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      GigaMedia First-Quarter 2011 Revenues Up 17% to $10.4 Million


      News provided by

      GigaMedia Limited

      May 25, 2011, 04:30 ET

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      TAIPEI, Taiwan, May 25, 2011 /PRNewswire-Asia-FirstCall/ -- GigaMedia Limited (NASDAQ: GIGM) today announced first-quarter 2011 revenues of $10.4 million, up 17 percent quarter-over-quarter.

      First-quarter 2011 core net loss was $975 thousand; core basic and fully-diluted loss per share were each $0.02. (1)

      "We are making good progress in turning around our Asian online games business," stated GigaMedia Chief Executive Officer Yichin Lee. "We delivered solid top-line growth this quarter from our current game portfolio and began to more effectively control costs."

      "In coming quarters we are adding new games via a very careful selection process, and we will continue controlling costs to put our business back on track and improve financial performance for 2011," stated CEO Yichin Lee. "We also expect to add significant value to our balance sheet this year through disposal of investments in certain game-related assets."

      "Going forward, we are focusing on developing a sustainable competitive advantage for GigaMedia as a top-notch game publisher," stated CEO Yichin Lee. "We are reorganizing our resources and investing to create a tournament platform for competition-centric games, which lend themselves to tournaments, combining on-line games with off-line activities."

      "We will build this platform to extend across markets, leveraging our expertise and assets," stated CEO Yichin Lee. "An on-line plus off-line tournament platform, extended across Asia, geared for Web-based and mobile games and integration with social networks, will drive better monetization and operating efficiencies for all our games."

      Note:
      1. Core net loss and core basic and fully-diluted loss per share are provided as a supplement to results provided in accordance with U.S. generally accepted accounting principles ("GAAP"). See, "Use of Non-GAAP Measures," for more details.



      Overview

      • Taiwan and Hong Kong: successful commercialization of the new game A.V.A. and solid casual games performance drove revenues up 35 percent quarter-over-quarter; new Web-based and iPad MahJong products successfully launched – initial steps in strategic platform extension to mobile and Web-based games.
      • Southeast Asia: consolidation of Thai subsidiary drove online game revenues up 37 percent quarter-over-quarter; FIFA Online 2 currently in testing in Indonesia.
      • Investments ongoing in new China platform while continuing to pursue all means to resolve the dispute in connection with the China-based business T2CN.
      • Cost cutting initiatives continue; delivered 52 percent reduction in corporate operating expenses quarter-over-quarter.
      • Corporate update: 1) board-approved share buyback of up to $11 million announced May 23; 2) management planning the  disposal of certain game developer investments in 2011 to realize gains and crystallize value on GigaMedia's balance sheet; and 3) company positioned for upside potential from remaining 40 percent interest in Mangas Everest; recent losses reflect ongoing investments.

      Consolidated Financial Results

      GigaMedia Limited is a major provider of online entertainment software and services, developing and operating a suite of online games in Asia covering the regions of Greater China and Southeast Asia. GigaMedia also retains a 40 percent equity interest in Mangas Everest ("Everest Gaming").

      GIGAMEDIA 1Q11 CONSOLIDATED FINANCIAL RESULTS

      (unaudited, all figures in US$ thousands, except per share amounts)

      1Q11

      1Q10

      Change (%)

      1Q11

      4Q10

      Change (%)

      Revenues (A)

      10,422

      37,086

      -72

      10,422

      8,903

      17

      Gross Profit (A)

      5,761

      29,243

      -80

      5,761

      2,821

      104

      Loss from Operations (A)

      (2,684)

      3,632

      NA

      (2,684)

      (34,668)

      NA

      Income (Loss) from Continuing Operations (A)

      (5,199)

      3,213

      NA

      (5,199)

      (44,598)

      NA

      Net Income (Loss) Attributable to GigaMedia

      (5,155)

      1,316

      NA

      (5,155)

      (41,255)

      NA

      Net Income (Loss)  Per Share, Diluted

      (0.09)

      0.02

      NA

      (0.09)

      (0.73)

      NA

      Core Income (Loss) from Operations(A)(B)

      (1,906)

