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Kahoot! launches new experiences to boost engagement and help improve learning outcomes this Back to School season

Kahoot!, the global learning and engagement platform company, is on a mission to make learning awesome by empowering everyone—children, students, and employees—to reach their full potential

News provided by

KAHOOT! AS

Sep 03, 2026, 08:00 ET

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Used by more than 10 million educators worldwide and shown by 300+ independent studies to improve learning outcomes, Kahoot! is introducing device-free game modes, Kahootopia! Assignments, a ChatGPT app and curriculum-aligned content helping teachers engage every student from day one and keep them progressing all year.

OSLO, Norway, Sept. 3, 2026 /PRNewswire/ -- Kahoot!, the global learning and engagement platform company, today announces its latest features offering new ways to teach and learn on Kahoot! this Back-to-School season. With these flexible tools and tailored features, educators can engage all students from day one and strengthen achievement throughout the academic year.

"The start of a new academic year is a moment of possibility and real pressure. Educators are being asked to close learning gaps, engage students, and prove impact, often all at once. Kahoot! exists to make that easier," said Liz Crawford, Senior Director, Global Education at Kahoot!. "This Back-to-School season, we're giving educators new ways to turn everyday classroom moments into measurable progress, because engagement isn't the finish line; it's the starting point for better outcomes."

Shown by independent studies to improve student learning outcomes

This new school year, digital learning tools continue to play a key role in ensuring that learning is engaging, inclusive, and personalized. Limited budgets and concerns about unproductive screen time, however, are prompting sharper focus on EdTech's evidence base. Backed by more than 300 independent studies, Kahoot! is one of the most globally researched EdTech solutions. This research has shown how Kahoot! increases student engagement, classroom participation, reduces students' test anxiety, and improves academic performance on a typical test by a full letter grade.

Additionally, Kahoot! has received a number of independent awards and third-party certifications confirming Kahoot!'s alignment with key quality standards. Kahoot! was ranked #1 on EduEvidence's Global EdTech Evidence List, which ranked 1,000 EdTech products across 75+ countries. Kahoot! is the only company to have earned EduEvidence's Gold certifications for Efficacy, Ethics, and Equity.

The ultimate education platform for engaging learning and formative assessment

With Kahoot!, educators can quickly create engaging and interactive lessons, asynchronous assignments, content review sessions, and formative assessments. Enhanced with opt-in AI tools, Kahoot! helps teachers reduce prep time while facilitating active and collaborative learning. Educators can gauge students' understanding and boost knowledge retention with kahoot sessions, even without student devices. New and updated features also make it easier to ensure that learning is aligned with the curriculum, accessible for all students, and protects students' and educators' privacy.

