SAN FRANCISCO, July 18, 2012 /PRNewswire/ -- The call for submissions to present lectures, roundtables, panels and poster sessions at the 2013 Game Developers Conference® (GDC) is now open through Tuesday, August 28. Organized by the UBM TechWeb Game Network, GDC 2013 is the game industry's most comprehensive and longest running professionals-only event where game developers converge for a week of learning, networking and inspiration. GDC 2013 will take place March 25 – 29 at the Moscone Convention Center in San Francisco, California. Session proposals can be submitted via the official GDC website at www.gdconf.com.
The GDC submission process is divided into a three-phase system, beginning with this initial call for submissions and continuing with the first review and resubmit phase, and then final review. Session formats this year include 25-and-60-minute lectures, as well as panels, posters, roundtables and one or two day tutorials. The GDC advisory board will review and determine submissions based on the criteria of concept, depth, organization, credentials, and takeaway.
Tracks at GDC 2013 include Audio, Business, Marketing and Management, Production, Programming, Visual Arts, and Game Design. Attendees will find lectures, tutorials, roundtables, posters and sessions over the five days that will expand their knowledge base on various disciplines within video game development.
"Since our record-breaking attendance at last year's GDC, we set our minds to deliver a conference that is ahead of the curve in this ever evolving industry," said Meggan Scavio, general manager of all Game Developers Conference events. "From smartphones, to tablets, to home consoles, we are excited to receive a variety of top notch submissions from the best and brightest developers in the industry."
The Summits return to GDC 2013 March 25-26 for two educational days of panels, lectures, postmortems and more. The call for submissions to present sessions for the specialized Summits will open September 26th and close October 23rd, 2012.
For full information to begin the submission process, please visit www.gdconf.com/.
About the UBM TechWeb Game Network
A core provider of essential information to the professional game industry, the UBM TechWeb Game Network offers market-defining content, and drives community through its award winning lineup of print, online, event and research products and services. These include the Game Developers Conference®, the Webby Award-winning Gamasutra.com and network of sites, the Game Advertising Online ad network, the Game Developers Conference® Online, the Game Developers Conference™ Europe, the Game Developers Conference™ China, Game Developer Magazine, the Game Career Seminars and GameCareerGuide.com, the Independent Games Festival and Summit, and the Game Developers Choice Awards. Visit www.jointhegamenetwork.com
About UBM TechWeb
UBM TechWeb, the global leader in technology media and professional information, enables people and organizations to harness the transformative power of technology. Through its three core businesses – media solutions, marketing services and paid content – UBM TechWeb produces the most respected and consumed brands and media applications in the technology market. More than 14.5 million business and technology professionals (CIOs and IT managers, Web & Digital professionals, Software Developers, Government decision makers, and Telecom providers) actively engage in UBM TechWeb's communities and information resources monthly. UBM TechWeb brands includes: global face-to-face events such as Interop, Web 2.0, Black Hat and Enterprise Connect; award-winning online resources such as InformationWeek, Light Reading, and Network Computing; and market-leading magazines InformationWeek, Wall Street & Technology, and Advanced Trading. UBM TechWeb is a UBM plc company, a global provider of news distribution and specialist information services with a market capitalization of more than $2.5 billion. Visit: www.ubmtechweb.com
SOURCE UBM TechWeb Game Network