      399

      NA

      (1,906)

      (6,087)

      NA

      Core Net Loss (A) (B)

      (975)

      (287)

      NA

      (975)

      (8,009)

      NA

      Core Net Loss Per Share, Diluted (A) (B)

      (0.02)

      (0.01)

      NA

      (0.02)

      (0.14)

      NA

      EBITDA (C)

      (3,976)

      2,856

      NA

      (3,976)

      (40,347)

      NA

      Cash, Cash Equivalents, Restricted Cash, and Marketable Securities-Current

      72,924

      63,666

      15

      72,924

      79,541

      -8



      (A )

      Excludes results from discontinued operations; 1Q11 and 4Q10 figures exclude the results of T2CN operations. (See, "Deconsolidation of T2CN operations," for more details.)

      (B )

      Core income (loss) from operations, core net income (loss) and core net income (loss) per share exclude results from discontinued operations, financial results related to our gambling software business, non-cash share-based compensation expenses, bad debt expenses for loans receivable and certain non-cash or one-time items. (See, "Use of Non-GAAP Measures," for more details.)

      (C)

      EBITDA (earnings before interest, taxes, depreciation, and amortization) is provided as a supplement to results provided in accordance with U.S. generally accepted accounting principles ("GAAP"). (See, "Use of Non-GAAP Measures," for more details.)



      Consolidated revenues for the first quarter of 2011 decreased to $10.4 million from $37.1 million in the same period of 2010 and increased from $8.9 million in the fourth quarter of 2010. Year-over-year results decreased primarily as a result of the deconsolidation of the company's gambling software business, of which GigaMedia sold a majority interest in April 2010. Quarter-over-quarter revenue growth resulted from improved contributions from GigaMedia's core Asian online games business, led by growth in Taiwan and Hong Kong.  

      Revenues in the company's Asian online games business in the first quarter decreased 7 percent year-over-year and increased 17 percent compared with the fourth quarter. The decrease from the prior year was attributable to deconsolidation of T2CN, which more than offset new contributions from operations in Southeast Asia. (See "Deconsolidation of T2CN operations" for further details.) The increase from the fourth quarter of 2010 primarily resulted from revenue growth of casual games and MMOs in Taiwan and Hong Kong.  

      First-quarter revenues from FunTown, our operations in Taiwan and Hong Kong, increased to $7.4 million from $6.5 million a year ago and were up from $5.5 million in the fourth quarter of 2010. The increases were attributable to new contributions from the game A.V.A. Growth in Tales Runner and casual games during the seasonally strong Chinese New Year holiday also contributed to the quarterly sequential revenue increase. Average monthly active paying accounts for all games in Taiwan and Hong Kong grew to approximately 84,000 during the first quarter, up 27 percent quarter-over-quarter. Average monthly revenue per active paying account was approximately $29.20 during the first quarter of 2011, up 6 percent from the previous quarter. First-quarter peak concurrent users were approximately 44,000, up 16 percent from the fourth quarter.

      First-quarter revenues from IAHGames, our operations in Southeast Asia, were $3.0 million, down from $3.4 million in the fourth quarter of 2010. The variation reflected a planned decrease in game box sales in the first quarter, which more than offset a 37 percent increase in online game revenues compared to the fourth quarter of 2010 resulting from consolidation of a subsidiary in Thailand. Online game revenues in the first quarter were led by contributions from FIFA Online 2, Dragonica Online and Granado Espada. In line with management's plans to increase focus on key regional markets, during the first quarter GigaMedia continued testing a new fully localized offering of FIFA Online 2 in Indonesia.

      Consolidated gross profit for the first quarter decreased to $5.8 million from $29.2 million in 2010 and increased from $2.8 million in the fourth quarter of 2010, with the year-over-year decrease primarily resulting from the deconsolidation of the gambling software business and the quarterly sequential variation reflecting improved gross profit in the Asian online games business in the first quarter of 2011 on period revenue growth. First-quarter 2011 consolidated gross profit margin decreased to 55.3 percent from 78.9 percent in the same period in the prior year, and increased from 31.7 percent in the fourth quarter of 2010. The year-over-year decrease was related to the deconsolidation of gambling software business results. The increase from the fourth quarter was due to higher gross margin in the Asian online games business attributable to improved results in all regions.

