Global Mobile Augmented Reality Market 2016-2020 with Augmented Pixels, Aurasma, Blippar, Catchoom, DAQRI, Metaio & Wikitude Dominating

22 Feb, 2016, 10:10 ET from Research and Markets

DUBLIN, February 22, 2016 /PRNewswire/ --

Research and Markets (http://www.researchandmarkets.com/research/vldbxg/global_mobile) has announced the addition of the "Global Mobile Augmented Reality Market 2016-2020" report to their offering. 

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The global mobile augmented reality (AR) market to grow at a CAGR of 89% during the period 2016-2020

AR technology blends digital content with the physical world; it displays computer-generated images in the user's field of vision, offering relevant information about real-world objects. It enables the user to scan the physical environment while providing an enhanced, or augmented, experience by adding virtual computer-generated information. End-users can use this technology through apps developed for their mobile devices. 

Global Mobile Augmented Reality Market 2016-2020, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the market landscape and its growth prospects over the coming years. The report also includes a discussion of the key vendors operating in this market. To calculate the market size, the report considers the revenue generated by vendors that develop AR engines and software. 

Depth-sensing cameras are expected to revolutionize the usage of mobile devices in the future. These special cameras have sensors that can scan 3D objects and are expected to create new possibilities in gaming, photography, online trade, and multiple other applications. Users can scan the environment within their homes using the 3D camera to build a gaming terrain. 3D sensors can be mounted on existing devices or built into new devices. 

According to the report, the proliferation of mobile AR apps among consumers using smartphones and tablets globally is the primary growth driver for this market. The enterprise segment includes industries such as automotive, fashion, logistics, healthcare, and retail, where an increase in the demand for AR apps and technologies will enhance brand awareness and product sales. 

Further, the report states that many apps are available in the market that are produced by individuals and companies. Most of these fail to succeed because of their poor content and inability to add new content. 

Key vendors 

- Augmented Pixels 
- Aurasma 
- Blippar 
- Catchoom 
- DAQRI 
- Metaio 
- Wikitude 

Other prominent vendors 

- Google 
- Infinity Augmented Reality 
- Inglobe Technologies 
- NGRAIN 
- VividWorks 
- Seabery 
- Snaploader 
- Total Immersion 
- Zappar 

For more information visit http://www.researchandmarkets.com/research/vldbxg/global_mobile

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SOURCE Research and Markets