LOS ANGELES, Jan. 16, 2019 /PRNewswire/ -- 80 LEVEL, a leading source of information for art in video game development, announced the five winners of its inaugural awards for top video game creatives in 2018. The 80 LEVEL Awards were created to identify and recognize the very best in video game artistry within the following categories: Best Character Artist, Best Environment Artist, Best VFX Artist, Best Props/Weapons Artist, Best Materials Artist.
The winners for 2018 are:
- Alana Plantes, Best Character Artist
- Nick Belliard, Best Environment
- Eric Soares, Best VFX Artist
- Carlos Rizo, Best Props/Weapons
- Stanislav Mikhailov, Best Materials Artist
80 LEVEL narrowed down the list of nominees to 80 from thousands of amazing artist submissions. The winners were voted on by their peers and fans alike, and announced on the awards.80.lv website.
"We are thrilled to welcome the first class of winners for the 80 LEVEL Awards," said Kirill Tokarev, Publisher and Editor-in-Chief of 80 LEVEL. "An incredible wealth of talent from around the globe entered this year's competition, and our winners represent the wide-spread artists-in-gaming community. Their amazing work exemplifies how each are raising the bar in their respective fields."
Each winner will receive a one-year subscription to the Substance tools from Allegorithmic, 8K Megascans subscription from Quixel, as well as an additional prize from CG Master Academy and SideFx.
About 80 LEVEL
80 LEVEL is the best source of information for video game technology and art. They gather opinions from developers, publishers, creators, middleware providers, marketers and illustrate them with the most exclusive data – focusing on bringing the best technology insights from game developers from all over the world. 80 LEVEL features interviews, case studies, breakdowns from some of the best industry specialists, working with the likes of EA DICE, Blizzard, King, Ubisoft, Monolith, Autodesk, Bethesda Softworks, Epic Games.
SOURCE 80 LEVEL