SAN FRANCISCO, Feb. 23, 2016 /PRNewswire/ -- Jump into the shoes of Lunch Box and Mr. Snoogans! The team at Interabang Entertainment is making a Jay and Silent Bob video game, called Jay and Silent Bob: Chronic Blunt Punch! Longtime fans of Kevin Smith's Askew-niverse, the Interabang team is creating a game that captures the satire and irreverence of the movies and brings back the tone of the gone-before-its-time Clerks cartoon series. To kick off the project, Interabang Entertainment and Fig Publishing are giving fans a chance to get involved through a rewards and investment crowdfunding campaign for Jay and Silent Bob: Chronic Blunt Punch on the Fig platform (www.fig.co).
In Jay and Silent Bob: Chronic Blunt Punch, players get into a tag team combo fight fest and wreak havoc on their foes with fists, feet, and the magic of self-esteem-destroying jibes while embarking on a mission to find their long-lost pot customers trapped in an Orwellian mega super shopping mall. The mall turns out to be a Utopian labyrinth with apartments, restaurants, hospitals and everything that a post-World War II nuclear bunker would contain—with a candy coating of fun.
Jay and Silent Bob: Chronic Blunt Punch is a colorful side-scrolling 2.5D, over-the-top multiplayer tag-team brawler whose action escalates as the player travels deeper into the mall of purgatory. The team is creating the narrative through environment, design, combat and a new conversation combat system called the Convo Combo mode. This mechanic changes the dynamics of enemy showdowns through cutting insults combined with an intricate facial animation system that bonds dynamic fighting with timed phrase matching. This delivers a completely different kind of storytelling experience. Jay and Silent Bob: Chronic Blunt Punch also includes co-op play, where players finish each other's combos, and create havoc in the world's largest mall.
"People have asked me for years why I never made a Jay and Silent Bob video game," said Kevin Smith. "Now I can tell them I was waiting for Justin Woodward from Interabang Ent. and our own Elias to bring it together. Couldn't be happier to hand our characters off to folks who know them as well as I do."
"Kevin Smith's films have long inspired our team," said Interabang founder Justin Woodward. "During development for our first game, we'd take breaks to watch them back to back. The iconic characters, hilarious dialogue, and sheer surrealism of the Askew-niverse got us through rough patches during development and life's struggles. We kept coming back to thinking about how amazing it would be to see Jay and Silent Bob in a game like the ones we design, and we're amazed that we have this opportunity now."
"The first time I heard about Justin creating a game based on Jay and Silent Bob, I wanted it to be a Fig campaign. I mean, Kevin Smith and Jason Mewes in a Castle Crasher style brawler, fighting with fists, feet and insults - what's not to like?!" said Justin Bailey, CEO, Fig. "This campaign will provide traditional rewards, and accept accredited investment as well as unaccredited reservations which will be collected once they are re-confirmed after the SEC filing process is complete."
Beginning today at 9AM PT, anyone can help fund the project at Fig.co, the only video game-centric funding platform that offers investment and rewards-based crowdfunding. Fig.co provides game studios and their fans with a more balanced and sustainable approach to game development that helps unite fans, investors and developers.
The Fig campaign funding goal for Jay and Silent Bob: Chronic Blunt Punch is $400K and the campaign is open to investment (through Game Shares to be offered by Fig Publishing) and rewards (being offered by Interabang). Rewards range from premium digital goodies and new action figures based on designs from the game, to signed custom Kevin Smith-style jerseys and a walk-on in Kevin Smith's next movie!
For images, please visit: https://www.dropbox.com/sh/zamkbxcnjnwxiiw/AAAeMaV10MpgEWucRefJ1CfQa?dl=0
Fig Publishing Inc. will be offering and selling Jay and Silent Bob (JASB) Game Shares to accredited investors under Rule 506(c) of the rules of the US. Securities and Exchange Commission (the SEC), and will be taking reservations for JASB Game Shares from unaccredited investors in a subsequent offering under Regulation A of the rules of the SEC. Investments in JASB Game Shares will start at $250. Before Fig Publishing can collect on reservations in the Regulation A offering, the Regulation A offering must be qualified by the SEC. In order for this to happen, Fig Publishing must draft a detailed offering statement and gather other information in compliance with SEC rules, file the offering statement and exhibits with the SEC, and revise the offering statement and exhibits to respond to one or more rounds of written comments and questions from the SEC. When the SEC has finished commenting, it will declare the offering qualified, and Fig Publishing will then re-confirm reservations, collect on the re-confirmed reservations and deliver Games Shares to the re-confirmed investors. It's important to point out that this is a typical process for companies seeking to offer securities to unaccredited investors. During the process, reserved investors and anyone else will be able to view Fig Publishing's latest public preliminary offering circular for the Game Shares on Fig.co and on the EDGAR portion of the SEC's website at www.sec.gov.
The team at Interabang Entertainment developed Super Comboman published first by Adult Swim Games. Members of the team worked on a number of games previously for companies including THQ, Sony, Trion Worlds and more. Interabang Entertainment is an independent team of developers that has bootstrapped the studio through years of experience in game art and development.
As the only funding platform created by gamers for gamers that offers reward and investment based funding, Fig.co empowers developers and passionate fans alike to bring well-known franchises and undiscovered indie titles to market. The Fig.co company was founded by Justin Bailey, Freeman White, and Bob Ippolito and was established with help from a coalition of independent game developers including Brian Fargo, Feargus Urquhart, and Tim Schafer. Fig Publishing is an affiliate of the Fig.co company and was founded to give investors a way to support the development of games that Fig Publishing will publish. For more information, visit www.Fig.co and follow us on www.twitter.com/playfig and www.facebook.com/playfig. Interested in funding on Fig? Send your pitch to [email protected]
IMPORTANT MESSAGE: In regard to any investments under Reg A of the Securities Act of 1933, no money or other consideration is being solicited here, and if sent in response, will not be accepted. No offer to buy any such securities can be accepted and no part of the purchase price can be received until the offering statement relating to the securities is qualified by the U.S. Securities and Exchange Commission, and any such offer to buy may be withdrawn or revoked, without obligation or commitment of any kind, at any time before notice of its acceptance given after the qualification date. An indication of interest involves no obligation or commitment of any kind.
FORWARD-LOOKING STATEMENTS: This communication contains forward-looking statements that involve a number of judgments, risks and uncertainties relating to Fig Publishing's business, results, plans and prospects. Actual events or outcomes may differ materially from those described, for a number of reasons, including those discussed in the "Risk Factors" section of documents filed by Fig Publishing with the Securities and Exchange Commission (the SEC) and available to the public on the EDGAR portion of the SEC's website at www.sec.gov. We do not undertake any obligation to update any forward-looking statements after the date they were made, whether as a result of new information, new events or otherwise, except as may be required under applicable laws.
SOURCE Interabang Entertainment