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      Global Animation, VFX & Games Market 2017-2020: Market was Valued at US$ 254 Billion in 2017 and is Projected to Reach US$ 270 Billion by 2020

      Research and Markets Logo

      News provided by

      Research and Markets

      May 01, 2018, 12:00 ET

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      DUBLIN, May 1, 2018 /PRNewswire/ --

      The "Global Animation, VFX & Games Industry: Strategies, Trends & Opportunities, 2018" report has been added to ResearchAndMarkets.com's offering.

      The total value of global animation industry was US$ 254 billion in 2017 and is projected to reach US$ 270 billion by 2020.

      The demand for animation, VFX and gaming has expanded with the increase in targeted broadcasting hours by cable and satellite TV, availability of low cost internet access, penetration of mobile devices along with the growing popularity of streaming video. In addition, the demand for Animation and VFX content to power immersive experiences such as Augmented Reality and Virtual Reality is growing exponentially.

      The rapid advancement of technology has made animation, VFX & games available to the masses, and this industry has become one of the fastest growing segments in the global media and entertainment market. We are increasingly seeing more of the global animation, VFX and games production taking place in a globally distributed mode. Production work is becoming global with tax incentives, regional low labor costs and lower computing costs, which put pressure on companies to reduce costs and set up facilities in tax advantaged or low-cost regions. This is a model which is increasingly being tapped by content producers.

      MARKET SIZE

      Most of the segments in the animation industry are growing at the rate of 2% YoY. The spend on special effects as a percent of production cost is about 20%-25%. The traditional form of content viewership is giving way to a sharp increase in streaming video consumption. The size of streaming market for animation content was US$ 2.4 Billion in 2017 and is growing at an annual rate of 8%. The size of global video gaming industry was US$ 92 billion in 2017. Global eSports industry is growing at the rate of 30% YoY & is predicted to be a billion-dollar industry by 2019.

      STRATEGIES, TRENDS, OPPORTUNITIES, GROWTH FACTORS

      Global consumers are displaying a growing appetite for engaging, high-definition visual experiences. Moviegoers are demanding high quality productions with engaging visual effects and realistic animation and studios are including more animation and VFX shots into films. Consumers are consuming more immersive content across channels such as ultra-high-definition TVs, tablets and smartphones to head mounted devices.

      Animation, VFX and games content is being consumed not only on Netflix, Amazon, Hulu and Twitch, but also on YouTube, Twitter and Facebook. With the growing internet penetration and access to multimedia devices, customers are spending more time on streaming digital content. Streaming video is the fastest growing segment distribution channel for animation and is witnessing double digit growth and the same is expected to continue for the next few years.

      This growth is attributed to the exponential growth in the number of online video viewers throughout the world. Cloud computing is playing a key role in character rendering and modeling processes as cloud based rendering of animation films is more effective and efficient as it reduces the time and cost compared to traditional rendering.

      Cloud Gaming services which are growing at an exponential pace would need the right pricing model to both drive adoption and generate sufficient returns for platforms and publishers. The availability of low cost micro-payment systems is allowing users to pay for access or download small quantities of digital content and is the key for online games market to grow. Artificial Intelligence and Machine Learning based techniques are being used for in-game analytics, customer acquisition, retention, cross sell, churn, classify player behavior etc.

      Popular eSports tournaments have rich spectator interactions and immersive fan experiences for in-person and online viewers. Micro-segmentation of fans is emerging as eSports leagues and tournament are consolidating various genres, platforms and viewing experiences by careful customer segmentation, targeting and positioning. China has become a leader in eSports and several tournaments are organized throughout the year with millions participating in both online and offline modes.

      Key Topics Covered:

      Global Animation & VFX Industry

      History and Evolution
      Industry Differentiators
      Industry Characteristics

      • ANIMATION INDUSTRY SUPPLY CHAIN
      • ROLE OF TECHNOLOGY
      • MERCHANDISING OPPORTUNITIES
      • KEY CHANNELS FOR DISTRIBUTION OF ANIMATION CONTENT
      • COMPETITIVE LANDSCAPE OF ANIMATION STUDIOS
      • RISKS FACED BY ANIMATION STUDIOS
      • DEMAND DRIVERS OF ANIMATION NDUSTRY
      • GLOBAL CHARACTERISTICS AND DRIVERS FOR SUCCESS

      Global Animation & VFX Market Size & Opportunity
      Global Animation Studios: Distribution and Capabilities

      Animation & VFX Industry Segments

      Market Segmentation

      • 2D ANIMATION
      • COMPUTER GENERATED IMAGERY (CGI)
      • VISUAL EFFECTS (VFX)
      • WEB ANIMATION
      • CORPORATE SERVICES

