Accessibility Statement Skip Navigation
  • Resources
  • Investor Relations
  • Journalists
  • Agencies
  • Client Login
  • Send a Release
Return to PR Newswire homepage
  • News
  • Products
  • Contact
When typing in this field, a list of search results will appear and be automatically updated as you type.

Searching for your content...

No results found. Please change your search terms and try again.
  • News in Focus
      • Browse News Releases

      • All News Releases
      • All Public Company
      • English-only
      • News Releases Overview

      • Multimedia Gallery

      • All Multimedia
      • All Photos
      • All Videos
      • Multimedia Gallery Overview

      • Trending Topics

      • All Trending Topics
  • Business & Money
      • Auto & Transportation

      • All Automotive & Transportation
      • Aerospace, Defense
      • Air Freight
      • Airlines & Aviation
      • Automotive
      • Maritime & Shipbuilding
      • Railroads and Intermodal Transportation
      • Supply Chain/Logistics
      • Transportation, Trucking & Railroad
      • Travel
      • Trucking and Road Transportation
      • Auto & Transportation Overview

      • View All Auto & Transportation

      • Business Technology

      • All Business Technology
      • Blockchain
      • Broadcast Tech
      • Computer & Electronics
      • Computer Hardware
      • Computer Software
      • Data Analytics
      • Electronic Commerce
      • Electronic Components
      • Electronic Design Automation
      • Financial Technology
      • High Tech Security
      • Internet Technology
      • Nanotechnology
      • Networks
      • Peripherals
      • Semiconductors
      • Business Technology Overview

      • View All Business Technology

      • Entertain­ment & Media

      • All Entertain­ment & Media
      • Advertising
      • Art
      • Books
      • Entertainment
      • Film and Motion Picture
      • Magazines
      • Music
      • Publishing & Information Services
      • Radio & Podcast
      • Television
      • Entertain­ment & Media Overview

      • View All Entertain­ment & Media

      • Financial Services & Investing

      • All Financial Services & Investing
      • Accounting News & Issues
      • Acquisitions, Mergers and Takeovers
      • Banking & Financial Services
      • Bankruptcy
      • Bond & Stock Ratings
      • Conference Call Announcements
      • Contracts
      • Cryptocurrency
      • Dividends
      • Earnings
      • Earnings Forecasts & Projections
      • Financing Agreements
      • Insurance
      • Investments Opinions
      • Joint Ventures
      • Mutual Funds
      • Private Placement
      • Real Estate
      • Restructuring & Recapitalization
      • Sales Reports
      • Shareholder Activism
      • Shareholder Meetings
      • Stock Offering
      • Stock Split
      • Venture Capital
      • Financial Services & Investing Overview

      • View All Financial Services & Investing

      • General Business

      • All General Business
      • Awards
      • Commercial Real Estate
      • Corporate Expansion
      • Earnings
      • Environmental, Social and Governance (ESG)
      • Human Resource & Workforce Management
      • Licensing
      • New Products & Services
      • Obituaries
      • Outsourcing Businesses
      • Overseas Real Estate (non-US)
      • Personnel Announcements
      • Real Estate Transactions
      • Residential Real Estate
      • Small Business Services
      • Socially Responsible Investing
      • Surveys, Polls and Research
      • Trade Show News
      • General Business Overview

      • View All General Business

  • Science & Tech
      • Consumer Technology

      • All Consumer Technology
      • Artificial Intelligence
      • Blockchain
      • Cloud Computing/Internet of Things
      • Computer Electronics
      • Computer Hardware
      • Computer Software
      • Consumer Electronics
      • Cryptocurrency
      • Data Analytics
      • Electronic Commerce
      • Electronic Gaming
      • Financial Technology
      • Mobile Entertainment
      • Multimedia & Internet
      • Peripherals
      • Social Media
      • STEM (Science, Tech, Engineering, Math)
      • Supply Chain/Logistics
      • Wireless Communications
      • Consumer Technology Overview

      • View All Consumer Technology

      • Energy & Natural Resources

      • All Energy
      • Alternative Energies
      • Chemical
      • Electrical Utilities
      • Gas
      • General Manufacturing
      • Mining
      • Mining & Metals
      • Oil & Energy
      • Oil and Gas Discoveries
      • Utilities
      • Water Utilities
      • Energy & Natural Resources Overview

      • View All Energy & Natural Resources

      • Environ­ment

      • All Environ­ment
      • Conservation & Recycling
      • Environmental Issues
      • Environmental Policy
      • Environmental Products & Services
      • Green Technology
      • Natural Disasters
      • Environ­ment Overview

