patent-related activities among market vendors
9.1.2 Increasing use of 3D cameras
9.1.3 Growth of PUI technology
9.2 Market challenges
9.2.1Lack of standardization in gestures and movements
9.2.2Low value-addition of gesture recognition technology
9.2.3High price of gesture recognition technology
Exhibit 48: Impact of drivers and challenges
9.3 Market trends
9.3.1 Increase in the number of process manufacturers incorporating gesture recognition technology
9.3.2Adoption of gesture recognition control by physically challenged people
9.3.3 Growing interest in the solution-for-all concept
10. Vendor Landscape
10.1 Vendor landscape
Exhibit 49: Vendor landscape
10.2 Landscape disruption
Exhibit 50: Landscape disruption
Exhibit 51: Industry Risk
10.3 Competitive Scenario
11. Vendor Analysis
11.1 Vendors covered
Exhibit 52: Vendors covered
11.2 Market positioning of vendors
Exhibit 53: Market positioning of vendors
11.3 Cipia Vision Ltd.
Exhibit 54: Cipia Vision Ltd. - Overview
Exhibit 55: Cipia Vision Ltd. - Product and service
Exhibit 56: Cipia Vision Ltd. - Key offerings
11.4 Crunchfish AB
Exhibit 57: Crunchfish AB - Overview
Exhibit 58: Crunchfish AB - Product and service
Exhibit 59: Crunchfish AB - Key news
Exhibit 60: Crunchfish AB - Key offerings
11.5 Elliptic Laboratories AS
Exhibit 61: Elliptic Laboratories AS - Overview
Exhibit 62: Elliptic Laboratories AS - Product and service
Exhibit 63: Elliptic Laboratories AS - Key news
Exhibit 64: Elliptic Laboratories AS - Key offerings
11.6 GestureTek
Exhibit 65: GestureTek - Overview
Exhibit 66: GestureTek - Product and service
Exhibit 67: GestureTek - Key offerings
11.7 Infineon Technologies AG
Exhibit 68: Infineon Technologies AG - Overview
Exhibit 69: Infineon Technologies AG - Business segments
Exhibit 70: Infineon Technologies AG - Key news
Exhibit 71: Infineon Technologies AG - Key offerings
Exhibit 72: Infineon Technologies AG - Segment focus
11.8 Intel Corp.
Exhibit 73: Intel Corp. - Overview
Exhibit 74: Intel Corp. - Business segments
Exhibit 75: Intel Corp. - Key news
Exhibit 76: Intel Corp. - Key offerings
Exhibit 77: Intel Corp. - Segment focus
11.9 Motion Gestures
Exhibit 78: Motion Gestures - Overview
Exhibit 79: Motion Gestures - Product and service
Exhibit 80: Motion Gestures - Key offerings
11.10 PointGrab Inc.
Exhibit 81: PointGrab Inc. - Overview
Exhibit 82: PointGrab Inc. - Product and service
Exhibit 83: PointGrab Inc. - Key news
Exhibit 84: PointGrab Inc. - Key offerings
11.11 Samsung Electronics Co. Ltd.
Exhibit 85: Samsung Electronics Co. Ltd. - Overview
Exhibit 86: Samsung Electronics Co. Ltd. - Business segments
Exhibit 87: Samsung Electronics Co. Ltd. - Key offerings
Exhibit 88: Samsung Electronics Co. Ltd. - Segment focus
11.12 Sony Group Corp.
Exhibit 89: Sony Group Corp. - Overview
Exhibit 90: Sony Group Corp. - Business segments
Exhibit 91: Sony Group Corp. - Key offerings
Exhibit 92: Sony Group Corp. - Segment focus
12. Appendix
12.1 Scope of the report
12.1.1 Market Definition
12.1.2 Objectives
12.1.3 Notes and caveats
12.2 Currency conversion rates for US$
Exhibit 93: Currency conversion rates for US$?
12.3 Research Methodology
Exhibit 94: Research Methodology
Exhibit 95: Validation techniques employed for market sizing?
Exhibit 96: Information sources
12.4 List of abbreviations
Exhibit 97: List of abbreviations
About Us
Technavio is a leading global technology research and advisory company. Their research and analysis focus on emerging market trends and provide actionable insights to help businesses identify market opportunities and develop effective strategies to optimize their market positions. With over 500 specialized analysts, Technavio's report library consists of more than 17,000 reports and counting, covering 800 technologies, spanning 50 countries. Their client base consists of enterprises of all sizes, including more than 100 Fortune 500 companies. This growing client base relies on Technavio's comprehensive coverage, extensive research, and actionable market insights to identify opportunities in existing and potential markets and assess their competitive positions within changing market scenarios.
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Website: www.technavio.com/
SOURCE Technavio
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