      Market Opportunity for Computer Generated Imagery (CGI)

      • PRODUCING CGI ANIMATION
      • ADVANTAGES OF CGI ANIMATION
      • DISADVANTAGES OF CGI ANIMATION
      • INFLUENCE OF CGI ON CEL ANIMATION
      • CHALLENGES FOR CGI ANIMATION
      • CRITICAL SUCCESS FACTORS FOR CGI PRODUCTIONS

      Visual Effects (VFX)

      • VFX INDUSTRY CHALLENGES & OPPORTUNITIES

      Stop Motion
      Motion Capture
      3D Animation Movies

      • KEY TRENDS, OPPORTUNITIES, FORECASTS

      Global Video Games Industry

      Key Trends in the Global Video Games Industry

      • VIDEO GAMES INDUSTRY STRUCTURE
      • CHANGING VIDEO GAME BUSINESS MODELS
      • ONLINE VIDEO GAMING BUSINESS MODELS
      • VIDEO GAMES INDUSTRY VALUE CHAIN
      • MOBILE GAMES INDUSTRY VALUE CHAIN

      Key Opportunities & Strategies for the Global Video Games Industry

      • GAMES INDUSTRY COMPETENCIES & SKILLS
      • GUIDELINES FOR A GAMES STUDIO STRUCTURE
      • ARTIFICIAL INTELLIGENCE & BIG DATA ANALYTICS DRIVEN HYPER-PERSONALISATION FOR VIDEO GAMES
      • MACHINE LEARNING FOR IN-GAME ANALYTICS, USER ACQUISITION & RETENTION

      Video Games Market Segments

      • MOBILE VIDEO GAMES SEGMENTS & GENRES

      Global Video Games Market Size & Opportunity

      • CROSS OVER BETWEEN GAMES AND MOVIES

      eSports Industry

      Key Trends in the Global eSports Industry

      • ESPORTS INDUSTRY STRUCTURE
      • ESPORTS BUSINESS MODELS
      • ESPORTS INDUSTRY VALUE CHAIN

      Key Opportunities & Strategies for eSports Industry
      Global eSports Market Size & Opportunity

      Forecasting Animation Content Demand

      Animation Content demand from TV Channels in Europe
      Animation Content demand from TV Channels in the US and Canada
      Animation Content demand from TV Channels in Asia
      Animation Content demand from TV Channels in South America
      Animation Content demand from TV Channels in Rest of the World
      Total Animation Content demand from TV Channels Worldwide
      Size of the Global Animation Industry
      Key predictions for the future

      Animation & VFX Software Industry

      2D Animation Software Market
      Animation Workflow using 2D animation package
      Analysis of key 2D Animation Softwares

      • HARMONY
      • STORYBOARD PRO
      • ANIMATION PAPER
      • MOHO
      • PENCIL2D
      • SYNFIG STUDIO
      • 3D Animation Software Market
      • INDUSTRY OVERVIEW
      • 3D ANIMATION SOFTWARE MARKET SEGMENTS
      • FREE ANIMATION SOFTWARES
      • PLUG-INS TO PRODUCTS

      Analysis of key players in 3D Animation & VFX Software Market
      Analysis of key 3D Animation & VFX Softwares

      • 3DS MAX
      • MOTIONBUILDER
      • BLENDER
      • CLARA.IO
      • FACESHIFT
      • HOUDINI APPRENTICE
      • iCLONE
      • iPi SOFT
      • MAKEHUMAN
      • MAYA
      • MIXAMO
      • POSER
      • TERRAGEN
      • SMARTBODY
      • BOATS ANIMATOR
      • DRAGONFRAME
      • 3D ANIMATION MARKET SIZE
      • 3D ANIMATION MARKET SEGMENTS

      Japanese Anime Production Softwares

      • PROMINENCE OF 2D
      • RETAS - SOFTWARE FOR ANIME PRODUCTION
      • MANGA STUDIO - SOFTWARE FOR MANGA PRODUCTION

      Proprietary 3D Softwares of Animation studios
      Collaboration between Animation Studios and Software Firms

      Animation & VFX Content Creation

      Content Creation Workflow in 2D Animation

      • CONCEPTUALIZATION
      • PRE-PRODUCTION
      • PRODUCTION
      • POST-PRODUCTION

      Content Creation Lead Time Calculation in 2D Animation

      • SCANNING AND FILTERING
      • INK AND PAINT
      • COMPOSITING AND DOPESHEET PREPARATION

      Digital processing in 2D Animation

      • WORKFLOW PRECEEDING DIGITAL PROCESSING

      Content Creation Workflow in 3D Animation

      • CONCEPTUALIZATION
      • PRE-PRODUCTION
      • PRODUCTION
      • POST-PRODUCTION
      • PARALLEL ACTIVITIES

      Time Line of a Sample 3D production workflow
      Animation Software usage in 3D Production Workflow
      Animation Production Management