      • View All Environ­ment

      • Heavy Industry & Manufacturing

      • All Heavy Industry & Manufacturing
      • Aerospace & Defense
      • Agriculture
      • Chemical
      • Construction & Building
      • General Manufacturing
      • HVAC (Heating, Ventilation and Air-Conditioning)
      • Machinery
      • Machine Tools, Metalworking and Metallurgy
      • Mining
      • Mining & Metals
      • Paper, Forest Products & Containers
      • Precious Metals
      • Textiles
      • Tobacco
      • Heavy Industry & Manufacturing Overview

      • View All Heavy Industry & Manufacturing

      • Telecomm­unications

      • All Telecomm­unications
      • Carriers and Services
      • Mobile Entertainment
      • Networks
      • Peripherals
      • Telecommunications Equipment
      • Telecommunications Industry
      • VoIP (Voice over Internet Protocol)
      • Wireless Communications
      • Telecomm­unications Overview

      • View All Telecomm­unications

  • Lifestyle & Health
      • Consumer Products & Retail

      • All Consumer Products & Retail
      • Animals & Pets
      • Beers, Wines and Spirits
      • Beverages
      • Bridal Services
      • Cannabis
      • Cosmetics and Personal Care
      • Fashion
      • Food & Beverages
      • Furniture and Furnishings
      • Home Improvement
      • Household, Consumer & Cosmetics
      • Household Products
      • Jewelry
      • Non-Alcoholic Beverages
      • Office Products
      • Organic Food
      • Product Recalls
      • Restaurants
      • Retail
      • Supermarkets
      • Toys
      • Consumer Products & Retail Overview

      • View All Consumer Products & Retail

      • Entertain­ment & Media

      • All Entertain­ment & Media
      • Advertising
      • Art
      • Books
      • Entertainment
      • Film and Motion Picture
      • Magazines
      • Music
      • Publishing & Information Services
      • Radio & Podcast
      • Television
      • Entertain­ment & Media Overview

      • View All Entertain­ment & Media

      • Health

      • All Health
      • Biometrics
      • Biotechnology
      • Clinical Trials & Medical Discoveries
      • Dentistry
      • FDA Approval
      • Fitness/Wellness
      • Health Care & Hospitals
      • Health Insurance
      • Infection Control
      • International Medical Approval
      • Medical Equipment
      • Medical Pharmaceuticals
      • Mental Health
      • Pharmaceuticals
      • Supplementary Medicine
      • Health Overview

      • View All Health

      • Sports

      • All Sports
      • General Sports
      • Outdoors, Camping & Hiking
      • Sporting Events
      • Sports Equipment & Accessories
      • Sports Overview

      • View All Sports

      • Travel

      • All Travel
      • Amusement Parks and Tourist Attractions
      • Gambling & Casinos
      • Hotels and Resorts
      • Leisure & Tourism
      • Outdoors, Camping & Hiking
      • Passenger Aviation
      • Travel Industry
      • Travel Overview

      • View All Travel

  • Policy & Public Interest
      • Policy & Public Interest

      • All Policy & Public Interest
      • Advocacy Group Opinion
      • Animal Welfare
      • Congressional & Presidential Campaigns
      • Corporate Social Responsibility
      • Domestic Policy
      • Economic News, Trends, Analysis
      • Education
      • Environmental
      • European Government
      • FDA Approval
      • Federal and State Legislation
      • Federal Executive Branch & Agency
      • Foreign Policy & International Affairs
      • Homeland Security
      • Labor & Union
      • Legal Issues
      • Natural Disasters
      • Not For Profit
      • Patent Law
      • Public Safety
      • Trade Policy
      • U.S. State Policy
      • Policy & Public Interest Overview

      • View All Policy & Public Interest

  • People & Culture
      • People & Culture

      • All People & Culture
      • Aboriginal, First Nations & Native American
      • African American
      • Asian American
      • Children
      • Diversity, Equity & Inclusion
      • Hispanic
      • Lesbian, Gay & Bisexual
      • Men's Interest
      • People with Disabilities
      • Religion
      • Senior Citizens
      • Veterans
      • Women
      • People & Culture Overview

