NEW YORK, Oct. 7, 2022 /PRNewswire/ -- As per Technavio Research Analysis, the virtual reality market in the education sector is likely to register a CAGR of 59.28% while registering an incremental growth of USD 16.12 billion during 2021-2026.
- Based on segmentation by Product, which is the leading segment in the market?
- What are the major trends in the market?
- At what rate is the market projected to grow?
- Who are the top players in the market?
- What are the key market drivers and challenges?
- How big is the North American market
The market is fragmented, and the degree of fragmentation will accelerate during the forecast period. Alchemy VR Ltd, Alphabet Inc., Avantis Systems Ltd., Curiscope Ltd., Eon Reality Inc., fotonVR, HTC Corp., Lenovo Group Ltd., Meta Platforms Inc., Microsoft Corp, Nearpod Inc., RedboxVR, Samsung Electronics Co. Ltd., Sony Group Corp, Unimersiv, Veative Labs, VictoryXR Inc., Virtalis Holdings Ltd., VR Owl Solutions BV, and zSpace Inc. are some of the major market participants. Request Free Sample Report.
The increased affordability of VR gear, increasing need for experiential learning, and easy-to-use content creation platform will offer immense growth opportunities. However, lack of content is likely to pose a challenge for the market vendors. In a bid to help players strengthen their market foothold, this virtual reality market in the education sector forecast report provides a detailed analysis of the leading market vendors.
The report also empowers industry honchos with information on the competitive landscape and insights into the different product offerings offered by various companies.
- Product
- VR Hardware
- VR Content
- End-user
- Higher Education
- K-12
- Geography
- North America
- Europe
- APAC
- South America
- Middle East And Africa
Grab access to the virtual reality market in the education sector sample report outlook for effective decision making-Here
Technavio presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources. The virtual reality market in the education sector report covers the following areas:
- Virtual Reality Market in Education Sector Size
- Virtual Reality Market in Education Sector Trends
- Virtual Reality Market in Education Sector Industry Analysis
This study identifies the increasing number of social VR spaces as one of the prime reasons. Buy Sample Report.
- CAGR of the market during the forecast period
- Detailed information on factors that will assist the virtual reality market in education sector growth during the next five years
- Estimation of the virtual reality market in the education sector size and its contribution to the parent market
- Predictions on upcoming trends and changes in consumer behavior
- The growth of the virtual reality market in the education sector across North America, Europe, APAC, South America, and the Middle East and Africa
- Analysis of the market's competitive landscape and detailed information on vendors
- Comprehensive details of factors that will challenge the growth of the virtual reality market in education sector vendors
Military Simulation and Virtual Training Market by Product and Geography - Forecast and Analysis 2022-2026
E-learning Courses Market by End-user and Geography - Forecast and Analysis 2022-2026
Virtual Reality Market In Education Sector Scope |
|
Report Coverage |
Details |
Page number |
120 |
Base year |
2021 |
Forecast period |
2022-2026 |
Growth momentum & CAGR |
Accelerate at a CAGR of 59.28% |
Market growth 2022-2026 |
$16.12 billion |
Market structure |
Fragmented |