      • GOVERNANCE
      • TASK DIVISION AND PEOPLE ALLOCATION
      • TECHNOLOGY

      Role of Cloud Computing in Animation & VFX Workflow

      Audience Dynamics

      Marketing Strategies for Animation Studios

      • MARKETING PROGRAM
      • PROFILING AND TARGETING THE RIGHT AUDIENCE

      Strategies for Successful Animation Films

      • BEST PRACTICES IN CHARACTER DESIGN
      • LESSONS FROM PAST MISTAKES

      Profile of a 3D Animation Studio: Pixar

      • PIXAR's TECHNOLOGICAL ADVANTAGE

      Economics of Animation & VFX

      Revenue break-up across distribution channels

      • STREAMING VIDEO

      Marketing to Exhibition of Animation Content

      • MARKETING
      • LICENSING
      • MERCHANDISING
      • DISTRIBUTION
      • EXHIBITION

      Economics of Animation Copyrights

      • DYNAMICS OF COPYRIGHTS

      Guidelines for Setting up an Animation Studio

      Investments Needed for Setting up an Animation Studio
      Specialized Hardware and Software Investments
      Leveraging Cloud Computing for Competitive Advantage

      Managing an Animation & Games Studio

      Key Issues of Concern
      Formulating the long-term Strategy

      Animation Content Outsourcing

      Offshore Computer Animation Production

      • BUSINESS AND REVENUE MODELS

      Drivers

      Animation & VFX Industry in Europe

      Winds of Change

      • DEMAND FOR TV CONTENT
      • FEATURE FILM INDUSTRY IN EUROPE
      • MARKETING AND MERCHANDISING

      Collaboration among European Studios
      Drivers for Success
      Trends in Europe
      Animation & VFX industry in Germany

      • SIZE OF ANIMATION INDUSTRY IN GERMANY
      • CHANGING STRATEGIES
      • KEY PLAYERS IN THE INDUSTRY

      Animation & VFX industry in the UK

      • SIZE OF ANIMATION INDUSTRY IN THE UK
      • INDUSTRY SUCCESS
      • KEY PLAYERS IN THE INDUSTRY

      Animation & VFX industry in Italy

      • SIZE OF ANIMATION & VFX INDUSTRY IN ITALY
      • KEY PLAYERS IN THE INDUSTRY

      Animation & VFX industry in France

      • SIZE OF ANIMATION & VFX INDUSTRY IN FRANCE
      • KEY PLAYERS IN THE INDUSTRY

      Animation & VFX industry in Spain

      • SIZE OF ANIMATION & VFX INDUSTRY IN SPAIN
      • KEY PLAYERS IN THE INDUSTRY

      Animation & VFX industry in Denmark

      • KEY PLAYERS IN THE INDUSTRY

      Animation & VFX Industry in USA

      Key Trends

      • MARKET SIZE
      • CHALLENGES

      Production and Post-Production Market

      • MARKET SIZE
      • KEY TRENDS

      Animation Value Chain in the US

      Asian Animation & VFX Industry

      Establishment of Local Animation Industry
      Early Trends in Animation Outsourcing to Asia

      • ANIMATION OUTSOURCING IN CHINA
      • ANIMATION OUTSOURCING IN INDIA
      • ANIMATION OUTSOURCING IN SOUTH KOREA
      • ANIMATION OUTSOURCING IN PHILIPPINES
      • ANIMATION OUTSOURCING IN TAIWAN
      • ANIMATION OUTSOURCING IN VIETNAM

      Local Content Productions
      Trend towards Co-Productions

      • CO-PRODUCTIONS IN JAPAN
      • CO-PRODUCTIONS IN CHINA
      • CO-PRODUCTIONS IN KOREA
      • CO-PRODUCTIONS IN INDIA
      • CO-PRODUCTIONS IN TAIWAN
      • CO-PRODUCTIONS IN PHILIPPINES
      • CO-PRODUCTIONS IN SINGAPORE
      • CO-PRODUCTIONS IN MALAYSIA

      Popularity of Foreign Animation
      Controversies Surrounding Foreign Animation