      • View All People & Culture

      • In-Language News

      • Arabic
      • español
      • português
      • Česko
      • Danmark
      • Deutschland
      • España
      • France
      • Italia
      • Nederland
      • Norge
      • Polska
      • Portugal
      • Россия
      • Slovensko
      • Suomi
      • Sverige
  • Explore Our Platform
  • Plan Campaigns
  • Create with AI
  • Distribute Press Releases
  • Report Results
  • Amplify Content
  • All Products
  • General Inquiries
  • Editorial Bureaus
  • Partnerships
  • Media Inquiries
  • Worldwide Offices
  • Hamburger menu
  • PR Newswire: news distribution, targeting and monitoring
  • Send a Release
    • ALL CONTACT INFO
    • Contact Us

      888-776-0942
      from 8 AM - 10 PM ET

  • Send a Release
  • Client Login
  • Resources
  • Blog
  • Journalists
  • RSS
  • News in Focus
    • Browse All News
    • Multimedia Gallery
    • Trending Topics
  • Business & Money
    • Auto & Transportation
    • Business Technology
    • Entertain­ment & Media
    • Financial Services & Investing
    • General Business
  • Science & Tech
    • Consumer Technology
    • Energy & Natural Resources
    • Environ­ment
    • Heavy Industry & Manufacturing
    • Telecomm­unications
  • Lifestyle & Health
    • Consumer Products & Retail
    • Entertain­ment & Media
    • Health
    • Sports
    • Travel
  • Policy & Public Interest
  • People & Culture
    • People & Culture
  • Send a Release
  • Client Login
  • Resources
  • Blog
  • Journalists
  • RSS
  • Explore Our Platform
  • Plan Campaigns
  • Create with AI
  • Distribute Press Releases
  • Report Results
  • Amplify Content
  • All Products
  • Send a Release
  • Client Login
  • Resources
  • Blog
  • Journalists
  • RSS
  • General Inquiries
  • Editorial Bureaus
  • Partnerships
  • Media Inquiries
  • Worldwide Offices
  • Send a Release
  • Client Login
  • Resources
  • Blog
  • Journalists
  • RSS

SIGGRAPH 2026 Technical Papers Showcase the Research Making Visual Computing Faster, More Reliable, and Accessible

SIGGRAPH 2026 Logo (PRNewsfoto/SIGGRAPH 2026)

News provided by

SIGGRAPH 2026

Jun 29, 2026, 18:50 ET

Share this article

Share toX

Share this article

Share toX

The 53rd annual conference presents peer-reviewed breakthroughs in simulation, vectorization, and physics modeling across animation, visual effects, design, and engineering

LOS ANGELES, June 29, 2026 /PRNewswire/ -- Behind every breakthrough in film, games, and product design lies a quieter evolution in the tools themselves. The SIGGRAPH 2026 Technical Papers program highlights emerging solutions to some of the most persistent challenges in computer graphics and interactive techniques — promising more accurate, scalable, and dependable workflows. A cornerstone of SIGGRAPH, it spans areas including animation, simulation, imaging, geometry, modeling, rendering, human-computer interaction, VR/AR/MR, haptics, fabrication, robotics, visualization, audio, optics, programming languages, immersive experiences, generative AI, and machine learning for visual computing.

“Spatiotemporal FLIP for Fast Free-Surface and Two-Phase Simulation With Very Large Time Steps”. Image credit: © 2026 The Authors
“Spatiotemporal FLIP for Fast Free-Surface and Two-Phase Simulation With Very Large Time Steps”. Image credit: © 2026 The Authors
“Robust Planar Maps for 3D Vectorization”. Image credit: © 2026 Robert Fuchs and Keenan Crane, Carnegie Mellon University
“Robust Planar Maps for 3D Vectorization”. Image credit: © 2026 Robert Fuchs and Keenan Crane, Carnegie Mellon University
“Better Bending: Analysis, Construction and Verification of Discrete Bending Models for Kirchhoff-Love Shells”. Image credit: All authors contributed equally to this work
“Better Bending: Analysis, Construction and Verification of Discrete Bending Models for Kirchhoff-Love Shells”. Image credit: All authors contributed equally to this work

The program, which offers sessions 19–23 July in Los Angeles, creates connections and fosters collaborations through computer graphics and interactive techniques, highlighting how research breakthroughs can influence industries ranging from entertainment and design to engineering, manufacturing, healthcare, and scientific research.

"What stands out to me about these papers is that they address real problems facing the community. Whether it's improving simulation, solving long-standing challenges in vectorization, or helping researchers better understand existing methods, they provide insights that are useful today while helping shape future research," said Mirela Ben-Chen, SIGGRAPH 2026 Technical Papers Chair.