  • Make learning sessions more collaborative and inclusive with new device-free experiences – Designed for classrooms with limited access to devices or where educators wish to reduce screen time, these two new game experiences enable all students to participate in the joyful competitive experience of a kahoot session, without requiring personal devices. This keeps students' eyes up and focused on peer engagement, strengthening connection and a sense of community in the classroom. Classic: Unplugged adapts the classic Kahoot! experience, only displaying the questions on one classroom screen or teacher's device. Students are prompted to discuss and decide on an answer as a class or in teams, which the teacher submits. In Team Tiles: Unplugged, teams of students take turns choosing a tile from a digital tileboard on a shared screen. Each flipped tile reveals a new question for the teams to answer together, and the teacher submits their answer on the shared device.
  • Create and discover curriculum and standards-aligned learning content – It is now easier than ever to create and find ready-made learning content aligned with specific curriculums and standards on Kahoot!. With a Kahoot! EDU site license, U.S. educators can tag learning content with national curriculum standards and state standards for all 50 U.S. states, as well as search for publicly available learning content on Kahoot! by curriculum standard. Kahoot! is also one of five organisations selected to participate in the UK Department for Education's AI Education Content Store Public Beta Advanced Support Programme. Kahoot! is testing how the store's curriculum-aligned source material can support AI-assisted creation of high-quality learning content. As part of this wider push to serve local teaching needs, UK educators will also soon also be able to discover free, ready-to-use content developed using materials from providers including Oak National Academy.
  • Ensure accessible and inclusive learning for every student – Kahoot! offers a range of features designed for accessibility and inclusive learning. These include features to support special education, as well as flexible features that enable differentiation and personalization for students with varied learning needs. For example, educators can give students extended time accommodations by hosting a kahoot session in Accuracy experience, awarding points only for accuracy, not speed. Kahootopia, in which students complete kahoots to grow a digital class island together, also encourages inclusive learning by celebrating shared class achievement.
  • Protect students' personal data in their digital learning experiences – With a Data Privacy Certification by 1EdTech and a verified privacy seal from Common Sense Privacy, Kahoot! is strongly committed to protecting students' personal data. On Kahoot!, there are no ads, no data selling, and no third-party ads tracking, and students can participate by scanning a QR code or an anonymous game pin. Kahoot!'s Trust Center provides transparency in its data policies and practices, and account holders can control their data usage. Admins can also control which AI features to enable, with guidance to protect users' personal information.
  • Boost student motivation for asynchronous classwork with Kahootopia! Assignments – In Kahootopia!, students work together to grow a digital class island by completing kahoots and earning shared achievements. Kahootopia! Assignments now brings this powerful learning experience to asynchronous work. As students independently complete a Kahootopia! Assignment, they earn achievements for the class island. This not only motivates students to complete asynchronous assignments, as they see the impact of their individual contributions; it also encourages collaboration, teamwork, and belonging by celebrating students' shared accomplishments.
  • Support multilingual classrooms with Kahoot! Language Learning – Educators teaching language classes or classes with diverse language needs can help students improve their skills through playful, interactive learning content with Kahoot! Language Learning. Choose from over 50 languages, and build essential vocabulary, grammar, and pronunciation skills through game-based lessons at students' own pace.
  • Schools can now deploy Kahoot! to teacher and student devices at scale with Jamf – Kahoot! has become a premium partner of Jamf, a global provider of device management, app deployment, and SSO for Apple devices. Through this partnership, schools, districts, and higher education institutions can seamlessly deploy and manage Kahoot! EDU solutions to teacher and student devices at scale. Jamf provides continuity and equitable access to Kahoot! across schools, districts, and school systems, enabling all educators and students to seamlessly access engaging tools for formative assessment.
  • Create and edit kahoots directly inside ChatGPT with Kahoot!'s new integration – With the new Kahoot! ChatGPT app, educators and students can create interactive and engaging Kahoot! sessions within their ChatGPT conversations, without having to switch between apps. Free and available to all ChatGPT users, the app makes it easy to turn existing teaching and study materials – including PDFs, articles, study notes, and ideas – into kahoots in minutes. Users can then review the questions and ask ChatGPT to make changes as needed, such as adjusting the questions' difficulty level or translating them to another language, before opening the finished learning content in Kahoot!.

Learn more about how schools, school districts, and campuses can elevate learning this year and beyond with Kahoot! EDU, the ultimate engaging learning platform for student success. Educators can also bring research-backed learning solutions to their classrooms with Kahoot!+, the all-in-one teaching toolkit for engaging lessons, homework and assignments, review, and assessment.

About Kahoot!

Kahoot!, the global learning and engagement platform company, is on a mission to make learning awesome by empowering everyone, children, students, and employees, to reach their full potential. Our platform enables individuals and organizations to easily create, share, and host engaging learning sessions. Since launching in 2013, Kahoot! has become a global leader, hosting hundreds of millions of sessions with over 14 billion cumulative participants across 200+ countries and regions. Clever, the global identity platform for K-12, is also part of Kahoot! Group, serving millions of educators, students, and schools every day. Headquartered in Oslo, Norway, we also have offices in the US, UK, France, Finland, Australia, Singapore, Japan, Estonia, Denmark, Spain, and Poland. 

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