Global Interactive Projectors Market Growth at 26.58% - Key Vendors are BenQ, Dell, Infocus, Seiko Epson & Smart Technologies

Feb 04, 2016, 12:10 ET from Research and Markets

DUBLIN, Feb. 4, 2016 /PRNewswire/ --

Research and Markets (http://www.researchandmarkets.com/research/n8zhs2/global) has announced the addition of the "Global Interactive Projectors Market 2016-2020" report to their offering.

The report predicts the global interactive projectors market will grow at a CAGR of 26.58% during the period 2016-2020.

The emergence of e-learning and virtual learning is expected to contribute to the market growth of interactive projectors during the forecast period. E-Learning is gaining popularity in educational institutions all over the world, and the interactive projector is an ideal tool to deliver content with rich media.

According to the report, the low cost of interactive projectors, when compared to other interactive devices such as interactive whiteboards and interactive flat panel displays, is the key growth driver for this market.

Further, the report states that lack of awareness could have a crippling effect on the growth of the global interactive projectors market.

Key vendors:

  • BenQ
  • Dell
  • Infocus
  • Seiko Epson
  • Smart Technologies

Other Prominent Vendors:

  • Boxlight
  • Ricoh
  • Casio
  • Touchjet
  • Barco
  • Mitsubishi Electrical and Visual Imaging Systems
  • Texas Instruments
  • Hitachi
  • Sony Electronics

Key questions answered in this report:

  • What will the market size be in 2020 and what will the growth rate be?
  • What are the key market trends?
  • What is driving this market?
  • What are the challenges to market growth?
  • Who are the key vendors in this market space?
  • What are the market opportunities and threats faced by the key vendors?
  • What are the strengths and weaknesses of the key vendors?

Key Topics Covered:

PART 01: Executive summary

PART 02: Scope of the report

PART 03: Market research methodology

PART 04: Introduction

PART 05: Market landscape

PART 06: Market segmentation by technology

PART 07: Market segmentation by end user

PART 08: Geographical segmentation

PART 09: Market drivers

PART 10: Impact of drivers

PART 11: Market challenges

PART 12: Impact of drivers and challenges

PART 13: Market trends

PART 14: Vendor landscape

PART 15: Key vendor analysis

For more information visit http://www.researchandmarkets.com/research/n8zhs2/global

Media Contact:

Laura Wood , +353-1-481-1716, press@researchandmarkets.net

 

 

SOURCE Research and Markets



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