Sony Computer Entertainment Announces "PlayStation®Vita" as the Official Name for Next Generation Portable Entertainment System
Wi-Fi Model: 24,980 Yen (including tax), $249 and euro 249
3G/Wi-Fi Model: 29,980 Yen (including tax), $299 and euro 299
Realizes Unparalleled Interactive Network Entertainment
TOKYO, June 6, 2011 /PRNewswire/ -- Sony Computer Entertainment Inc. (SCE) today announced PlayStation®Vita (PS Vita) (PCH-1000 series) as the official platform name for the next generation portable entertainment system (codename: NGP). Wi-Fi model will be available for 24,980 yen (including tax) in Japan, $249 in US and euro 249 in Europe, 3G/Wi-Fi model will be available for 29,980 yen (including tax) in Japan, $299 in US and euro 299 in Europe and successively launch in global market starting the end of 2011.
"Vita," which means "Life" in Latin, was chosen as the most appropriate name for the next generation portable entertainment system as it enables a revolutionary combination of rich gaming and social connectivity within a real world context. SCE is aiming to transform every aspect of user's daily life into an entertainment experience.
PS Vita incorporates a beautiful 5-inch multi-touch organic light emitting diode (OLED) as the front display and a unique multi-touch pad on the rear. Together with the front touch screen and the rear touch pad, PS Vita offers new game play experiences never before seen on any device, allowing users to interact directly with games in three dimension-like motion, through "touch, grab, trace, push and pull" finger motions. Also PS Vita features two analog sticks which enable a wider range of game genres to be brought into the portable experience, such as shooters, action games, and fighting games. Exciting and attractive new titles*1 are scheduled to be released from SCE Worldwide Studios, including "GRAVITY DAZE," "Uncharted Golden Abyss," "Little Deviants," "Hot Shots Golf," "Reality Fighter," "Hustle Kings," "ModNation Racers," "Wipeout 2048" and "Super Stardust Delta," as well as from a broad range of third party game developers and publishers, which will deliver value only possible on PS Vita.
Also, by having both Wi-Fi and 3G network connectivity, together with various applications, PS Vita will enable infinite possibilities for users to "encounter," "connect," "discover," "share" and "play" with friends wherever they are. On January 27, 2011, SCE announced the first PS Vita application, "near," which will come pre-installed. It will let users discover what games PS Vita users in the vicinity are or were recently playing, as well as let users share their game information. "near" also enables location-based gaming features such as "gifting," in which a user can access virtual game-related items that other users are sharing, through checking in at geographic locations that others have also visited. The virtual items can include content unlocked from games, such as character costumes, weapons, and treasures. Sharing these items between users adds a unique dimension to the portable gaming experience on PS Vita while enhancing the social connectivity among the PS Vita community.
Additionally, PS Vita will come pre-installed with a newly developed application called "Party." "Party" is an innovative application for a portable entertainment system which enables users to enjoy voice chat or text chat not only during online gaming, but also when users are playing different games or using different applications such as internet browser. Through "Party," which offers a new form of social networking, and "near," which enables users to share their game information with other users anywhere, anytime, users can dramatically expand the boundaries of interactive communication.
Also a tutorial application called "Welcome Park," developed specifically to guide every user about PS Vita's brand new user interface such as the front touch display and the multi-touch pad on the rear, will come pre-installed. By playing "Welcome Park," users can easily become accustomed to the three dimension-like finger motions used on PS Vita.
SCE will vigorously promote PS Vita towards the launch as the next generation portable entertainment platform and work towards expanding the portable gaming market.*1 Some title names are tentative. Titles may differ by countries and regions.
ARM® Cortex™-A9 core (4 core)
Approx. 182.0 x 18.6 x 83.5mm (width x height x depth) (tentative, excludes largest projection)
5 inches (16:9), 960 x 544, Approx. 16 million colors, OLED
Multi touch screen (capacitive type)
Rear touch pad
Multi touch pad (capacitive type)
Front camera, Rear camera
Frame rate : 120fps@320x240(QVGA), 60fps@640x480(VGA)
Resolution : Up to 640x480(VGA)
Built-in stereo speakers
Six-axis motion sensing system (three-axis gyroscope, three-axis accelerometer), Three-axis electronic compass
Built-in GPS (3G/Wi-Fi model only)
Wi-Fi location service support
Keys / Switches
Directional buttons (Up/Down/Right/Left)
Action buttons (Triangle, Circle, Cross, Square)
Shoulder buttons (Right/Left)
Right stick, Left stick
START button, SELECT button
Volume buttons (+/-)
Mobile network connectivity (3G/Wi-Fi model only)
IEEE 802.11b/g/n (n = 1x1)(Wi-Fi) (Infrastructure mode/Ad-hoc mode)
Bluetooth® 2.1+EDR (A2DP/AVRCP/HSP）
PlayStation®Vita card slot
Memory card slot
SIM card slot (3G/Wi-Fi model only)
Multi-use port (for USB data communication, DC IN, Audio [Stereo Out / Mono In], Serial data communication),
Headset jack (Stereo mini jack) (for Audio [Stereo Out / Mono In])
Built-In Lithium-ion Battery,
－MP3 MPEG-1/2 Audio Layer 3, MP4 (MPEG-4 AAC), WAVE (Linear PCM)
－MPEG-4 Simple Profile (AAC), H.264/MPEG-4 AVC Hi/Main/Baseline Profile (AAC)
－JPEG (Exif 2.2.1), TIFF, BMP, GIF, PNG
About Sony Computer Entertainment Inc.