Among this year's accepted papers selected for presentation in Los Angeles, three examples showcase trends emerging across the program. These examples include topics ranging from fluid simulation, 3D vectorization, and thin-shell physics modeling, each targeting problems that have limited the scale, reliability, or accuracy of tools used throughout visual effects, animation, product design, game development, and scientific computing.

A Faster Path to Large-Scale Fluid Simulation

A team of researchers from Technical University Munich and RWTH Aachen University presents "Spatiotemporal FLIP for Fast Free-Surface and Two-Phase Simulation With Very Large Time Steps", which received an Honorable Mention in this year's Technical Papers Awards. The work offers a spatiotemporal extension of the widely used Fluid-Implicit Particle simulation method. By treating particles as samples in four-dimensional space-time, ST-FLIP enables time steps up to an order of magnitude larger than those used by conventional solvers, delivering several-fold speedups on multi-billion-particle simulations run on a single workstation while preserving detailed surface structure and visual fidelity. Designed as a lightweight plug-in to existing FLIP, PIC, and APIC solvers, ST-FLIP lowers the barrier to large-scale fluid simulation in production environments.

"For a film or visual-effects team, this can mean faster high-resolution previews, more creative iterations, and final simulations that fit more comfortably within a production schedule," said Bernhard Braun with Technical University Munich. "Our approach can reduce one of the major computational bottlenecks in high-quality liquid simulation."

The team behind "Spatiotemporal FLIP" includes Braun, Rene Winchenbach, and Nils Thuerey with Technical University Munich, and Jan Bender with RWTH Aachen University.

Turning 3D Scenes Into Clean Vector Art

A team at Carnegie Mellon University introduces "Robust Planar Maps for 3D Vectorization", a SIGGRAPH 2026 Technical Papers Best Papers Award winner that features a geometry-agnostic method for converting 3D scenes into clean, scalable 2D vector images with accurate occlusion handling. The approach tackles a longstanding reliability problem by replacing numerically difficult curve-curve intersection calculations with more tractable curve-line intersections, enabling it to handle the imperfect, disconnected curve descriptions common in real-world files while running orders of magnitude faster than existing techniques, bringing 3D vectorization within reach for production pipelines.

"Like a lot of good algorithms, this one came out of personal frustration with existing tools," said Keenan Crane with Carnegie Mellon University. "We were still often having to trace out 3D renderings by hand in order to get quality vector graphics."

The resulting method was built around a real production challenge rather than a theoretical exercise. "From the start, we had a production use case that we built our method around," added Robert Fuchs with Carnegie Mellon University. "I hope practitioners understand that our method is complete and not just a tech demo. We're already able to vectorize scenes like you might want to in production."

Getting the Bend Right in Cloth, Paper, and Metal

"Better Bending: Analysis, Construction and Verification of Discrete Bending Models for Kirchhoff-Love Shells", from Zhen Chen and Danny Kaufman with Adobe Research, and Etienne Vouga with The University of Texas at Austin, takes a systematic look at one of simulation's most persistent open questions: how to best discretize the bending behavior of thin shells. While the graphics and mechanics communities have worked on shell models for well over four decades, the question has remained largely unaddressed. To better answer it, Better Bending proposes and evaluates a state-of-the-art "leaderboard" benchmark of 10 of the most deployed bending models in computer graphics. The evaluation highlights critical gaps that the work then addresses with Bending-Active Cosserat (BAC), a new and significantly improved shell model, along with clear, benchmark-backed practical recommendations for users for when and how each model is suitable, or not, based on application needs. The work takes a step toward closing a long-standing gap in best practices for simulating diverse thin-shell materials, from cloth and paper to rubber and formed metal sheets.

The results cut against the team's own initial expectations. Models that are accurate in theory still broke down in practice on the high-resolution meshes used in production. "This challenged us to reconsider what suitable verification benchmarks should be and motivated us to design the 'sharp-creasing' benchmark. In turn, this benchmark led us to the insights necessary to construct our new BAC bending model," said Kaufman.

Another result turned on a subtle implementation choice. "Our experiments revealed that the vertex-based quadratic bending formulation (QB-PL) exhibits significantly better convergence behavior. This was not something I anticipated going into the study, and it highlights how much the choice of discretization can matter, even for well-established bending energies," said Chen.

Work that audits and validates existing tools rather than replacing them is not the field's usual headline material. "I did feel some trepidation sending a paper to SIGGRAPH that is both very long and different than the usual fare. But I do think papers like ours are important to the health of the field," said Vouga.

