
NEW YORK, Nov. 4, 2010 /PRNewswire/ -- Reportlinker.com announces that a new market research report is available in its catalogue:
UK Home Entertainment Market 2010
http://www.reportlinker.com/p0186026/UK-Home-Entertainment-Market-2010.html
Introduction
Verdict Research: UK Home Entertainment Retailing 2010 provides analysis of the music, video and video games markets. It looks at the major issues affecting these sectors and the key growth trends and drivers. It also profiles the top operators, including Amazon, Asda, GAME, HMV, iTunes, Play and Tesco.
Scope
*Market size, inflation and sales 2000-2010 for all three markets
*Market and channel shares for each of these markets 2000-2010
*Digital and online penetration by market
*Analysis of 14 major retailers by their performance in each market
Highlights
It looks increasingly likely that 2008 will come to represent the time when the video games market peaked once and for all. By the time a major new console hits the market to provide the next major potential upswing in sales in 2011 or beyond, digital distribution will have made huge strides, leading to retail being largely bypassed.
With consumers cutting back on impulse purchasing, the video market suffered a tough time in 2009. Shoppers budgeted tightly and video sales were squeezed by consumers instead visiting the cinema, using rental services such as Netflix, downloading films illegally, or utilising video on demand services and movie channels.
The growth of downloading has started to lift music sales volumes, due to the widespread adoption of Digital Rights Management free downloads and a growing antipathy towards piracy slowly pushing consumers towards legitimate purchasing. However, the value of music sales has been restricted by the deflationary pressures from downloading
Reasons to Purchase
*See how these incredibly turbulent and fast moving sectors will evolve over the next few years
*Assess which retailers are best placed to survive and thrive and which are most likely to join Woolworths, Zavvi etc in failing
*Establish how legislation, subscription and streaming services, blu-ray and so on will impact the industry
TABLE OF CONTENTS
CHAPTER 1 EXECUTIVE SUMMARY 27
Key findings 27
Main conclusions 28
Home entertainment retail becomes increasingly redundant 28
Slips into decline in 2009 28
Consumers lose interest in traditional entertainment 28
Entertainment industry loses faith in retail 28
But survivors had brightest year in 2009 and will be for some time to come 29
Digital downloading continues to grow 29
Piracy addressed in music but a growing threat to video and video games 29
Some positives on horizon for games … 29
… but video games market has permanently peaked 30
Video recovers after massive decline in 2009 30
Music set for ninth consecutive year of decline 30
GAME and HMV fight it out to be last specialist standing 30
Online players increasingly dominant 31
Grocers enjoy huge share of market 31
CHAPTER 2 ENTERTAINMENT MARKET ANALYSIS 32
Market definition 32
Structural changes shrink entertainment market 33
Entertainment market shares 35
CHAPTER 3 VIDEO GAMES MARKET ANALYSIS 37
Cyclical downturn could turn into long term decline 37
Video games market split 39
Video game market shares 41
CHAPTER 4 VIDEO MARKET ANALYSIS 43
Perfect economic storm causes historic decline in 2009 43
Video market shares 45
CHAPTER 5 MUSIC MARKET ANALYSIS 47
New ways to access music hamper retail recovery 47
Music market shares 49
CHAPTER 6 DOWNLOAD MARKET 51
Overview 51
Video games 55
Video 57
Music 59
CHAPTER 7 CHANNELS OF DISTRIBUTION 60
Consumer trends favour online players and grocers 60
Online 62
Grocers 63
Mail order 64
Specialists 65
Multiples 67
CHAPTER 8 KEY ISSUES 68
Retailer casualties afford much relief to survivors 68
Survivors have grown 69
But retailers are now more exposed to market decline 70
Home entertainment market loses value 71
Strong deflation hinders growth 71
How to stay successful 73
Piracy – a major concern 74
Two main types of piracy 74
Future of piracy 75
Fight against piracy 76
