LOS ANGELES, Oct. 19, 2016 /PRNewswire-USNewswire/ -- Arts Bridging the Gap, VRLA School, and SH//FT's program 'Girls Make VR,' -teaching teenage girls the basics of virtual reality content creation, has been accepted into the LA2050 'Learn' challenge to win a $50,000 grant.
Voting is open to the public at LA2050 from October 18th to 25th, 2016.
The team put on the first Girls Make VR workshop at the VRLA Summer Expo 2016. Now they're expanding the curriculum. Girls Make VR brings together VR/AR industry leaders to teach girls to make VR and AR games, 360 videos, interactive stories, and more. The program is focused on reducing the barriers to entry for VR and AR by providing mentorship, resources, and inspiration to encourage girls to become leaders in the immersive tech industry.
"A strong balance of genders, ethnicities, ages, and backgrounds will lead to a rich blend of content that will drive innovation of the tech in this industry. We are making sure girls have a strong role in that mix" - Christian Falstrup (Co-Founder, VRLA School)
"Diversity starts at the beginning. By encouraging these young female developers and content creators and giving them a platform to learn and experiment, we are a step closer to ensuring that diversity is a cornerstone of virtual reality."
- Jenn Duong & Julie Young (Co-Founders, SH//FT)
"We believe that keeping teens engaged in education, especially those in underserved areas, is one of the greatest challenges of our generation. Providing access to exciting new mediums awakens a passion for learning and defines future careers." - Georgia Van Cuylenburg (Arts Bridging the Gap)
Arts Bridging the Gap creates Arts-educational programs to bridge the achievement gap for underserved youth and ensure a better future for all children.
VRLA School: the education arm of VRLA, the largest VR/AR expo in the world. They put on a variety of educational events with the goal of democratizing skills and concepts for creating VR/AR content.
SH//FT is an organization that partners with industry leaders in emerging technologies to sponsor and create opportunities for underrepresented groups.
You can view the Girls Make VR proposal HERE.
SOURCE Arts Bridging the Gap