BioWare Founders Dr. Ray Muzyka And Dr. Greg Zeschuk To Be Honored With Lifetime Achievement Award At 13th Annual Game Developers Choice Awards Choice and IGF Award Host Favorites Return as Double Fine's Tim Schafer helms Choice Awards and Pocketwatch Games' Andy Schatz takes the reigns for the IGF

SAN FRANCISCO, Feb. 11, 2013 /PRNewswire/ -- The 13th Annual Game Developers Choice Awards (GDCAs), the leading peer-based awards celebrating game development, will honor Dr. Ray Muzyka and Dr. Greg Zeschuk, co-founders of the award-winning BioWare™ studio, with the Lifetime Achievement Award for their contributions to the art and science of games.  The Game Developers Choice Awards ceremony takes place Wednesday, March 27th at 6:30 pm at the Moscone Convention Center during the 2013 Game Developers Conference® (GDC) in San Francisco.

Both Choice and IGF Awards will see the return of industry-favorite hosts with Tim Schafer, the LucasArts veteran and President and CEO of Double Fine Productions (Brutal Legend, Costume Quest, The Cave), hosting the Choice Awards ceremony and Pocketwatch Games' Andy Schatz, creator of 2010 Independent Games Festival Grand Prize winner Monaco, returning as host of the Independent Games Festival awards.

Lifetime Achievement Award honorees Muzyka and Zeschuk, known throughout the game development community as the 'BioWare Doctors', met while in medical school at the University of Alberta where they learned they shared a passion for video game development. They each continued to moonlight as doctors during the early years of BioWare but then transitioned to the videogame industry full time as they and their passionate teams at BioWare went on to create some of the industry's most influential, highly praised and critically acclaimed role-playing games such as Baldur's Gate™, Neverwinter Nights™, Star Wars™: Knights of the Old Republic, Jade Empire™, Mass Effect™, Dragon Age™ and Star Wars™: The Old Republic

The release of Baldur's Gate put BioWare on the game development map and Neverwinter Nights, the third person role-playing game set in a fantasy world, further propelled the studio's success; Star Wars: Knights of the Old Republic solidified BioWare's reputation as an RPG powerhouse, winning multiple GDCAs in 2004 including top honors for Best Game. That same year, The Doctors were co-recipients of the IGDA Ambassador Award for their contributions to the game development community and charities at large.

After the acquisition by Electronic Arts in 2008, the Doctors successfully led BioWare in developing two award-winning original IPs - the Mass Effect and Dragon Age series.  The Mass Effect games, a series of emotionally engaging science fiction action role-playing shooters, have received more than 380 industry awards and counting.  Like the Mass Effect series, the Dragon Age games – with more than 80 "Best Of" awards so far - is known for some of games' greatest narrative, expansive worlds, deep character development, romances, voice acting and visual arts.  In 2011, BioWare launched Star Wars: The Old Republic which was its first massively multiplayer online role-playing game (MMORPG) and the studios' biggest endeavor to date.  The game has won more than 115 awards including Best New Online Game at the 2012 Game Developers Choice Online Awards.  In September 2012, the Doctors announced their retirement from games to pursue other passions: Muzyka's next chapter will involve mentoring and investing in technology, new media, medical innovation and social entrepreneurs, and impact investing at his new company Threshold Impact™ (http://www.thresholdimpact.com), while Zeschuk recently debuted a new web-based documentary-interview series (www.youtube.com/TheBeerDiaries), "The Beer Diaries," which will showcase craft breweries around the world (http://www.thebeerdiaries.tv).

"The BioWare Doctors are truly a unique breed.  Not only have they created some of the most emotionally-engaging and beloved games ever made, they are two of the most passionate, engaging, just all-around nice guys anyone could be fortunate enough to meet.  Anyone, be they a longtime colleague or a fan who's met them only once at an event like GDC can tell you they treat everyone like a friend, and I am so pleased we can show them our deep appreciation this year with this award," said Meggan Scavio, General Manager of all GDC events. "There's no denying the deep footprint Ray and Greg have made, and how much their dedication and leadership will be missed in our industry.  We're proud to honor them with the Lifetime Achievement Award as they parlay into their next careers."

Lifetime Achievement recipients are chosen by the Game Developers Choice Awards Advisory Committee, which includes game industry notables such as Doug Lombardi (Valve), Mark Cerny (Cerny Games), Harvey Smith (Arkane), Raph Koster (Playdom), Chris Charla (Microsoft), and John Vechey (PopCap).

Dr. Ray Muzyka and Dr. Greg Zeschuk will be honored at the Game Developers Choice Awards ceremony, taking place on Wednesday, March 27th at 6:30 pm at the Moscone Convention Center during the 2013 Game Developers Conference® (GDC) in San Francisco. The ceremony is open to all Game Developers Conference attendees. 

The show will be held immediately following the Independent Games Festival awards, and for the fourth consecutive year, those not attending GDC can watch both sets of awards show live online via GameSpot.com, the official streaming media partner to the award ceremonies.

For more information about the 13th Annual Game Developers Choice Awards, please visit the official website at http://www.gamechoiceawards.com. For information about the 2013 Game Developers Conference, please visit the official website at http://www.gdconf.com.

About the UBM Tech Game Network

A core provider of essential information to the professional game industry, the UBM Tech

Game Network offers market-defining content, and drives community through its award-winning lineup of print, online, event and research products and services. These include the Game Developers Conference®, the Webby Award-winning Gamasutra.com and network of sites, the Game Advertising Online ad network, the Game Developers Conference® Online, the Game Developers Conference™ Europe, the Game Developers Conference™ China, Game Developer Magazine, the Game Career Seminars and GameCareerGuide.com, the Independent Games Festival and Summit, and the Game Developers Choice Awards. Visit: www.jointhegamenetwork.com

About UBM Tech

UBM Tech, the global leader in technology media and professional information, enables people and organizations to harness the transformative power of technology. Through its three core businesses – media solutions, marketing services and paid content – UBM Tech produces the most respected and consumed brands and media applications in the technology market. More than 14.5 million business and technology professionals (CIOs and IT managers, Web & Digital professionals, Software Developers, Government decision makers, and Telecom providers) actively engage in UBM Tech's communities and information resources monthly. UBM Tech brands includes: global face-to-face events such as Interop, Web 2.0, Black Hat and Enterprise Connect; award-winning online resources such as InformationWeek, Light Reading, and Network Computing; and market-leading magazines InformationWeek, Wall Street & Technology, and Advanced Trading. UBM Tech is a UBM plc company, a global provider of news distribution and specialist information services with a market capitalization of more than $2.5 billion. Visit: tech.ubm.com

About Threshold Impact

Threshold Impact (www.thresholdimpact.com) was founded to take on a new entrepreneurial challenge. We believe strongly in the power of free enterprise to enable sustainable, positive change. We invest in and mentor new entrepreneurs in technology, new media and medical innovations, and where possible seek to invest in social entrepreneurs (aka 'impact investing'). For us, getting involved in social impact investment stems from the simple hope of helping the world to be a better place, and the simultaneous desire to support entrepreneurship by applying the skills and experience of our team in technology, new media and medicine. At Threshold Impact we are passionate about both sustainable, for-profit entrepreneurship, and social goals – and in our investments we seek to pursue excellent returns on investment in terms of business profit, and also excellent social returns to the world.

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Richard McCarthy / Sandra Lew


UBM Tech Game Network


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