Music subscription services grow in popularity 77
Industry finally adapts to consumer demand 77
Spotify 77
Napster 78
Sky Songs 79
Nokia comes with music 79
eMusic 80
New ways of killing time reduce interest in entertainment 81
Internet changes how people spend leisure time 81
Blu-ray grows slowly 82
Sales remain a small proportion of total video 82
Blu-ray sales smaller than expected at launch 83
Driving Blu-ray sales 84
CHAPTER 9 AMAZON UK 85
Diversifies away from entertainment roots 85
Recent key events 86
Proposition 87
Continues to grow offer, becoming online department store 87
Financials 88
Formidable growth slows as internet heads towards maturity 88
Sector performance – Entertainment 90
Mix stabilises after huge growth in video games 90
Category heading towards maturity 91
Sub sector performances – Video games 92
Growth continues to slow from 2007 peak 92
Sub sector performances – Video 94
Artificial boost in 2009 disrupts long term trend 94
Sub sector performances – Music 96
Steady sales 96
Outlook 97
Entertainment sector consolidates and online growth slows 97
CHAPTER 10 ARGOS 99
Argos needs a way to stand out from the crowd 99
Recent key events 100
Proposition 102
Multichannel model 102
Financials 103
Growth to return in 2010 103
Space 105
Still expands steadily 105
Sector performance – Entertainment 106
Share mirrors video games market 106
Sub sector performance – Video games 107
Sales continue to decline in 2010 107
Outlook 108
Will need to compete in digital downloading 108
CHAPTER 11 ASDA 110
Boost from shop-in-shop format is now over 110
Recent key events 111
Proposition 112
Every day value and convenience key 112
Financials 113
Sales growth accelerated during downturn – but now slowing 113
Space 115
Space expansion and rising densities both help growth 115
Sector performance – Entertainment 116
Video and video games dominate offer 116
Capacity gains help ease pain of slowing growth 117
Sub sector performances – Video games 118
Has benefited from market growth 118
Sub sector performances – Video 119
Starting to lose out to shift online 119
Sub sector performances – Music 120
Capacity gains temporarily offset long-term trend 120
Outlook 121
Rennovation of online will be key 121
CHAPTER 12 BLOCKBUSTER 123
Huge struggles as proposition becomes obsolete 123
Proposition 124
Neighbourhood locations offer convenience 124
Financials 125
Declining sales continue into 2010 125
Space 127
UK space falls as part of global reduction 127
Sector performance – Entertainment 128
Video games increasingly dominant 128
Market share drops steadily 129
Sub sector performances – Video games 130
Two years of decline after strong growth 130
Sub sector performances – Video 131
Huge declines continue 131
Outlook 133
Little to cling on to for beleaguered retailer 133
CHAPTER 13 CD WOW 134
Outdated online retailer surpassed by more dynamic rivals 134
Proposition 135
Every day value and convenience key 135
Financials 135
£41m fine constricts performance 135
Sector performance – Entertainment 136
Turbulent sales mix 136
Recovery stagnates as growth focus turns international 137
Sub sector performances – Video games 138
Rapid growth slipping back 138
Sub sector performances – Video 140
Slow recovery from 2006 crash 140
Sub sector performances – Music 141
Erratic performance 141
Outlook 142
Set to remain a niche player 142
CHAPTER 14 GAME 144
Poor year for video games specialist 144
Recent key events 145
Proposition 148
Specialist able to capitalise on market leading credentials 148
Financials 149
Performance deteriorates in 2010 149
Space 151
Expansion slows 151
Sector performance – Entertainment 152
Considerable gains gives way to decline 152
Sub sector performance – Video games 153
Share gains stall 153
Outlook 154
GAME will need to reinvent itself long term 154
CHAPTER 15 HMV 156
Diversifies to drive sales 156
Recent key events 157
Proposition 159
A destination store for everything entertainment 159
Financials 160
Strong sales growth will continue into 2010 160
Space 162
Takes advantage of ex-Zavvi stores 162
Sector performance – Entertainment 163