      Gross profit in the Asian online games business decreased to $5.8 million in the first quarter from $7.4 million a year ago and increased from $2.8 million last quarter. The year-over-year decrease reflected the period revenue decline, the deconsolidation of T2CN, and the negative impact of operations in Southeast Asia. The quarter-over-quarter increase reflected revenue growth and the impact of improved operations in Southeast Asia. Gross margin in the Asian online games business declined to 55.3 percent from 66.0 percent in 2010 and increased from 31.7 percent in the fourth quarter of 2010 with the year-over-year decrease primarily reflecting deconsolidation of T2CN and the lower margins of Southeast Asia and the quarter-over-quarter increase due to improved results in Taiwan and Hong Kong, as well as Southeast Asia.

      Consolidated operating expenses for the first quarter decreased to $8.4 million from $25.6 million in the first quarter of 2010 and from $37.5 million in the fourth quarter of 2010.

      Operating expenses in the Asian online games in the first quarter of 2011 were $6.1 million compared to $5.4 million in the prior year period and $33.1 million in the fourth quarter.

      Product development and engineering expenses decreased to $370 thousand in the first quarter of 2011 from $3.8 million in the prior year due to deconsolidation of the gambling software business and remained relatively stable compared to $549 thousand in the fourth quarter of 2010.

      Selling and marketing expenses decreased to $2.9 million in the first quarter from $14.8 million in 2010 and increased compared to $2.5 million in the fourth quarter of 2010. The year-over-year variation resulted from the deconsolidation of the gambling software business and T2CN, which more than offset the consolidation of operations in Southeast Asia. The quarterly sequential increase was attributable to game promotions in Taiwan and Hong Kong during the Chinese New Year holiday.  

      General and administrative expenses were $5.2 million in the first quarter compared to $6.9 million in 2010 and $6.7 million in the fourth quarter of 2010. Corporate operating expenses decreased to $2.0 million from $4.1 million quarter-over-quarter. The decreases were in line with management's ongoing initiatives to control costs and expenses.

      Consolidated loss from operations was a loss of $2.7 million compared to income of $3.6 million in the first quarter of 2010 and a loss of $34.7 million in the fourth quarter of 2010. The period variations reflected the aforementioned factors affecting revenues and costs and expenses; the quarter-over-quarter comparison was also affected by impairment charges in the fourth quarter of 2010.

      Core loss from operations for the first quarter of 2011 was $1.9 million compared to income of $399 thousand in the first quarter of 2010 and a loss of $6.1 million in the fourth quarter of 2010. (See, the attachment to this release entitled "Reconciliations of Non-GAAP Results of Operations" for more details.)

      Consolidated non-operating expenses during the first quarter of 2011 increased to $2.2 million from $17 thousand in the first quarter of 2010 and decreased from $9.4 million recorded in the fourth quarter of 2010. Results included the following: 1) an equity loss of $3.4 million reflecting GigaMedia's remaining interest in Everest Gaming, which more than offset 2) equity income of approximately $1.0 million related to GigaMedia's Asian online game operations.  

      Consolidated net loss for the first quarter of 2011 increased to a loss of $5.2 million from net income of $1.3 million in the first quarter of 2010 and decreased from a net loss of $41.3 million in the fourth quarter of 2010. The period variations reflected the aforementioned factors affecting income from operations and consolidated non-operating loss; the quarter-over-quarter comparison was also affected by impairment charges in the fourth quarter of 2010.

      Core net loss for the first quarter of 2011 was $975 thousand compared to a core net loss of $287 thousand in the first quarter of 2010 and a core net loss of $8.0 million in the fourth quarter of 2010. Core basic and fully-diluted loss per share in the first quarter of 2011 were both $0.02.

      Consolidated EBITDA for the first quarter of 2011 was a loss of $4.0 million compared to positive EBITDA of $2.9 million in the same period last year and a loss of $40.3 million in the fourth quarter of 2010. Operating cash outflow for the first quarter of 2011 was $7.2 million. This outflow included major cash payments in the first quarter including upfront game costs for games not yet launched, professional fees related to the ongoing dispute in China and 2010 year-end bonuses, all of which totaled $4.1 million.

