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Worldwide Digital PC and Mac Gaming 2013-2017 Forecast


News provided by

ReportBuyer

Dec 24, 2013, 09:22 ET

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LONDON, Dec. 24, 2013 /PRNewswire/ -- Reportbuyer.com just published a new market research report:

Worldwide Digital PC and Mac Gaming 2013-2017 Forecast

This IDC study forecasts the digital PC and Mac gaming market worldwide through 2017 along several dimensions. The industry's main business models -- subscriptions, prepaid downloads and add-ons, and freemium -- are separately sized and assessed. North America is also broken out from a combined rest of the world region, and hardcore market dynamics are distinguished from games and online gaming communities that have a more casual orientation.

"The rise of the freemium business model in Asia/Pacific has been impressive in recent years, and this fundamental transformation of PC gaming should advance globally through 2017," says Lewis Ward, research manager of IDC's Gaming. "Digital PC gaming is becoming a service industry in which building customer engagement and finding clever ways to get gamers to open their wallets -- informed by big data analytics and real-time monitoring of online gamer preferences -- will become the cornerstone of developer and publisher/portal success."

Table of Contents

IDC Opinion

In This Study

Methodology

Situation Overview

Worldwide Survey Results

U.S. Survey Results

Business Models

Casual/Enthusiast Subscriptions

Hardcore Subscriptions

Casual/Enthusiast Prepaid Downloads

Hardcore Prepaid Downloads

Casual/Enthusiast Freemium (Including Ad-Oriented)

Hardcore Freemium

Future Outlook

Forecast and Assumptions

Worldwide Forecast

North American Forecast

Rest of World Forecast

Market Context

Essential Guidance

Learn More

Related Research

Definitions

Methodology

Historical Market Values and Exchange Rates

Synopsis

Table: U.S. Online PC Gamer Demographics and Select Metrics by Gamer Type, 2Q13

Table: Top 3 Assumptions for the Worldwide Digital PC and Mac Gaming Market, 2013-2017

Table: Key Forecast Assumptions for the Worldwide Digital PC and Mac Gaming Market, 2013-2017

Table: Worldwide Digital PC Gamers and Revenue by Segment, 2008-2017

Table: North American Digital PC Gamers and Revenue by Segment, 2008-2017

Table: Rest of World Digital PC Gamers and Revenue by Segment, 2008-2017

Table: Worldwide Digital PC Gaming Revenue, 2008-2017: Comparison of September 2012 and December 2013 Forecasts ($M)

Table: Exchange Rates, 2003-2012 (%)

Figure: Online Household Penetration Rates for Online PC Gaming and Digital PC Game Payments in the Preceding Month by Region, 2Q13

Figure: U.S. Online PC Gamer ARPPU by Business Model, 2Q13

Figure: U.S. Top Online PC Gamer Spending Share for All Online Gamers and Game Downloaders/Buyers by Genre, 2Q13

Figure: U.S. Top Online PC Gamer Spending Share for Casual Subscribers and Hardcore Subscribers by Genre, 2Q13

Figure: U.S. Top Online PC Gamer Spending Share For Casual Freemium Spenders and Hardcore Freemium Spenders by Genre, 2Q13

Figure: Worldwide Digital PC Gaming Revenue Share by Business Model, 2013

Figure: Rest of World Digital PC Gaming Revenue Share by Major Region, 2013

Figure: Worldwide Digital PC Gaming Revenue, 2008-2017: Comparison of September 2012 and December 2013 Forecasts

Read the full report:

Worldwide Digital PC and Mac Gaming 2013-2017 Forecast

http://www.reportbuyer.com/consumer_goods_retail/toys_games/worldwide_digital_pc_mac_gaming_2013_2017_forecast.html#utm_source=prnewswire&utm_medium=pr&utm_campaign=NoCategory

For more information:
Sarah Smith
Research Advisor at Reportbuyer.com
Email: [email protected]
Tel: +44 208 816 85 48
Website: www.reportbuyer.com

SOURCE ReportBuyer

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