Video continues to dominate entertainment sales 163
Sales set to decline after a strong 2009 164
Sub sector performances – Video games 165
Growth continues to slow from 2007 high point 165
Sub sector performances – Video 166
First sales decline in four years 166
Sub sector performances – Music 167
Two years of sales gains 167
Outlook 168
Must plan for the future 168
CHAPTER 16 ITUNES 170
Forefront of the music market 170
Recent key events 171
Proposition 172
Expanding offer 172
Financials 172
Sector performance – Entertainment 173
Video slowly growing proportion 173
Growth slows but remains strong 174
Sub sector performances – Video 175
A positive start 175
Sub sector performances – Music 176
Increasing competition 176
Outlook 177
Faces new challenges to dominance 177
CHAPTER 17 MORRISON 178
Limited range hampers entertainment 178
Recent key events 179
Proposition 180
Low prices key 180
Financials 181
Double digit growth expected in 2010 181
Space 183
Aggressive space expansion continues 183
Sector performance – Entertainment 184
Video games and video dominate 184
Erratic sales growth 185
Sub sector performances – Video games 186
Decline after years of strong growth 186
Sub sector performances – Video 188
Six years of erratic sales 188
Sub sector performances – Music 190
Holding up in a challenging market 190
Outlook 191
Expansion is key 191
CHAPTER 18 PLAY.COM 192
Low price, online proposition key to success 192
Proposition 193
Major online player 193
Financials 193
Strong growth continues 193
Sector performance – Entertainment 194
Growth in music share proving temporary 194
Growth expected to slow in 2010 195
Sub sector performances – Video games 197
Growth slows but remains strong 197
Sub sector performances – Video 198
Minimal market share gain in 2010 198
Sub sector performances – Music 200
Digital download boosts sales 200
Outlook 201
Moves into new areas 201
CHAPTER 19 SAINSBURY 202
Success of market repositioning continues 202
Recent key events 203
Proposition 204
Strong focus on non-food 204
Financials 205
Growth slows in 2010 but remains strong 205
Space growth accelerates 207
Sector performance – Entertainment 208
Music continues to drop back 208
Growth strong but slows in 2010 209
Sub sector performances – Video games 210
Casual gaming helps to drive sales 210
Sub sector performances – Video 212
Transactional website allows for an expanded range 212
Sub sector performances – Music 213
Music sales continue to decline 213
Outlook 215
Online represents a big opportunity 215
CHAPTER 20 TESCO 216
Innovates to maintain growth 216
Recent key events 217
Proposition 218
Broad value appeal 218
Financials 219
Continues to expand despite huge scale 219
Space 221
Sustains space growth despite recession 221
Sector performance – Entertainment 222
Video is dominant category 222
Entertainment has not been a priority but strong gains from Woolworths 224
Sub sector performances – Video games 225
Share gains continue despite relatively little investment 225
Sub sector performances – Video 226
Innovation such as film downloads returns video to growth 226
Sub sector performances – Music 228
Sales fall 35.9% in five years 228
Outlook 229
Will need bold new ideas to stay relevant 229
CHAPTER 21 TOYS R US 231
Retailer struggles in entertainment market 231
Recent key events 232
Proposition 232
Well segmented entertainment section 232
Financials 233
Sales suffered in the recession 233
Space 235
Sales density drops 235
Sector performance – Entertainment 236
Share mirrors video games market 236
Sector performance – Video games 236
Strong decline expected in 2010 236
Outlook 237
Needs to target the core gamer 237
CHAPTER 22 WH SMITH 239
No future in entertainment 239
Proposition 240
Different formats target customers in many locations 240
Financials 241
Further declines in 2010 241
Space 243
New format opportunities 243
Sector performance – Entertainment 244
Video takes the lead 244
Entertainment sales drop as stock reduced 245
Sub sector performances – Video games 246
Video games share nosedives 246
Sub sector performances – Video 248
Sales declines continue 248