Recognized as the global leader and company responsible for the progression of consumer-based computer entertainment, Sony Computer Entertainment Inc. (SCEI) manufactures, distributes and markets the PlayStation® game console, the PlayStation®2 computer entertainment system, the PSP® (PlayStation®Portable) handheld entertainment system and the PlayStation®3 (PS3®) system. PlayStation has revolutionized home entertainment by introducing advanced 3D graphic processing, and PlayStation 2 further enhances the PlayStation legacy as the core of home networked entertainment. PSP is a handheld entertainment system that allows users to enjoy 3D games with high-quality full-motion video and high-fidelity stereo audio. PS3 is an advanced computer system, incorporating the state-of-the-art Cell processor with super computer like power. SCEI, along with its subsidiary divisions Sony Computer Entertainment America LLC., Sony Computer Entertainment Europe Ltd., and Sony Computer Entertainment Korea Inc. develops, publishes, markets and distributes software and manages the third party licensing programs for these platforms in the respective markets worldwide. Headquartered in Tokyo, Japan, SCEI is an independent business unit of the Sony Group.
PlayStation, PS3 and PSP are registered trademarks of Sony Computer Entertainment Inc. "PSVITA" is a trademark of the same company.
ARM and Cortex are trademarks or registered trademarks of ARM Ltd.
The Bluetooth® word mark and logos are owned by the Bluetooth SIG, Inc. and any use of such marks by Sony Computer Entertainment Inc. is under license.
All other trademarks are property of their respective owners.
List of Third Party Game Developers and Publishers
As of June 7th, 2011
(in alphabetical order of developer/publisher)
Jorudan Co., Ltd.
KADOKAWA GAMES, LTD.
Kadokawa Shoten Publishing Co., Ltd.
AQ INTERACTIVE INC.
KAGA CREATE CO., LTD
AQUAPLUS Co., Ltd
Konami Digital Entertainment Co., Ltd.
ARC SYSTEM WORKS Co., Ltd.
ARIKA CO., LTD.
MAGES Inc. （5pb）
Mainichi Communications Inc.
ASCII MEDIA WORKS Inc.
Marvelous Entertainment Inc.
ASGARD Co., Ltd.
Aspect Co., Ltd.
NAMCO BANDAI Games Inc.
BROCCOLI Co., Ltd.
Nihon Falcom Corporation
Capcom Co., Ltd．
Nippon Ichi Software, Inc.
CHUN SOFT CO., Ltd
NOWPRODUCTION, CO., LTD
Codemasters Software Company Limited
OaKs co., Lｔｄ.
Crafts & Meister Co., Ltd.
CyberConnect2 Co., Ltd.
POLYGON MAGIC, INC.
PROTOTYPE CO., LTD.
D3 PUBLISHER Inc.
Q Entertainment Inc.
DIGITAL WORKS ENTERTAINMENT INC.
SAFARI GAMES., Ltd
SilverStarJapan Co., Ltd.
Edia Co., Ltd.
SNK PLAYMORE CORPORATION
Sonic Powered co., Ltd.
Spike Co., Ltd
SQUARE ENIX Co., Ltd.
GANBARION Co., Ltd.
Genki Co., Ltd.
Grasshopper Manufacture Inc.
SystemPrisma Co., Ltd.
GungHo Online Entertainment, Inc.
SystemSoft Alpha Corp.
GUST CO., LTD.
TECMO KOEI GAMES CO., LTD.
HUNEX CO., LTD.
TOMY Company, Ltd.
IDEA FACTORY CO., LTD.
TOSE CO., LTD.
Ignition Entertainment Ltd.
IMAGICA DIGITALSCAPE Co., Ltd.
Index Corporation （Atlus）
Views Co., Ltd.
IREM SOFTWARE ENGINEERING INC.
YUKE'S Co., Ltd.
76 companies in total
Paramount Digital Entertainment
Epic Games Inc.
Far Sight Studios
Warner Bros. Interactive Entertainment
High Voltage Software
Kung Fu Factory
20 companies in total
Allegorithmic, makers of Substance
Blitz Games Studios
Broadsword Publishing Limited
Climax Studios Ltd
Enigma Software Productions, SL
Eurocom Entertainment Software
Stainless Games Ltd
Sumo Digital Ltd
The Game Atelier
Home Entertainment Suppliers PTY Ltd
Trine Entertainment Ltd
Tru Blu Games
Impromptu Software Ltd
Ubisoft Entertainment SA
Just Add Water Ltd
Mobile Interactive Group Ltd
Zen Studios Ltd
57 companies in total
SOURCE Sony Computer Entertainment Inc.
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