      Cash and Strategic Investments

      GigaMedia continued to maintain a solid balance sheet during the first quarter. Cash, cash equivalents, restricted cash, and marketable securities-current were $72.9 million, down from $79.5 million in the fourth quarter of 2010, with the decrease reflecting operating cash outflow in the period. Total short-term borrowings were $12.9 million at the end of the first quarter of 2011 compared to $12.4 million for the prior quarter. The net cash decrease in the first quarter of 2011 was $7.1 million, down significantly compared to a net cash decrease of $12.3 million in the fourth quarter of 2010.

      Marketable securities – noncurrent plus investments, consisting of GigaMedia's strategic holdings in game studios, developers and other related entities and the company's remaining 40 percent interest in Everest Gaming, were $103.3 million in the first quarter, up from $100.2 million last quarter. The period increase reflected increases in fair values based on share prices of certain investments.

      Management is planning the disposal of certain game developer investments to realize gains and crystallize value on the company's balance sheet.

      Additional Information

      The loss on equity method investments during the first quarter of 2011 reported in the consolidated financial statements attached hereto includes GigaMedia's 40 percent share of Everest Gaming's net loss for the first quarter of 2011.

      In addition, GigaMedia is providing the following supplemental figures related to Everest Gaming's operations in order to facilitate investors' understanding of GigaMedia's results. All amounts were provided to GigaMedia by Everest Gaming's management and are unaudited.

      During the first quarter of 2011, Everest Gaming reported to GigaMedia total revenues of $15.7 million, including poker revenues of $10.4 million, with approximately 126,000 active depositing players and 40,000 new depositing players. Everest Gaming also reported to GigaMedia total net loss of $8.6 million for the period.

      Business Outlook

      The following forward-looking statements reflect GigaMedia's expectations as of May 26, 2011. Given potential changes in economic conditions and consumer spending, the evolving nature of gambling software, online games, and various other risk factors, including those discussed in the company's 2009 Annual Report on Form 20-F filed with the U.S. Securities and Exchange Commission as referenced below, actual results may differ materially.

      In the second quarter of 2011, in line with seasonal trends following the traditionally strong Chinese New Year holiday, management anticipates a quarterly sequential decrease in revenues. Management also expects a decrease in operating expenses resulting from ongoing cost control initiatives.  

      Use of Non-GAAP Measures

      To supplement GigaMedia's consolidated financial statements presented in accordance with US GAAP, the company uses the following measures defined as non-GAAP by the SEC: core income (loss) from operations, core net income (loss), core basic and fully-diluted earnings (loss) per share, and EBITDA, which are US GAAP income from operations, net income and basic and fully-diluted earnings per share data adjusted to exclude the following: 1) financial results related to the gambling software business; 2) the impact of discontinued operations; 3) share-based compensation; and 4) certain non-cash or one-time items, including impairment losses related to game licensing, game studios and other related assets, gains and losses on the sale of businesses and discontinued operations, and impairment losses on marketable securities and investments. GigaMedia may consider whether other significant items that arise in the future should also be excluded in calculating the non-GAAP financial measures it uses. The presentation of these non-GAAP financial measures is not intended to be considered in isolation or as a substitute for the financial information prepared and presented in accordance with US GAAP. For more information on these non-GAAP financial measures, please see the tables captioned "Reconciliations of Non-GAAP Results of Operations" set forth at the end of this release.

      The company's management uses non-GAAP financial measures to gain an understanding of the company's comparative operating performance (when comparing such results with previous periods or forecasts) and future prospects. The company's non-GAAP financial measures exclude the aforementioned items from GigaMedia's internal financial statements for purposes of its internal budgets. Non-GAAP financial measures are used by the company's management in their financial and operational decision-making, because management believes they reflect the company's ongoing business in a manner that allows meaningful period-to-period comparisons. The company's management believes that these non-GAAP financial measures provide useful information to investors in the following ways: (1) in understanding and evaluating the company's current operating performance and future prospects in the same manner as management does, if they so choose, and (2) in comparing in a consistent manner the company's current financial results with the company's past financial results. GigaMedia further believes these non-GAAP financial measures provide useful and meaningful supplemental information to both management and investors regarding GigaMedia's performance by excluding certain expenses, expenditures, gains and losses (i) that are not expected to result in future cash payments or (ii) that may not be indicative of the company's core operating results and business outlook.