Sub sector performances – Music 250
Music sales see another big drop 250
Outlook 251
A challenging future 251
CHAPTER 23 GLOSSARY 252
Financial Statistics – VAT 252
Trading Profile 252
Physical Development 252
Abbreviations 253
LIST OF TABLES
Table 1: Entertainment market size 2000–2010e 33
Table 2: Entertainment market shares 2005–2010e 35
Table 3: Video games market size 2000–2010e 37
Table 4: Video games market shares 2005–2010e 41
Table 5: Video market size 2000–2010e 43
Table 6: Video market shares 2005–2010e 45
Table 7: Music market size 2000–2010e 47
Table 8: Music market shares 2005–2010e 49
Table 9: Video games channel shares 2005–2010e 61
Table 10: Video channel shares 2005–2010e 61
Table 11: Music channel shares 2005–2010e 61
Table 12: Amazon UK company overview 2010 85
Table 13: Amazon retail proposition 2010 87
Table 14: Estimated Amazon UK trading record 2005–2010e 88
Table 15: Argos company overview 2010 99
Table 16: Argos retail proposition 2010 102
Table 17: Argos trading record 2005–2010e 103
Table 18: Argos store portfolio 2005–2010e 105
Table 19: Asda company overview 2010 110
Table 20: Asda retail proposition 2010 112
Table 21: Asda trading record December 2005–2010e 113
Table 22: Asda store portfolio 2005–2010e 115
Table 23: Blockbuster company overview 2010 123
Table 24: Blockbuster retail proposition 2010 124
Table 25: Blockbuster trading record 2004–2009e 125
Table 26: Blockbuster UK store portfolio 2004-2010 127
Table 27: CD Wow company overview 2010 134
Table 28: CD Wow retail proposition 2010 135
Table 29: GAME company overview 2010 144
Table 30: GAME retail proposition 2010 148
Table 31: GAME Group trading record 2005–2010e 149
Table 32: GAME Group store portfolio 2005–2010e 151
Table 33: HMV company overview 2010 156
Table 34: HMV retail proposition 2010 159
Table 35: HMV trading record 2005–2010e 160
Table 36: HMV store portfolio 2005–2010e 162
Table 37: iTunes company overview 2010 170
Table 38: iTunes retail proposition 2010 172
Table 39: Morrison company overview 2010 178
Table 40: Morrison retail proposition 2010 180
Table 41: Morrison trading record 2005–2010e 181
Table 42: Morrison store portfolio 2005–2010e 183
Table 43: Play company overview 2010 192
Table 44: Play.com retail proposition 2010 193
Table 45: Sainsbury company overview 2010 202
Table 46: Sainsbury retail proposition 2010 204
Table 47: Sainsbury trading record 2005–2010e 205
Table 48: Sainsbury store portfolio 1999–2009e 207
Table 49: Tesco company overview 2010 216
Table 50: Tesco retail proposition 2010 218
Table 51: Tesco trading record 2005–2010e 219
Table 52: Tesco store portfolio 2005–2010e 221
Table 53: Toys R Us company overview 2010 231
Table 54: Toys R Us retail proposition 2010 232
Table 55: Toys R Us trading record 2005–2010e 233
Table 56: Toys R Us store portfolio 2005–2010e 235
Table 57: WH Smith company overview 2010 239
Table 58: WH Smith retail proposition 2010 240
Table 59: WH Smith trading record 2005–2010e 241
Table 60: WH Smith store portfolio 2005–2010e 243
LIST OF FIGURES
Figure 1: Breakdown of entertainment sales by sub sector 2005–2010e 34
Figure 2: Video games market split 2008 39
Figure 3: Video games market split 2009 39
Figure 4: Video games market split 2010 40
Figure 5: Digital penetration of entertainment market 2005 -2010 51
Figure 6: Entertainment sectors digital download sales 2005 - 2010 53
Figure 7: Video games channel breakdown 2010 55
Figure 8: Video channel breakdown 2010 57
Figure 9: Music channel breakdown 2010 59
Figure 10: Percentage point changes in entertainment channel shares 2010e on 2005 60
Figure 11: Online shares of home entertainment 2005–2010e 62
Figure 12: Grocers share of entertainment market 2005–2010e 63
Figure 13: Mail order shares of entertainment market 2005–2010e 64
Figure 14: Specialists channel entertainment shares 2005–2010e 65
Figure 15: Multiples channel entertainment shares 2005–2010e 67
Figure 16: Home entertainment retail spending 2008 and 2009 69
Figure 17: Home entertainment retail spending excluding Woolworths and Zavvi 2008 and 2009 70
