Approximately 10% of the population are very susceptible to cybersickness and more than 75% are susceptible to some degree of discomfort and disorientation in virtual environments. Following exposure, alterations to balance, hand-eye coordination, and visual changes may occur and last for hours to days.
The PSCI predicts the onset of cybersickness. DI's Chief Scientist Dr. Brent Winslow states that the PSCI can "predict with 90% accuracy whether a subject will experience subjective and objective symptoms of cybersickness in the next minute of VR exposure." The patent pending PCSI can be used to evaluate any VR experience. Use of this algorithm can lead to individualized recommendations for break and exposure schedules, and guide content development maximizing immersion while minimizing risk.
Dr. Kay Stanney, DI CEO and cybersickness expert, is proud to offer the PSCI along with other services to military and entertainment industries. Given the expected explosion of virtual reality in the consumer market by 2020 and its continued expansion in amusement parts, she says the PSCI will "allow for mitigation of the user's experience before cybersickness onset, thus having a positive impact on the quality of VR experience for the majority of users."
Learn more about PCSI and other DI projects by checking out the DI blog.
If you are interested in learning more about PCSI, please contact Matt Johnston at firstname.lastname@example.org.
About Design Interactive
Design Interactive has been optimizing human performance since 1998. DI leverages cutting edge technology to understand human behavior and deliver engaging virtual, augmented and mixed reality experiences that optimize performance.
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SOURCE Design Interactive, Inc.