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      "intendiX-SOCI": g.tec presenta en CeBIT2012 un sistema para controlar los juegos de computadora con la mente


      News provided by

      g.tec Guger Technologies OG

      Mar 05, 2012, 02:47 ET

      Share this article

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      SCHIEDLBERG, Austria, 5 de marzo de 2012 /PRNewswire/ -- En 2009, g.tec. presentó intendiX-SPELLER, el primer sistema con interfaz cerebro-computadora (brain-computer interface - BCI) disponible en el mercado para uso en el hogar.  Dentro de poco, g.tec. lanzará intendiX-SOCI (interfaz de control de revestimiento de pantalla) que permitirá que las personas controlen las aplicaciones de la computadora tal como los juegos con una interfaz cerebro-computadora.

      Aunque el sistema no estará disponible hasta más adelante este año, g.tec ofrecerá una demostración pública de la versión pre-venta en CeBit-2012. Los visitantes a la caseta pueden asistir a demostraciones en vivo del intendiX-SOCI que se utilizará para controlar uno de los juegos de computadora más populares del mundo. Las personas pueden realizar una variedad de tareas usando solamente la actividad cerebral, incluyendo el transitar el mundo del juego y realizar tareas. El intendiX-SOCI no requiere ningún movimiento, dejando las manos y la voz libres para otras tareas.

      Este avance importante en los juegos utiliza un tipo de señal celebral llamada Potencial Visual Evocado Fijo o Estacionario (SSVEP - steady-state visual evoked potential) que es recogida por unos electrodos montados la cabeza.  Cuando las personas  centran la atención en un objeto oscilante en la pantalla, una región de la parte posterior del  cerebro responde con la misma frecuencia. La tecnología de g.tec puede detectar esta actividad cerebral y utilizarla para determinar cuál de los objetos el usuario considera importante. Por tanto, las personas pueden enviar comandos dentro del juego tan solo prestando atención a diferentes objetos en la pantalla. Estas señales cerebrales las puede detectar intendiX-SOCI con una precisión del 98%.

      Los visitantes a la caseta tendrán la oportunidad de probar el sistema por sí solos. Nuestro personal montará los electrodos e darán a las personas instrucciones sobre cómo controlar el juego solamente con el pensamiento.  Cada demostración tomará de 20 a 30 minutos.

      CeBIT2012 Salón 26 (9) Caseta A17, Demostraciones en vivo: 11:00 y 15:00.

      g.tec: http://www.gtec.at

      intendiX: http://www.intendix.com

      texto y fotos: http://www.gtec.at/News-Events/Press

      Contacto:
      Armin Schnuerer, [email protected]
      g.tec Guger Technologies OG
      Correo electrónico:  [email protected]
      teléfono: +43-7251-22240

      FUENTE  g.tec Guger Technologies OG

      FUENTE g.tec Guger Technologies OG

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