Figure 18: Home entertainment inflation, volume and growth 2000–2010 71
Figure 19: Reasons for deflation in home entertainment market 2010 72
Figure 20: Types of piracy 2010 74
Figure 21: Future of piracy 2010 75
Figure 22: Spotify 2010 77
Figure 23: Napster 2010 78
Figure 24: Sky Songs 2010 79
Figure 25: Nokia comes with music 2010 79
Figure 26: eMusic 2010 80
Figure 27: Video physical product sales mix 2009–2013 82
Figure 28: Blu-ray market dynamics 2010 83
Figure 29: Amazon estimated UK sales growth to December 2005–2010 88
Figure 30: Amazon estimated UK operating profit to December 2005–2008 89
Figure 31: Entertainment sales mix 2005–2010 90
Figure 32: Amazon entertainment sales incl. VAT 2005–2010 91
Figure 33: Amazon entertainment market share 2005–2010 91
Figure 34: Amazon video games sales incl. VAT 2005–2010 92
Figure 35: Amazon video games market share 2005–2010 92
Figure 36: Amazon video sales incl. VAT 2005–2010 94
Figure 37: Amazon video market share 2005–2010 94
Figure 38: Amazon music sales incl. VAT 2005–2010 96
Figure 39: Amazon music market share 2005–2010 96
Figure 40: Argos sales growth to February 2005–2010e 103
Figure 41: Argos UK retail operating profit to February 2005–2009 104
Figure 42: Argos entertainment market share 2005–2010 106
Figure 43: Argos video games sales incl. VAT 2005–2010 107
Figure 44: Argos video games market share 2005–2010 107
Figure 45: Asda sales growth to December 2005–2010e 113
Figure 46: Asda UK retail operating profit to December 2005–2008 114
Figure 47: Asda entertainment sales mix 2005–2010 116
Figure 48: Asda entertainment sales incl. VAT 2005–2010 117
Figure 49: Asda entertainment market share 2005–2010 117
Figure 50: Asda video games sales incl. VAT 2005–2010 118
Figure 51: Asda video games market share 2005–2010 118
Figure 52: Asda video sales incl. VAT 2005–2010 119
Figure 53: Asda video market share 2005–2010 119
Figure 54: Asda music sales incl. VAT 2005–2010 120
Figure 55: Asda music market share 2005–2010 121
Figure 56: Blockbuster sales growth to December/January 2004-2010e 125
Figure 57: Blockbuster UK retail operating profit to December/January 2004-2009 126
Figure 58: Blockbuster entertainment sales mix 2005–2010 128
Figure 59: Blockbuster entertainment sales incl. VAT 2005–2010 129
Figure 60: Blockbuster entertainment market share 2005–2010 129
Figure 61: Blockbuster video games sales incl. VAT 2005–2010 130
Figure 62: Blockbuster video games market share 2005–2010 130
Figure 63: Blockbuster video sales incl. VAT 2005–2010 131
Figure 64: Blockbuster video market share 2005–2010 132
Figure 65: CD Wow entertainment sales mix 2005–2010 136
Figure 66: CD Wow entertainment sales incl. VAT 2005–2010 137
Figure 67: CD Wow entertainment market share 2005–2010 137
Figure 68: CD Wow video games sales incl. VAT 2005–2010 138
Figure 69: CD Wow video games market share 2005–2010 139
Figure 70: CD Wow video sales 2005–2010 140
Figure 71: CD Wow video market share 2005–2010 140
Figure 72: CD Wow music sales incl. VAT 2005–2010 141
Figure 73: CD Wow music market share 2005–2010 142
Figure 74: GAME UK sales growth to January 2005–2010e 149
Figure 75: GAME UK retail operating profit to January 2005–2009 150
Figure 76: GAME entertainment market share 2005–2010 152
Figure 77: GAME video games sales incl. VAT 2005–2010 153
Figure 78: GAME video games market share 2005–2010 153
Figure 79: HMV UK & Ireland sales growth to April 2005–2010e 160
Figure 80: HMV UK & Ireland retail operating profit to April 2004–2009 161
Figure 81: HMV entertainment sales mix 2005–2010 163
Figure 82: HMV entertainment sales incl. VAT 2005–2010 164
Figure 83: HMV entertainment market share 2005–2010 164
Figure 84: HMV video games sales incl. VAT 2005–2010 165
Figure 85: HMV video games market share 2005–2010 165
Figure 86: HMV video sales incl VAT 2005–2010 166
Figure 87: HMV video market share 2005–2010 166
Figure 88: HMV music sales incl. VAT 2005–2010 167
Figure 89: HMV music market share 2005–2010 168
Figure 90: iTunes Entertainment sales mix 2005–2010 173
Figure 91: iTunes entertainment sales incl. VAT 2005–2010 174
