Global Adaptive Learning Software Market 2016-2020 - Enhanced Usage of Gamification - Research and Markets

Jun 08, 2016, 05:10 ET from Research and Markets

DUBLIN, June 8, 2016 /PRNewswire/ --

Research and Markets has announced the addition of the "Global Adaptive Learning Software Market 2016-2020"  report to their offering. 

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The report forecasts the global adaptive learning software market to grow at a CAGR of 30.54% during the period 2016-2020. 

Adaptive learning is a medium of delivery that is used to pass on educational content and courses to the students in a learning framework that is tailored to the student's unique needs and ability. Adaptive learning is an integral part of the education technology. It uses information technology and analytics to improve students' learning, engagement, and participation in classrooms across various study programs. 

Gamification basically includes game mechanics and game design techniques in a non-gaming context. It is considered a powerful tool to engage students as it aids in developing new skills by adopting game like features such as incorporation of points, levels, and badges into the learning experience. 

According to the report, with the exponential growth in computer processing power and memory capacity, businesses across the world have now access to large volumes of data. The large volume of data is known as the 'big data.' Today, almost all companies incorporate big data analytics to facilitate their business activities. 

Further, the report states that other than the absence of basic infrastructure to support digital learning in developing nations, another challenge that persists is the need to tackle poor digital literacy rate of the instructors. 

Key vendors:

  • D2L Corporation
  • Dreambox Learning
  • Knewton
  • Smart Sparrow PTY LTD

Key Topics Covered: 

PART 01: Executive summary

PART 02: Scope of the report 

PART 03: Market research methodology 

PART 04: Introduction 

PART 05: Market landscape 

PART 06: Market segmentation by end-user 

PART 07: Geographical segmentation 

PART 08: Market drivers 

PART 09: Impact of drivers 

PART 10: Market challenges 

PART 11: Impact of drivers and challenges 

PART 12: Market trends 

PART 13: Vendor landscape 

PART 14: Key leading vendors 

PART 15: Other prominent vendors 

For more information visit

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SOURCE Research and Markets