YoY growth (%) |
59.17 |
Regional analysis |
North America, Europe, APAC, South America, and Middle East and Africa |
Performing market contribution |
North America at 34% |
Key consumer countries |
US, China, Australia, UK, and Germany |
Competitive landscape |
Leading companies, competitive strategies, consumer engagement scope |
Companies profiled |
Alchemy VR Ltd, Alphabet Inc., Avantis Systems Ltd., Curiscope Ltd., Eon Reality Inc., fotonVR, HTC Corp., Lenovo Group Ltd., Meta Platforms Inc., Microsoft Corp, Nearpod Inc., RedboxVR, Samsung Electronics Co. Ltd., Sony Group Corp, Unimersiv, Veative Labs, VictoryXR Inc., Virtalis Holdings Ltd., VR Owl Solutions BV, and zSpace Inc. |
Market Dynamics |
Parent market analysis, Market growth inducers and obstacles, Fast-growing and slow-growing segment analysis, COVID-19 impact and future consumer dynamics, and market condition analysis for the forecast period. |
Customization purview |
If our report has not included the data that you are looking for, you can reach out to our analysts and get segments customized. |
1 Executive Summary
- 1.1 Market overview
- Exhibit 01: Executive Summary – Chart on Market Overview
- Exhibit 02: Executive Summary – Data Table on Market Overview
- Exhibit 03: Executive Summary – Chart on Global Market Characteristics
- Exhibit 04: Executive Summary – Chart on Market by Geography
- Exhibit 05: Executive Summary – Chart on Market Segmentation by Product
- Exhibit 06: Executive Summary – Chart on Market Segmentation by End-user
- Exhibit 07: Executive Summary – Chart on Incremental Growth
- Exhibit 08: Executive Summary – Data Table on Incremental Growth
- Exhibit 09: Executive Summary – Chart on Vendor Market Positioning
2 Market Landscape
- 2.1 Market ecosystem
- Exhibit 10: Parent market
- Exhibit 11: Market Characteristics
3 Market Sizing
- 3.1 Market definition
- Exhibit 12: Offerings of vendors included in the market definition
- 3.2 Market segment analysis
- Exhibit 13: Market segments
- 3.3 Market size 2021
- 3.4 Market outlook: Forecast for 2021-2026
- Exhibit 14: Chart on Global - Market size and forecast 2021-2026 ($ million)
- Exhibit 15: Data Table on Global - Market size and forecast 2021-2026 ($ million)
- Exhibit 16: Chart on Global Market: Year-over-year growth 2021-2026 (%)
- Exhibit 17: Data Table on Global Market: Year-over-year growth 2021-2026 (%)
4 Five Forces Analysis
- 4.1 Five forces summary
- Exhibit 18: Five forces analysis - Comparison between 2021 and 2026
- 4.2 Bargaining power of buyers
- Exhibit 19: Chart on Bargaining power of buyers – Impact of key factors 2021 and 2026
- 4.3 Bargaining power of suppliers
- Exhibit 20: Bargaining power of suppliers – Impact of key factors in 2021 and 2026
- 4.4 Threat of new entrants
- Exhibit 21: Threat of new entrants – Impact of key factors in 2021 and 2026
- 4.5 Threat of substitutes
- Exhibit 22: Threat of substitutes – Impact of key factors in 2021 and 2026
- 4.6 Threat of rivalry
- Exhibit 23: Threat of rivalry – Impact of key factors in 2021 and 2026
- 4.7 Market condition
- Exhibit 24: Chart on Market condition - Five forces 2021 and 2026
5 Market Segmentation by Product
- 5.1 Market segments
- Exhibit 25: Chart on Product - Market share 2021-2026 (%)
- Exhibit 26: Data Table on Product - Market share 2021-2026 (%)
- 5.2 Comparison by Product
- Exhibit 27: Chart on Comparison by Product
- Exhibit 28: Data Table on Comparison by Product
- 5.3 VR hardware - Market size and forecast 2021-2026
- Exhibit 29: Chart on VR hardware - Market size and forecast 2021-2026 ($ million)