      GigaMedia records the expensing of share-based compensation based on the FASB Accounting Standards Codification. The company's management believes excluding share-based compensation from its non-GAAP financial measures is useful for itself and investors as such expense will not result in future cash payments and is otherwise unrelated to the company's core operating results. Non-GAAP financial measures that exclude stock-based compensation also enhance the comparability of results against prior periods.

      The company's management believes excluding the non-cash write-offs of loans receivable, game capitalized costs and investments is useful for itself and for investors, as such write-offs do not impact cash and are not indicative of the company's core operating results and business outlook. The company's management believes excluding the results of discontinued operations from its non-GAAP financial measure of net income is useful for itself and for investors because such gains and losses are not indicative of the company's core operating results and are no longer associated with the company's continuing operations.

      The company believes that the presentation of core income (loss) from operations, core net income (loss) and core basic and fully-diluted earnings (loss) per share enables more meaningful comparisons of performances across periods to be made by excluding the effect of financial results related to the gambling software business, and that EBITDA is a measure of performance used by some investors, equity analysts and others to make informed investment decisions.

      The non-GAAP financial measures have limitations. They do not include all items of income and expense that affect the company's operations. Specifically, these non-GAAP financial measures are not prepared in accordance with US GAAP, may not be comparable to non-GAAP financial measures used by other companies and, with respect to the non-GAAP financial measures that exclude certain items under US GAAP, do not reflect any benefit that such items may confer to the company. A limitation of using core income (loss) from operations, core net income (loss) and core basic and fully-diluted earnings (loss) per share is that these non-GAAP measures exclude share-based compensation expenses and may exclude other items that have been and will continue to be for the foreseeable future a recurring expense in the company's business. A limitation of using EBITDA is that it does not include all items that impact the company's net income for the period. Management compensates for these limitations by also considering the company's financial results as determined in accordance with US GAAP and by providing specific information regarding the US GAAP amounts excluded from each non-GAAP measure. Reconciliations of the adjusted income statement data to GigaMedia's US GAAP income statement data are provided on the attached unaudited financial statements.

      About the Numbers in This Release

      Deconsolidation of T2CN operations

      As previously mentioned in Forms 6-K dated November 15 and 26, 2010, due to the dispute with Wang Ji that arose in July 2010, GigaMedia has been prevented from obtaining and currently does not have access to the financial information of T2CN Information Technology (Shanghai) Co., Ltd. and its VIEs. Since GigaMedia does not have access to the operating assets of T2CN and has been prevented from obtaining the financial information necessary to report the financial results of T2CN, GigaMedia has effectively lost control over T2CN's financial reporting process. Therefore, the company deconsolidated T2CN's results with effect from July 1, 2010.

      Quarterly figures

      All quarterly figures referred to in the text, tables and attachments to this release are unaudited. The financial statements from which the financial results reported in this press release are derived have been prepared in accordance with U.S. GAAP, unless otherwise noted as "non-GAAP," and are presented in U.S. dollars.

      Consolidated financial results for 2010 include the results from GigaMedia's strategic acquisition from July 2010 of leading Southeast Asian online games operator, publisher and distributor IAHGames and also results of the gambling software business prior to the sale in April 2010 of a majority interest in the business Everest Gaming. Period results were also impacted by a dispute between GigaMedia and its former China head related to T2CN operations, as detailed in GigaMedia's filings with the United States Securities and Exchange Commission. In accordance with reporting guidelines, beginning in the second quarter of 2010 GigaMedia deconsolidated the results of the gambling software business; beginning in the third quarter of 2010 GigaMedia began to consolidate the results of its IAHGames online games operations and deconsolidated the results of its T2CN operations. As a result, consolidated financial results for 2010 may not be comparable with other periods.

