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Nintendo President Satoru Iwata to Keynote 2011 Game Developers Conference

Iwata to Give 25-year Retrospective and Vision for the Future


News provided by

UBM TechWeb Game Network

Jan 11, 2011, 09:04 ET

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SAN FRANCISCO, Jan. 11, 2011 /PRNewswire/ -- Organizers have revealed that Satoru Iwata, President of Nintendo, will keynote the 2011 Game Developers Conference held this March in San Francisco.  Coinciding with the 25th iteration of GDC, the world's largest professionals only video game event for learning, networking, and inspiration, Nintendo's Iwata will present a major keynote around this milestone entitled "Video Games Turn 25: A Historical Perspective and Vision for the Future."

As a leading player during the last 25 years of the modern video gaming era, Nintendo has a unique perspective on what makes gamers grin, what defines the term "gamer" and what is essential to ensuring industry growth.  In this keynote address, Mr. Iwata will talk not only about how video gaming has evolved, but also his views on where we go from here.

A longtime friend of the GDC, Mr. Iwata first appeared on the keynote stage of the Game Developers Conference in 2005, where he gave developers the first information about the technology being used for the console then codenamed "Revolution" -- which has since become known as the Wii™ system; in 2006 where he spoke about "disrupting development," and introduced the Western development community to philosophies on engaging new players; and in 2009, where he debuted a new game in The Legend of Zelda™ franchise and a host of other notable insights.

"We are honored and pleased to welcome Mr. Iwata back to the keynote stage for our 25th conference," said Meggan Scavio, GDC director. "Nintendo continues to innovate and captivate developers and gamers alike, and we're looking forward to their unique insights into both the history and future of the game business."

In 2002, Satoru Iwata was named president of Nintendo Co., Ltd. He joined Nintendo in 2000 as the head of the Corporate Planning Division, where he was responsible for Nintendo's global corporate planning. Iwata was born in 1959 in the Hokkaido Prefecture of Japan. He studied at and graduated from the Tokyo Institute of Technology University, where he majored in computer science. Shortly after graduating, Iwata joined HAL Laboratory, Inc. and in 1983 began coordinating the software production and development of Nintendo titles, such as the Kirby™ series. By 1993, he had become president of that company.

Registration and hotel booking is open for the 2011 Game Developers Conference© (GDC 2011), the 25th edition of the event, produced by UBM TechWeb Game Network.  The event returns to the Moscone Convention Center from February 28-March 4 for five days of summits, tutorials, lectures, panels and roundtable discussions presented by leading industry experts.

In addition to the rich selection of sessions at the main conference, the event will host two days of summits and tutorials to start the week.  Alongside the full schedule of activities at the conference, GDC 2011 will host a variety of special events, which include the 11th Annual Game Developers Choice Awards, the 13th Annual Independent Games Festival Awards, the GDC Expo, a Career Pavilion and many more.  Full registration and conference information is available online at the official GDC website: http://www.gdconf.com.  

About the UBM TechWeb Game Network

A core provider of essential information to the professional game industry, the UBM TechWeb Game Network – formerly known as the Think Services Game Group - offers market-defining content, and drives community through its award winning lineup of print, online, event and research products and services. These include the Game Developers Conference®, the Webby Award-winning Gamasutra.com and network of sites, the Game Advertising Online ad network, the Game Developers Conference® Online, the Game Developers Conference™ Europe, the Game Developers Conference™ China, Game Developer Magazine, Game Developer Research, the Game Career Seminars and GameCareerGuide.com, the Independent Games Festival and Summit, and the Game Developers Choice Awards.  Visit www.jointhegamenetwork.com

About UBM TechWeb

UBM TechWeb, the global leader in technology media and professional information, enables people and organizations to harness the transformative power of technology. Through its three core businesses – media solutions, marketing services and paid content – UBM TechWeb produces the most respected and consumed brands and media applications in the technology market. More than 14.5 million business and technology professionals (CIOs and IT managers, Web & Digital professionals, Software Developers, Government decision makers, and Telecom providers) actively engage in UBM TechWeb's communities and information resources monthly. UBM TechWeb brands includes: global face-to-face events such as Interop, Web 2.0, Black Hat and Enterprise Connect; award-winning online resources such as InformationWeek, Light Reading, and Network Computing; and market-leading magazines InformationWeek, Wall Street & Technology, and Advanced Trading. UBM TechWeb is a UBM company, a global provider of news distribution and specialist information services with a market capitalization of more than $2.5 billion.  Visit: www.ubmtechweb.com

CONTACT:

Sibel Sunar / Brian Rubin


fortyseven communications


(323) 658-1200 / (212) 391-4707


[email protected] / [email protected]




Ben Veechai


UBM TechWeb Game Network


(415) 947-6280


[email protected]

SOURCE UBM TechWeb Game Network

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