SIGGRAPH 2026 offers an opportunity to spotlight groundbreaking research like the papers highlighted here, helping artists, engineers, and researchers across all avenues of computer graphics through this internationally recognized program. Once again, the Technical Papers program features two integrated paper tracks, Journal (ACM Transactions on Graphics) and Conference.

"The whole review process is built so that the good ideas and the lasting ideas come up and stick around. In the end, you have a mix of research areas represented in the program, from foundational topics like geometry, simulation, and rendering to emerging areas such as generative AI, and that balance happens naturally through the review process," said Ben-Chen.
Whether published through the Journal or Conference track, each accepted paper reflects SIGGRAPH's commitment to showcasing research that advances the state of the art in computer graphics and interactive techniques through innovation, technical rigor, and real-world relevance.

As a foundation of the SIGGRAPH conference, the Technical Papers program demonstrates how innovation continues to expand what artists, engineers, researchers, and creators can achieve. To learn more about SIGGRAPH 2026 and the Technical Papers program, view the full schedule to explore the breadth of interactive techniques grounded in rigorous research with real-world impact, celebrate the SIGGRAPH 2026 Technical Papers Best Papers, Honorable Mentions, and Test-of-Time awardees on the ACM SIGGRAPH Blog, and register now to discover all the programs offered at SIGGRAPH 2026.

About ACM, ACM SIGGRAPH, and SIGGRAPH 2026
ACM, the Association for Computing Machinery, is the world's largest educational and scientific computing society, uniting educators, researchers, and professionals to inspire dialogue, share resources, and address the field's challenges. ACM SIGGRAPH is a special interest group within ACM that serves as an interdisciplinary community for members in research, technology, and applications in computer graphics and interactive techniques. The SIGGRAPH conference is the world's leading annual interdisciplinary educational experience showcasing the latest in computer graphics and interactive techniques. SIGGRAPH 2026, the 53rd annual conference hosted by ACM SIGGRAPH, will take place live 19–23 July at the Los Angeles Convention Center.

SOURCE SIGGRAPH 2026

21%

more press release views with 
Request a Demo

Modal title

Also from this source

SIGGRAPH 2026 Computer Animation Festival Celebrates Global Storytelling, Alongside a Blockbuster Production Sessions Lineup

SIGGRAPH 2026 Computer Animation Festival Celebrates Global Storytelling, Alongside a Blockbuster Production Sessions Lineup

SIGGRAPH 2026, the world's premier conference on computer graphics and interactive techniques, is once again spotlighting the future of visual...

SIGGRAPH 2026 Explores the Convergence of Art, Science, and Technology

SIGGRAPH 2026 Explores the Convergence of Art, Science, and Technology

Academic and industry experts will gather in Los Angeles from 19–23 July 2026 at the Los Angeles Convention Center for SIGGRAPH 2026, where attendees ...

More Releases From This Source

Explore

Computer & Electronics

Computer & Electronics

Entertainment

Entertainment

Electronic Gaming

Electronic Gaming

Film and Motion Picture

Film and Motion Picture

News Releases in Similar Topics

Contact PR Newswire

  • Call PR Newswire at 888-776-0942
    from 8 AM - 9 PM ET
  • Chat with an Expert
  • General Inquiries
  • Editorial Bureaus
  • Partnerships
  • Media Inquiries
  • Worldwide Offices

Products

  • For Marketers
  • For Public Relations
  • For IR & Compliance
  • For Agency
  • All Products

About

  • About PR Newswire
  • About Cision
  • Become a Publishing Partner
  • Become a Channel Partner
  • Careers
  • Accessibility Statement
  • APAC
  • APAC - Simplified Chinese
  • APAC - Traditional Chinese
  • Brazil
  • Canada
  • Czech
  • Denmark
  • Finland
  • France
  • Germany
  • India
  • Indonesia
  • Israel
  • Italy
  • Japan
  • Korea
  • Mexico
  • Middle East
  • Middle East - Arabic
  • Netherlands
  • Norway
  • Poland
  • Portugal
  • Russia
  • Slovakia
  • Spain
  • Sweden
  • United Kingdom
  • Vietnam

My Services

  • All New Releases
  • Platform Login
  • ProfNet
  • Data Privacy

Do not sell or share my personal information:

  • Submit via [email protected] 
  • Call Privacy toll-free: 877-297-8921

Contact PR Newswire

Products

About

My Services
  • All News Releases
  • Platform Login
  • ProfNet
Call PR Newswire at
888-776-0942
  • Terms of Use
  • Privacy Policy
  • Information Security Policy
  • Site Map
  • RSS
  • Cookies
Copyright © 2026 Cision US Inc.