iRacing Adds Linux to Existing MAC and PC Platforms

Sep 23, 2013, 12:00 ET from

BEDFORD, Mass., Sept. 23, 2013 /PRNewswire/ -- The world's premier motorsports simulation service keeps getting better and better.  Recent weeks have seen the release of the Mac OS X version of iRacing and the addition of full native support for the Oculus Rift Virtual headset to the service.  Today, announced a Linux version of the online racing service is now available. 

With these new releases, iRacing enhances an international reputation for its state-of-the-art technology and accuracy, together with a fun, easy-to-use functionality that attracts beginners and pro drivers alike.  With constant updates and improvements to its feature-rich, centralized service, iRacing has proven hugely popular across a broad spectrum of motorsports including open wheel, stock and sports cars, road course, speedway and short track racing.

The new Mac OS X and Linux versions are expected to boost what are already some very impressive numbers for the service; numbers like 793,735,000 racing laps run, 50,000 members worldwide and some 350 private leagues. With nearly 40 different official series featuring more than two-dozen meticulously-modeled cars on 60 laser-scanned tracks – and new cars, tracks and features in the pipeline – the months ahead will see continue to do what it does best: get better and better. 

Go to for complete details of the PC, Mac OS X and Linux versions of, together with a complete inventory of race cars, tracks, series and unique features of the world's foremost online motorsports simulation service. 

The company was founded in 2004 by Dave Kaemmer and John Henry and subsequently released in August 2008. Kaemmer was co-founder of Papyrus Design Group, developers of award-winning racing simulations including "Grand Prix Legends" and NASCAR 2003." Henry is principal owner of the Boston Red Sox and Liverpool Football Club, as well as co-owner of NASCAR's Roush Fenway Racing. has developed dozens of formal partnerships in the motorsport industry to help create the most authentic racing simulation in the world including with NASCAR, IndyCar, GRAND-AM, International Speedway Corporation, Speedway Motorsports, McLaren Electronics, Williams F1, Volkswagen, Ford, the Skip Barber Racing School and GM. 

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