Figure 92: iTunes entertainment market share 2005–2010 174
Figure 93: iTunes video sales incl. VAT 2005–2010 175
Figure 94: iTunes video market share 2005–2010 175
Figure 95: iTunes music sales incl. VAT 2005–2010 176
Figure 96: iTunes music market share 2005–2010 176
Figure 97: Morrison sales growth to January 2005–2010e 181
Figure 98: Morrison UK retail operating profit to January 2005–2009 182
Figure 99: Morrison entertainment sales mix 2005–2010 184
Figure 100: Morrison entertainment sales incl. Vat 2005–2010 185
Figure 101: Morrison entertainment market share 2005–2010 185
Figure 102: Morrison video games sales incl. VAT 2005–2010 186
Figure 103: Morrison video games market share 2005–2010 186
Figure 104: Morrison video sales incl. VAT 2005–2010 188
Figure 105: Morrison market share 2005–2010 188
Figure 106: Morrison music sales incl. VAT 2005–2010 190
Figure 107: Morrison music market share 2005–2010 190
Figure 108: Play.com estimated total sales growth 2005–2010e 193
Figure 109: Play.com entertainment sales mix 2005–2010 194
Figure 110: Play.com entertainment sales incl. VAT 2005–2010 195
Figure 111: Play.com entertainment market share 2005–2010 195
Figure 112: Play.com video games sales incl. VAT 2005–2010 197
Figure 113: Play.com video games market share 2005–2010 197
Figure 114: Play.com video sales incl. VAT 2005–2010 198
Figure 115: Play.com video market share 2005–2010 198
Figure 116: Play.com music sales incl. VAT 2005–2010 200
Figure 117: Play.com music market share 2005–2010 200
Figure 118: Sainsbury retail sales growth to March 2005–2010e 205
Figure 119: Sainsbury UK retail operating profit to March 2005–2009 206
Figure 120: Sainsbury entertainment sales mix 2005–2010 208
Figure 121: Sainsbury entertainment sales incl. VAT 2005–2010 209
Figure 122: Sainsbury entertainment market share 2005–2010 209
Figure 123: Sainsbury video games sales incl. VAT 2005–2010 210
Figure 124: Sainsbury video games market share 2005–2010 210
Figure 125: Sainsbury video sales incl. VAT 2005–2010 212
Figure 126: Sainsbury video market share 2005–2010 212
Figure 127: Sainsbury music sales incl. VAT 2005 2010 213
Figure 128: Sainsbury music market share 2005–2010 214
Figure 129: Tesco sales growth to February 2005–2010e 219
Figure 130: Tesco UK retail operating profit to February 2005–2009 220
Figure 131: Tesco entertainment sales mix 2005–2010 222
Figure 132: Tesco entertainment sales incl. VAT 2005–2010 224
Figure 133: Tesco entertainment market share 2005–2010 224
Figure 134: Tesco video games sales incl. VAT 2005–2010 225
Figure 135: Tesco video games market share 2005–2010 225
Figure 136: Tesco video sales incl. VAT 2005–2010 226
Figure 137: Tesco video market share 2005–2010 227
Figure 138: Tesco music sales incl. VAT 2005–2010 228
Figure 139: Tesco music market share 2005–2010 228
Figure 140: Toys R Us sales growth to February/January 2005–2010e 233
Figure 141: Toys R Us UK retail operating profit to February 2005–2008 234
Figure 142: Toys R Us entertainment market share 2005–2010 236
Figure 143: Toys R Us video game sales incl. VAT 2005–2010e 236
Figure 144: Toys R Us video games market share 2005–2010 237
Figure 145: WH Smith sales growth to August 2005–2010e 241
Figure 146: WH Smith UK retail operating profit to August 2005–2009 242
Figure 147: WH Smith entertainment sales mix 2005–2010 244
Figure 148: WH Smith entertainment sales incl. VAT 2005–2010e 245
Figure 149: WH Smith entertainment market share 2005–2010 245
Figure 150: WH smith video games sales incl. VAT 2005–2010 246
Figure 151: WH Smith video games market share 2005–2010 246
Figure 152: WH Smith video sales incl. VAT 2005–2010 248
Figure 153: WH Smith video market share 2005–2010 248
Figure 154: WH Smith music sales incl. VAT 2005–2010 250
Figure 155: WH Smith music market share 2005–2010 250
To order this report:
Retail Industry: UK Home Entertainment Market 2010
Check our Company Profile, SWOT and Revenue Analysis!
Nicolas Bombourg |
|
Reportlinker |
|
Email: [email protected] |
|
US: (805)652-2626 |
|
Intl: +1 805-652-2626 |
|
SOURCE Reportlinker
Share this article