      • PHILIPPINES
      • SINGAPORE
      • KOREA
      • MALAYSIA
      • INDONESIA

      Animation in Asian Societies

      • SUCCESSFUL BUSINESS MODELS

      Animation Studios in Asia

      Animation & VFX Industry in Africa

      • EGYPT
      • KENYA
      • ALGERIA
      • SENEGAL
      • ZIMBABWAE
      • NIGER
      • IVORY COAST
      • GHANA
      • CONGO
      • BURKINA FASO

      Animation & VFX Industry in the Middle East

      Emergence of the Middle East Animation Industry
      Key Industry Trends

      • LOCAL CONTENT CREATION

      Animation & VFX industry in United Arab Emirates

      • GOVERNMENT SUPPORT
      • INTERNATIONAL COLLABORATION

      Dubai's first 3D Animated Feature Film
      Animation & VFX industry in Saudi Arabia

      • GOVERNMENT SUPPORT
      • STRATEGIES FOR INDUSTRY GROWTH

      Animation & VFX Industry in Japan

      Key Trends

      • MARKET OVERVIEW
      • COLLABORATION BETWEEN JAPANESE AND OVERSEAS STUDIOS
      • OUTSOURCING TO OTHER COUNTRIES
      • SUCCESSFUL BUSINESS MODELS
      • CHALLENGES

      Anime Exports

      • OVERSEAS INFLUENCE OF ANIME

      Globally Successful Japanese Animes

      • THE POKEMON PHENOMENON

      Japanese Anime Production Models

      • PROMINENCE OF 2D

      Future Trends
      Animation Studios in Japan

      Animation & VFX Industry in South Korea

      Emergence of the Industry
      Functioning of Korean Animation Studios
      Changing Business Models

      • GOING BEYOND SUBCONTRACTING
      • INVESTMENTS BY INDUSTRIAL GROUPS
      • CHANGES IN INDUSTRY STRUCTURE
      • SUCCESS IN OTHER COUNTRIES

      Current State of the Industry

      • GOVERNMENT SUPPORT
      • COLLABORATION WITH OVERSEAS PARTNERS
      • KEY TRENDS
      • LOCAL CONTENT

      Challenges
      Market Opportunity

      • SIZE OF THE KOREAN ANIMATION INDUSTRY

      Future Outlook
      Animation Schools in Korea
      Animation Studios in Korea

      Animation & VFX Industry in Canada

      Industry Drivers

      • ANIMATION FUNDING

      Challenges
      Strategies for Animation Studios in Canada
      Data on Animation Studios in Canada

      Animation & VFX Industry in Australia

      Recent Movie Trends in Australia
      Industry evolution and key Animation productions
      Challenges
      Government Support
      Strategies for Animation Studios in Australia
      Animation Studios in Australia
      Animation Movies in Australia
      Animation Schools in Australia
      Profile of Animation Studios in Australia

      Animation & VFX Industry in Argentina

      Key Trends

      • LOCAL CONTENT

      Animation Studios in Argentina
      Argentina's first 3D Animated Feature Film
      Government Support
      Industry Drivers
      Challenges
      Industry Opportunities
      Strategies for Animation Studios in Argentina
      Data on Animation Studios in Argentina

      Animation & VFX Industry in Brazil

      Key Trends

      • LOCAL CONTENT

      Animation Studios in Brazil
      Brazil's first CGI Animated Feature Film
      Brazil' first TV animation series
      Government Support
      Industry Drivers
      Challenges
      Industry Opportunities
      Strategies for Animation Studios in Brazil
      Data on Animation Studios in Brazil

      Animation & VFX Industry in Colombia

      Animation Studios in Colombia
      Key Trends
      Industry Drivers
      Challenges
      Industry Opportunities
      Strategies for Animation Studios in Colombia
      Data on Animation Studios in Colombia

      Animation & VFX Industry in South Africa

      Key Trends
      Animation Studios in South Africa
      South Africa's first Animated Feature Film
      South Africa's successful 3D Feature Film
      Government Support
      Industry Drivers
      Challenges
      Industry Opportunities
      Strategies for Animation Studios in South Africa
      Data on Animation Studios in South Africa

      Animation & VFX Industry in Mexico

      Key Trends

      • LOCAL CONTENT

      Recent Movie Trends in Mexico
      Animation Studios in Mexico
      Animation Schools in Mexico
      Mexico's 3D Animated Feature Films
      Government Support
      Challenges
      Industry Opportunities
      Industry Drivers
      Strategies for Animation Studios in Mexico
      Data on Animation Studios in Mexico

      For more information about this report visit https://www.researchandmarkets.com/research/7qrks8/global_animation?w=5

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      Laura Wood, Senior Manager
      [email protected]  

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