- Exhibit 30: Data Table on VR hardware - Market size and forecast 2021-2026 ($ million)
- Exhibit 31: Chart on VR hardware - Year-over-year growth 2021-2026 (%)
- Exhibit 32: Data Table on VR hardware - Year-over-year growth 2021-2026 (%)
- 5.4 VR content - Market size and forecast 2021-2026
- Exhibit 33: Chart on VR content - Market size and forecast 2021-2026 ($ million)
- Exhibit 34: Data Table on VR content - Market size and forecast 2021-2026 ($ million)
- Exhibit 35: Chart on VR content - Year-over-year growth 2021-2026 (%)
- Exhibit 36: Data Table on VR content - Year-over-year growth 2021-2026 (%)
- 5.5 Market opportunity by Product
- Exhibit 37: Market opportunity by Product ($ million)
6 Market Segmentation by End-user
- 6.1 Market segments
- Exhibit 38: Chart on End-user - Market share 2021-2026 (%)
- Exhibit 39: Data Table on End-user - Market share 2021-2026 (%)
- 6.2 Comparison by End-user
- Exhibit 40: Chart on Comparison by End-user
- Exhibit 41: Data Table on Comparison by End-user
- 6.3 Higher education - Market size and forecast 2021-2026
- Exhibit 42: Chart on Higher education - Market size and forecast 2021-2026 ($ million)
- Exhibit 43: Data Table on Higher education - Market size and forecast 2021-2026 ($ million)
- Exhibit 44: Chart on Higher education - Year-over-year growth 2021-2026 (%)
- Exhibit 45: Data Table on Higher education - Year-over-year growth 2021-2026 (%)
- 6.4 K-12 - Market size and forecast 2021-2026
- Exhibit 46: Chart on K-12 - Market size and forecast 2021-2026 ($ million)
- Exhibit 47: Data Table on K-12 - Market size and forecast 2021-2026 ($ million)
- Exhibit 48: Chart on K-12 - Year-over-year growth 2021-2026 (%)
- Exhibit 49: Data Table on K-12 - Year-over-year growth 2021-2026 (%)
- 6.5 Market opportunity by End-user
- Exhibit 50: Market opportunity by End-user ($ million)
7 Customer Landscape
- 7.1 Customer landscape overview
- Exhibit 51: Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria
8 Geographic Landscape
- 8.1 Geographic segmentation
- Exhibit 52: Chart on Market share by geography 2021-2026 (%)
- Exhibit 53: Data Table on Market share by geography 2021-2026 (%)
- 8.2 Geographic comparison
- Exhibit 54: Chart on Geographic comparison
- Exhibit 55: Data Table on Geographic comparison
- 8.3 North America - Market size and forecast 2021-2026
- Exhibit 56: Chart on North America - Market size and forecast 2021-2026 ($ million)
- Exhibit 57: Data Table on North America - Market size and forecast 2021-2026 ($ million)
- Exhibit 58: Chart on North America - Year-over-year growth 2021-2026 (%)
- Exhibit 59: Data Table on North America - Year-over-year growth 2021-2026 (%)
- 8.4 Europe - Market size and forecast 2021-2026
- Exhibit 60: Chart on Europe - Market size and forecast 2021-2026 ($ million)
- Exhibit 61: Data Table on Europe - Market size and forecast 2021-2026 ($ million)
- Exhibit 62: Chart on Europe - Year-over-year growth 2021-2026 (%)
- Exhibit 63: Data Table on Europe - Year-over-year growth 2021-2026 (%)
- 8.5 APAC - Market size and forecast 2021-2026
- Exhibit 64: Chart on APAC - Market size and forecast 2021-2026 ($ million)
- Exhibit 65: Data Table on APAC - Market size and forecast 2021-2026 ($ million)
- Exhibit 66: Chart on APAC - Year-over-year growth 2021-2026 (%)
- Exhibit 67: Data Table on APAC - Year-over-year growth 2021-2026 (%)
- 8.6 South America - Market size and forecast 2021-2026
- Exhibit 68: Chart on South America - Market size and forecast 2021-2026 ($ million)
