DUBLIN, Oct. 15, 2018 /PRNewswire/ --
The "Future of 3Rs: Impact of Visualization Technologies in Manufacturing" report has been added to ResearchAndMarkets.com's offering.
Advancements in virtual reality, augmented reality, and mixed reality technologies improving human-machine interaction and intelligence have created opportunities for visualization technology manufacturers to discover a wide range of applications in the manufacturing sector. Efficient human-machine interaction, on the job training, immersive learning, and creation of flexible environment is encouraging advancements of visualization technologies in the manufacturing industry.
Virtual reality and augmented reality are expected to play a key role in the Industrial Internet of Things (IIoT) concept. Apart from automating the factory environment, adoption of visualization tools will ease the tasks of humans associated with dangerous and hazardous operations. With mixed reality still in its early stages of adoption in the manufacturing sector, enabling technologies can be expected to create disruptive opportunities in this sector. Some of the key enabling technologies include artificial intelligence, Big Data analytics, machine vision, and sensors.
The scope of this report pertains to virtual reality, augmented reality, and mixed reality with applicability in the manufacturing sector. This technology and innovation report focuses on providing a snapshot of the key emerging visualization technologies suitable for the manufacturing industry. A global patent analysis on the current development of visualization technologies is captured in the report.
Key questions addressed in the research service:
- What are the key emerging technologies which will have a high impact on the adoption of visualization in manufacturing?
- What are the benefits of visualization in manufacturing?
- What are the factors hindering the adoption of visualization in manufacturing?
- What are the key innovations impacting technology development?
- Who are the key stakeholders driving developments?
- What are the key focus areas of technology development?
- What are future growth opportunities?
Key Topics Covered:
1.0 Executive Summary
1.1 Research Scope
1.2 Research Methodology
1.3 Research Methodology Explained
1.4 Summary of Key Findings
2.0 Visualization for Manufacturing - Technology Status Review
2.1 Visualization in the Manufacturing Sector - A Sneak Preview
2.2 Types of Visualization Technologies Suitable for Manufacturing Sector
2.3 Benefits of Visualization Increasing Learning Capability
2.4 Lack of Expertise and the Technology Introduction to Existing Infrastructure Can Hinder Wide Scale Adoption
2.5 Year of Impact of Virtual Reality, Augmented Reality, and Mixed Reality in Manufacturing
3.0 IP Landscape of VR, AR, and MR in Manufacturing
3.1 Virtual Reality Devices and Control Methods Are Key Research Focus Areas of VR
3.2 Computer System Maintenance and Image Processing Are Among the Key Research Focus Areas of AR in Manufacturing
3.3 Patent Scenario for MR in Manufacturing
4.0 Implementation Examples of Visualization in Manufacturing
4.1 Boeing Testing the Capability of Augmented Reality to Address Wiring Installation Challenges
4.2 Airbus' Focus on the Development of Mixed Reality Trainer
5.0 Innovation Ecosystem and Stakeholder Initiatives
5.1 Innovation Ecosystem Overview
5.2 Visualization for Manufacturing: Innovations In AR, VR, and MR
5.3 Virtual Reality as a Service and Live VR Streaming Are Some of the Innovative Applications
5.4 360 Degree Viewability, 3D Virtual Ergonomic Testing, and Design Analysis Are Some of the Other Key Applications
6.0 Future of Visualization and Growth Opportunities in Manufacturing
6.1 Future Trends Driving Visualization Systems in Manufacturing
6.2 Technologies/Applications Influencing Future Visualization in Manufacturing - Roadmap
6.3 Technology Development Roadmap for Virtual Reality, Augmented Reality, and Mixed Reality
6.4 Growth Opportunities and Strategic Perspectives
7.0 Industry Contacts
For more information about this report visit https://www.researchandmarkets.com/research/tvmdh3/virtual_reality?w=5
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SOURCE Research and Markets