The analysts forecast the classroom wearable technology market in the US to grow at a CAGR of 45.52% during the period 2016-2020.
The report covers the present scenario and the growth prospects of the classroom wearable technology market in the US for 2016-2020. To calculate the market size, the report considers the revenue generated from sales of classroom wearables technology devices such as smart glasses, smartwatches, fitness trackers, wearable cameras, and virtual reality headgears. The report also includes a discussion of the key vendors operating in this market.
Wearable technology has changed the way data is communicated, collected, and analyzed. Wearable devices come in various shapes and sizes and can be mounted anywhere on the body of the user depending on user requirements. The majority of the wearable devices are either wrist-worn or act as head gear.
Smart wearable devices can easily be synchronized with smartphones and tablets to enhance user accessibility. These devices are not only actively adopted in the education sector but also find applications in various industries such as logistics and health care.
The market is divided into the following segments based on product:
- Wrist-worn equipment - Headgear
- Apple - Google - Microsoft - Samsung
Other prominent vendors
- ASUS - Fitbit - Garmin - Jawbone - Motorola - Nike - Pebble - Sony
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