      Segmental results

      GigaMedia's segmental financial results are based on the company's method of internal reporting and are not necessarily in conformity with accounting principles generally accepted in the United States. Consolidated quarterly and/or annual financial results of the company may differ from totals of the company's segmental financial results for the same period due to (1) the impact of certain of the company's headquarters costs and expenses, which are not reflected in the business segment results, (2) the impact of certain non-operating subsidiaries of GigaMedia on the company's consolidated financial results, and (3) certain inter-company eliminations.

      Conference Call and Webcast

      Management will hold an investor conference call and webcast on May 25, 2011 at 10:00 p.m. Eastern Daylight Time, which is 10:00 a.m. Hong Kong Time on May 26, 2011, to discuss GigaMedia's first-quarter 2011 performance.

      Dial-in numbers:

      U.S.: +1-800-599-9795
      International: +1-617-786-2905
      Passcode: 93958505

      A replay will be available from 1:00 a.m. Eastern Daylight Time on May 26, 2011 for seven days.

      U.S.: +1-888-286-8010
      International: +1-617-801-6888
      Passcode: 42513414

      A link to the live and archived webcast will be available at www.gigamedia.com.

      About GigaMedia

      GigaMedia Limited (Singapore registration number: 199905474H) is a major provider of online entertainment software and services. Through its subsidiaries, GigaMedia develops and operates a suite of online games in Asia covering the regions of Greater China and Southeast Asia. More information on GigaMedia can be obtained from www.gigamedia.com.

      The statements included above and elsewhere in this press release that are not historical in nature are "forward-looking statements" within the meaning of the "safe harbor" provisions of the Private Securities Litigation Reform Act of 1995. These forward-looking statements include statements regarding expected financial performance (as described without limitation in the "Business Outlook" section and in quotations from management in this press release) and GigaMedia's strategic and operational plans. These statements are based on management's current expectations and are subject to risks and uncertainties and changes in circumstances. There are important factors that could cause actual results to differ materially from those anticipated in the forward looking statements, including but not limited to, Everest Gaming's ability to retain existing online gambling players and attract new players, our ability to license, develop or acquire additional online games that are appealing to users, our ability to retain existing online game players and attract new players, and our ability to launch online games in a timely manner and pursuant to our anticipated schedule. Further information on risks or other factors that could cause results to differ is detailed in GigaMedia's Annual Report on Form 20-F filed in June 2010 and its other filings with the United States Securities and Exchange Commission.

      (Tables to follow)


      GIGAMEDIA LIMITED

      CONSOLIDATED STATEMENTS OF OPERATIONS












      Three months ended




      3/31/2011


      12/31/2010


      3/31/2010




      unaudited


      unaudited


      unaudited




      USD


      USD


      USD

      Operating revenues








      Gaming software and service revenues



      0


      0


      25,820,083

      Asian online game and service revenues



      10,422,104


      8,902,652


      11,265,486




      10,422,104


      8,902,652


      37,085,569









      Operating costs








      Cost of gaming software and service revenues



      0


      0


      4,009,650

      Cost of Asian online game and service revenues (includes share-based compensation expenses under ASC 718 of $73, ($798) and, $6,364, respectively)



      4,661,556


      6,081,326


      3,832,994




      4,661,556


      6,081,326


      7,842,644









      Gross profit



      5,760,548


      2,821,326


      29,242,925









      Operating expenses








      Product development and engineering expenses (includes share-based compensation expenses under  ASC 718 of $3,886, ($7,079), and $1,882, respectively)



      369,912


      549,410


      3,773,776

      Selling and marketing expenses (includes share-based compensation expenses under  ASC 718 of $15,113, ($17,747) and $17,304, respectively)



      2,887,726


      2,512,633


      14,828,825

      General and administrative expenses (includes share-based compensation expenses under ASC 718 of $458,043, $404,353 and $453,352, respectively)