- Exhibit 69: Data Table on South America - Market size and forecast 2021-2026 ($ million)
- Exhibit 70: Chart on South America - Year-over-year growth 2021-2026 (%)
- Exhibit 71: Data Table on South America - Year-over-year growth 2021-2026 (%)
- 8.7 Middle East and Africa - Market size and forecast 2021-2026
- Exhibit 72: Chart on Middle East and Africa - Market size and forecast 2021-2026 ($ million)
- Exhibit 73: Data Table on Middle East and Africa - Market size and forecast 2021-2026 ($ million)
- Exhibit 74: Chart on Middle East and Africa - Year-over-year growth 2021-2026 (%)
- Exhibit 75: Data Table on Middle East and Africa - Year-over-year growth 2021-2026 (%)
- 8.8 US - Market size and forecast 2021-2026
- Exhibit 76: Chart on US - Market size and forecast 2021-2026 ($ million)
- Exhibit 77: Data Table on US - Market size and forecast 2021-2026 ($ million)
- Exhibit 78: Chart on US - Year-over-year growth 2021-2026 (%)
- Exhibit 79: Data Table on US - Year-over-year growth 2021-2026 (%)
- 8.9 UK - Market size and forecast 2021-2026
- Exhibit 80: Chart on UK - Market size and forecast 2021-2026 ($ million)
- Exhibit 81: Data Table on UK - Market size and forecast 2021-2026 ($ million)
- Exhibit 82: Chart on UK - Year-over-year growth 2021-2026 (%)
- Exhibit 83: Data Table on UK - Year-over-year growth 2021-2026 (%)
- 8.10 Germany - Market size and forecast 2021-2026
- Exhibit 84: Chart on Germany - Market size and forecast 2021-2026 ($ million)
- Exhibit 85: Data Table on Germany - Market size and forecast 2021-2026 ($ million)
- Exhibit 86: Chart on Germany - Year-over-year growth 2021-2026 (%)
- Exhibit 87: Data Table on Germany - Year-over-year growth 2021-2026 (%)
- 8.11 China - Market size and forecast 2021-2026
- Exhibit 88: Chart on China - Market size and forecast 2021-2026 ($ million)
- Exhibit 89: Data Table on China - Market size and forecast 2021-2026 ($ million)
- Exhibit 90: Chart on China - Year-over-year growth 2021-2026 (%)
- Exhibit 91: Data Table on China - Year-over-year growth 2021-2026 (%)
- 8.12 Australia - Market size and forecast 2021-2026
- Exhibit 92: Chart on Australia - Market size and forecast 2021-2026 ($ million)
- Exhibit 93: Data Table on Australia - Market size and forecast 2021-2026 ($ million)
- Exhibit 94: Chart on Australia - Year-over-year growth 2021-2026 (%)
- Exhibit 95: Data Table on Australia - Year-over-year growth 2021-2026 (%)
- 8.13 Market opportunity by geography
- Exhibit 96: Market opportunity by geography ($ million)
9 Drivers, Challenges, and Trends
- 9.1 Market drivers
- 9.2 Market challenges
- 9.3 Impact of drivers and challenges
- Exhibit 97: Impact of drivers and challenges in 2021 and 2026
- 9.4 Market trends
10 Vendor Landscape
- 10.1 Overview
- 10.2 Vendor landscape
- Exhibit 98: Overview on Criticality of inputs and Factors of differentiation
- 10.3 Landscape disruption
- Exhibit 99: Overview on factors of disruption
- 10.4 Industry risks
- Exhibit 100: Impact of key risks on business
11 Vendor Analysis
- 11.1 Vendors covered
- Exhibit 101: Vendors covered
- 11.2 Market positioning of vendors
- Exhibit 102: Matrix on vendor position and classification
- 11.3 Alchemy VR Ltd
- Exhibit 103: Alchemy VR Ltd - Overview
- Exhibit 104: Alchemy VR Ltd - Product / Service
- Exhibit 105: Alchemy VR Ltd - Key offerings
- 11.4 Alphabet Inc.
- Exhibit 106: Alphabet Inc. - Overview
- Exhibit 107: Alphabet Inc. - Business segments
- Exhibit 108: Alphabet Inc. - Key news
- Exhibit 109: Alphabet Inc. - Key offerings
- Exhibit 110: Alphabet Inc. - Segment focus
- 11.5 Avantis Systems Ltd.
