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Gaming Platform for Children’s Character Development Makes Global Debut

LuvBug Learning logo (CNW Group/LuvBug Learning)

News provided by

LuvBug Learning

Oct 27, 2022, 07:39 ET

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LuvBug Learning equips children with tools to manage and regulate their own emotions, through play-based and adaptive learning to, proactively offsetoffsetting the effects of social media & bullying

TORONTO, Oct. 27, 2022 /PRNewswire/ - LuvBug Learning proudly announces the launch of their gaming platform for emotional development, fostering a growth mindset and empowering children 4 to 11 to face both the virtual and actual world. 

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Children Enjoying Learning on LuvBug (CNW Group/LuvBug Learning)
Children Enjoying Learning on LuvBug (CNW Group/LuvBug Learning)

PEW Research has confirmed that the number 1 concern of parents globally, is mental health. Moreover, parents are looking for answers to safely introduce children to technology.1 “LuvBug fosters a growth mindset in children, disarming the digital revolution, promoting happy, healthy, playful learning,” said Dr. Jodi Gold, pediatric psychiatrist at The Gold Centre in New York City. “LuvBug’s mission is to be thoughtful about kids’ needs and cultivate true emotional development. This is a real game-changer."

Designed by learning scientists, specializing in developmental psychology and pediatric psychiatry, children follow the Learning Path, tackling 25 difficulty levels. Developmental building-blocks are established, as topics become increasingly complex. With advanced graphics, animation and gameplay, LuvBug hopes to raise the bar for e-learning for kids, globally. The onboarding process features an animated character named Violet, who efficiently chaperones users throughout the Learning Path, introducing games and 3D videos. With Violet’s encouragement, children gain confidence in the platform with little to no supervision.

Children can learn at their own pace with the growing catalogue of videos, games and 3D villages, all espousing fundamental character development pillars, such as: empathy, self-awareness and self-regulation. “Play-based learning becomes increasingly more powerful in advancing children’s knowledge, when children are self-directed or naturally drawn to something. In lieu of this, our entire platform is designed with unyielding standards of beauty, user experience and compelling gameplay. LuvBug promotes responsible screen-time, intent on building character as a means to bolster the mental health of children and families everywhere.” says Craig Gagliano, CEO and founder of LuvBug Learning. 

Available with both Home and School modules, LuvBug offers a parental dashboard, enabling customization of screen-time usage, bed time settings, while tracking children’s progress along the Learning Path, effectively keeping parents and teachers engaged in the child’s progress.

Available through the website or APPLE and ANDROID APP stores, with monthly, annual, and lifetime subscriptions, providing access to all videos and games along the Learning Path; embedded with Emotional and Character Development . 

https://luvbuglearning.com

___________________________

1 Auxier, Brooke, Monica Anderson, Andrew Perrin, and Erica Turner. 2020. Pew Research Centre. 28 July. https://www.pewresearch.org/internet/2020/07/28/parenting-children-in-the-age-of-screens/

SOURCE LuvBug Learning

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