2013 Game Developers Conference Europe Call For Papers Now Open Through April 22 Advisory Board to Review Main Conference and Summit Proposals for Fifth Annual Event, Taking Place August 19-21

BERLIN, April 2, 2013 /PRNewswire/ -- The call for submissions to present lectures, roundtables, panels and poster sessions at the 2013 Game Developers Conference Europe™ (GDC Europe) is now open through Monday, April 22. Organized by UBM Tech Game Network, the event, now in its fifth year, will run Monday through Wednesday, August 19-21 at the Cologne Congress-Centrum Ost in Cologne, Germany.

Co-located and taking place alongside Europe's leading gamescom trade fair, GDC Europe 2013 will again provide the essential pan-European perspective of game development and business trends currently happening throughout the continent.

Submissions are being accepted for Main Conference tracks in Business, Marketing & Management, Design, Production, Programming, and Visual Arts. Organizers are looking for leading industry practitioners to propose lectures and panels with significant, applicable takeaways for today's video game community. Content submissions are also being accepted for the three Summits taking place during GDC Europe 2013: the Free to Play Design & Business Summit, the Smartphone & Tablet Games Summit and the Independent Games Summit.

GDC Europe will continue to serve the pan-European game industry by gathering the world's leading game development professionals to discuss timely and relevant topics pertaining to current trends across platforms and industry disciplines. Highlights from the 2012 event, which hosted more than 2,200 attendees, include the GDC Europe Classic Game Postmortem debut featuring the Nintendo 64's Golden Eye 007 creator Martin Hollis, a rich and detailed keynote talk given by Assassin's Creed III creative director Alexander Hutchinson and Dear Esther's Dan Pinchbeck offering valuable insights from lessons learned during the game's development. Representatives from some of Europe's top game development companies, including Matias Myllyrinne of Remedy Entertainment (Max Payne, Alan Wake) and Jan Richter of BigPoint Games (Battlestar Galactica Online, DarkOrbit) were also on-hand to offer their insights during panel discussions, lectures and talks.

"The 2012 conference exceeded all of our expectations with record-breaking attendance and a turnout of more than 115 speakers and 80 exhibitors. Last year's introduction of Classic Game Postmortems at the event and this year's conversion of the Social and Online Games Summit to the Free to Play Design and Business Summit confirms that GDC Europe is wholly committed to introducing relevant content designed to meet the current needs of the global games industry," said Meggan Scavio, General Manager of all Game Developers Conference events. "As we enter our fifth year in Cologne, we remain very happy to be able to provide a forum for developers from all over the planet to meet and exchange new ideas, techniques and tools to help them understand and navigate the future of the pan-European and international games industry."

The Call for Submissions for both the Main Conference tracks and the GDC Europe Summits is now open through April 22, 2013. You can learn more about the submissions process and guidelines here: http://gdce.callforsubmissions.gdc4p.com/.

With a developer-focused Expo Floor area, myriad day and evening networking events, GDC Europe 2013 will continue to offer business and networking opportunities to all attendees. For more information on GDC Europe please visit www.gdceurope.com.

About the UBM Tech Game Network 
A core provider of essential information to the professional game industry, the UBM Tech Game Network offers market-defining content, and drives community through its award winning lineup of print, online, event and research products and services. These include the Game Developers Conference®, the Webby Award-winning Gamasutra.com and network of sites, the Game Advertising Online ad network, the Game Developers Conference® Online, the Game Developers Conference™ Europe, the Game Developers Conference™ China, Game Developer Magazine, the Game Career Seminars and GameCareerGuide.com, the Independent Games Festival and Summit, and the Game Developers Choice Awards. Visit: www.jointhegamenetwork.com

About UBM Tech
UBM Tech, the global leader in technology media and professional information, enables people and organizations to harness the transformative power of technology. Through its three core businesses – media solutions, marketing services and paid content – UBM Tech produces the most respected and consumed brands and media applications in the technology market. More than 14.5 million business and technology professionals (CIOs and IT managers, Web & Digital professionals, Software Developers, Government decision makers, and Telecom providers) actively engage in UBM Tech's communities and information resources monthly. UBM Tech brands includes: global face-to-face events such as Interop, Web 2.0, Black Hat and Enterprise Connect; award-winning online resources such as InformationWeek, Light Reading, and Network Computing; and market-leading magazines InformationWeek, Wall Street & Technology, and Advanced Trading. UBM Tech is a UBM plc company, a global provider of news distribution and specialist information services with a market capitalization of more than $2.5 billion.  Visit: tech.ubm.com   

MEDIA CONTACT:      



Brian Rubin / Teresa Tyndorf


fortyseven communications


(212) 391-4707 / (323) 658-1200


brian@fortyseven.com / teresa@fortyseven.com



GDC EUROPE CONTACT:



Bibi Jackson / Sandra Lew


UBM Tech Game Network


(415) 947-6232


bibi.jackson@ubm.com / sandra.lew@ubm.com

SOURCE UBM Tech Game Network



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