- Exhibit 111: Avantis Systems Ltd. - Overview
- Exhibit 112: Avantis Systems Ltd. - Product / Service
- Exhibit 113: Avantis Systems Ltd. - Key offerings
- 11.6 Eon Reality Inc.
- Exhibit 114: Eon Reality Inc. - Overview
- Exhibit 115: Eon Reality Inc. - Product / Service
- Exhibit 116: Eon Reality Inc. - Key offerings
- 11.7 HTC Corp.
- Exhibit 117: HTC Corp. - Overview
- Exhibit 118: HTC Corp. - Product / Service
- Exhibit 119: HTC Corp. - Key offerings
- 11.8 Lenovo Group Ltd.
- Exhibit 120: Lenovo Group Ltd. - Overview
- Exhibit 121: Lenovo Group Ltd. - Business segments
- Exhibit 122: Lenovo Group Ltd. - Key offerings
- Exhibit 123: Lenovo Group Ltd. - Segment focus
- 11.9 Meta Platforms Inc.
- Exhibit 124: Meta Platforms Inc. - Overview
- Exhibit 125: Meta Platforms Inc. - Business segments
- Exhibit 126: Meta Platforms Inc. - Key news
- Exhibit 127: Meta Platforms Inc. - Key offerings
- Exhibit 128: Meta Platforms Inc. - Segment focus
- 11.10 Microsoft Corp
- Exhibit 129: Microsoft Corp - Overview
- Exhibit 130: Microsoft Corp - Business segments
- Exhibit 131: Microsoft Corp - Key news
- Exhibit 132: Microsoft Corp - Key offerings
- Exhibit 133: Microsoft Corp - Segment focus
- 11.11 Sony Group Corp
- Exhibit 134: Sony Group Corp - Overview
- Exhibit 135: Sony Group Corp - Business segments
- Exhibit 136: Sony Group Corp - Key offerings
- Exhibit 137: Sony Group Corp - Segment focus
- 11.12 Virtalis Holdings Ltd.
- Exhibit 138: Virtalis Holdings Ltd. - Overview
- Exhibit 139: Virtalis Holdings Ltd. - Product / Service
- Exhibit 140: Virtalis Holdings Ltd. - Key offerings
12 Appendix
- 12.1 Scope of the report
- 12.2 Inclusions and exclusions checklist
- Exhibit 141: Inclusions checklist
- Exhibit 142: Exclusions checklist
- 12.3 Currency conversion rates for US$
- Exhibit 143: Currency conversion rates for US$
- 12.4 Research methodology
- Exhibit 144: Research methodology
- Exhibit 145: Validation techniques employed for market sizing
- Exhibit 146: Information sources
- 12.5 List of abbreviations
- Exhibit 147: List of abbreviations
Technavio is a leading global technology research and advisory company. Their research and analysis focuses on emerging market trends and provides actionable insights to help businesses identify market opportunities and develop effective strategies to optimize their market positions. With over 500 specialized analysts, Technavio's report library consists of more than 17,000 reports and counting, covering 800 technologies, spanning across 50 countries. Their client base consists of enterprises of all sizes, including more than 100 Fortune 500 companies. This growing client base relies on Technavio's comprehensive coverage, extensive research, and actionable market insights to identify opportunities in existing and potential markets and assess their competitive positions within changing market scenarios.
Contact
Technavio Research
Jesse Maida
Media & Marketing Executive
US: +1 844 364 1100
UK: +44 203 893 3200
Email: [email protected]
Website: www.technavio.com/
SOURCE Technavio
WANT YOUR COMPANY'S NEWS FEATURED ON PRNEWSWIRE.COM?
Newsrooms &
Influencers
Digital Media
Outlets
Journalists
Opted In
Share this article