      5,164,946


      6,734,875


      6,945,961

      Bad debt expenses



      21,901


      1,436,207


      62,572

      Impairment losses



      0


      4,016,442


      0

      Impairment loss on T2CN operating entites



      0


      22,234,363


      0

      Other



      0


      5,892


      0




      8,444,485


      37,489,822


      25,611,134









      Income (loss) from operations



      -2,683,937


      -34,668,496


      3,631,791









      Non-operating income (expense)








      Interest income



      227,244


      495,998


      114,076

      Interest expense



      -79,830


      49,475


      -109,471

      Foreign exchange gain (loss) - net



      5,529


      -364,526


      -57,562

      Loss on disposal of property, plant and equipment



      -924


      -18,257


      16

      Loss on equity method investments - net



      -2,419,071


      -15,529,564


      0

      Gain on deconsolidation of gaming software and service business



      0


      3,312,756


      0

      Impairment loss on marketable securities and investments



      0


      -2,277


      0

      Gain on fair value changes of warrant derivative



      0


      2,595,219


      0

      Other



      19,432


      39,211


      36,098




      -2,247,620


      -9,421,965


      -16,843









      Income (loss) from continuing operations before income taxes



      -4,931,557


      -44,090,461


      3,614,948

      Income tax expense



      -267,209


      -507,283


      -402,332









      Income (loss) from continuing operations



      -5,198,766


      -44,597,744


      3,212,616

      Income from discontinued operations



      34,555


      33,904


      30,688









      Net income (loss)



      -5,164,211


      -44,563,840


      3,243,304

      Less: Net loss (income) attributable to noncontrolling interest and subsidiary preferred shares



      9,350


      3,308,927


      -1,927,141









      Net  income (loss) attributable to GigaMedia



      -5,154,861


      -41,254,913


      1,316,163

















      Earnings (loss) per share attributable to GigaMedia








      Basic:








         (Loss) income from continuing operations



      -0.09


      -0.73


      0.02

         (Loss) income from discontinued operations



      0.00


      0.00


      0.00




      -0.09


      -0.73


      0.02

      Fully-diluted:








         (Loss) income from continuing operations



      -0.09


      -0.73


      0.02

         (Loss) income from discontinued operations



      0.00


      0.00


      0.00




      -0.09


      -0.73


      0.02









      Weighted average shares outstanding:








      Basic



      56,272,341


      56,261,901


      55,104,109

      Diluted



      58,226,440


      58,992,728


      59,175,974



      GIGAMEDIA LIMITED

      CONSOLIDATED BALANCE SHEETS












      3/31/2011


      12/31/2010


      3/31/2010




      unaudited


      unaudited


      unaudited




      USD


      USD


      USD

      Assets








      Current assets








      Cash and cash equivalents



      64,362,331


      70,988,577


      59,236,072

      Marketable securities - current



      3,561,868


      3,552,920


      3,497,308

      Accounts receivable - net



      11,137,164


      9,505,663


      4,209,972

      Prepaid expenses



      2,449,338


      1,996,659


      1,229,256

      Restricted cash



      5,000,000


      5,000,000


      932,407

      Assets held for sale - current



      0


      0


      32,215,788

      Other receivables



      781,676


      991,800


      1,143,927

      Other current assets



      2,256,201


      1,052,010


      4,539,066

      Total current assets



      89,548,578


      93,087,629


      107,003,796









      Marketable securities - noncurrent



      39,368,558


      33,388,752


      20,784,913

      Investments



      63,914,232


      66,773,523


      3,490,550

      Retained ownership of gaming software and service business



      0


      0


      24,999,803

      Property, plant & equipment - net



      5,321,698


      5,301,678


      5,595,457

      Goodwill



      39,221,185


      39,492,651


      44,577,726

      Intangible assets - net



      19,229,917


      19,769,323


      18,518,116

      Assets held for sale - noncurrent



      0


      0


      32,551,937

      Prepaid licensing and royalty fees



      6,570,466


      4,213,553


      5,437,977

      Other assets



      5,378,566


      5,561,716


      1,322,880

      Total assets



      268,553,200


      267,588,825


      264,283,155









      Liabilities & equity








      Accounts payable



      5,318,366


      4,305,186


      641,964

      Accrued compensation



      2,912,535


      4,239,051


      1,877,985

      Accrued expenses



      11,340,289


      10,985,777


      7,005,359

      Short-term borrowings



      12,947,984


      12,413,465


      22,641,268

      Liabilities held for sale - current



      0


      0


      25,970,354

      Other current liabilities



      10,991,439


      11,349,536


      13,349,593

      Total current liabilities



      43,510,613


      43,293,015


      71,486,523

      Liabilities held for sale - noncurrent



      0


      0


      1,297,665

      Other liabilities



      7,929,442


      7,729,586


      159,633

      Total liabilities



      51,440,055


      51,022,601


      72,943,821









      Subsidiary preferred shares



      1,545,115


      1,464,791


      0









      GigaMedia's shareholders' equity



      218,603,268


      217,521,137


      188,426,066









      Noncontrolling interest



      -3,035,238


      -2,419,704


      2,913,268









      Total equity



      215,568,030


      215,101,433


      191,339,334









      Total liabilities & equity



      268,553,200


      267,588,825


      264,283,155




      GIGAMEDIA LIMITED

      Reconciliations of Non-GAAP Results of Operations












      Three months ended




      3/31/2011


      12/31/2010


      3/31/2010




      unaudited


      unaudited


      unaudited




      USD


      USD


      USD

      I.

      Income (loss) from operations:








         GAAP result


      -2,683,937


      -34,668,496


      3,631,791


         Adjustments:








             (a) share-based compensation


      477,115


      378,729


      478,902


             (b) bad debt expenses related to T2CN


      0


      1,404,882


      0


             (c) impairment loss on capitalized software costs


      0


      1,759,818


      0


             (d) impairment loss on goodwill


      0


      2,254,992


      0


             (e) impairment loss on T2CN operating entites


      0


      22,234,363


      0


             (f) financial results related to gambling software business


      300,709


      548,939


      -3,711,692


         Core income (loss) from operations (Non-GAAP result)


      -1,906,113


      -6,086,773


      399,001









      II.

      Net income (loss) attributable to GigaMedia:








         GAAP result


      -5,154,861


      -41,254,913


      1,316,163


         Adjustments:








             (a) share-based compensation


      467,735


      382,207


      452,368


             (b) bad debt expenses related to T2CN


      0


      1,404,882


      0


             (c) impairment loss on capitalized software costs


      0


      1,424,874


      0


             (d) impairment loss on goodwill


      0


      1,803,994


      0


             (e) impairment loss on T2CN operating entites


      0


      22,234,363


      0


             (f) impairment loss on Blizzard games recorded in equity method investments


      0


      10,571,882


      0


             (g) gain on deconsolidation of gaming software and service business, net of taxes


      0


      -3,271,468


      0


             (h) other non-operating income


      0


      -2,076,175


      0


             (i) income from discontinued operations


      -34,555


      -33,904


      -30,688


             (j) financial results related to gambling software business


      3,746,976


      805,369


      -2,024,611


         Core net loss  (Non-GAAP result)


      -974,705


      -8,008,889


      -286,768









      III.

      Basic earnings (loss) per share attributable to GigaMedia:








         GAAP result


      -0.09


      -0.73


      0.02


         Adjustments


      0.07


      0.59


      -0.03


         Core basic EPS  (Non-GAAP result)


      -0.02


      -0.14


      -0.01









      IV.

      Diluted earnings (loss) per share attributable to GigaMedia:








         GAAP result


      -0.09


      -0.73


      0.02


         Adjustments


      0.07


      0.59


      -0.03


         Core diluted EPS  (Non-GAAP result)


      -0.02


      -0.14


      -0.01

















      V.

      Reconciliation of Net Income (Loss) to EBITDA
















      Net income (loss) attributable to GigaMedia


      -5,154,861


      -41,254,913


      1,316,163


      Depreciation


      555,296


      459,097


      495,962


      Amortization


      566,890


      683,734


      662,966


      Interest (income) expense


      -183,553


      -625,730


      85,455


      Tax expense


      240,112


      390,556


      295,568


      EBITDA


      -3,976,116


      -40,347,256


      2,856,114



      SOURCE GigaMedia Limited

      Modal title

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