DUBLIN, August 17, 2016 /PRNewswire/ --
Research and Markets has announced the addition of the "Mobile Learning - Global Strategic Analysis" report to their offering.
This report analyzes the worldwide markets for Mobile Learning in US$ Million. The report provides separate comprehensive analytics for the US, Canada, Japan, Europe, Asia-Pacific, Middle East & Africa, and Latin America.
Annual estimates and forecasts are provided for the period 2014 through 2020. Also, a five-year historic analysis is provided for these markets. Market data and analytics are derived from primary and secondary research. Company profiles are primarily based on public domain information including company URLs.
The report profiles 76 companies including many key and niche players such as:
- Adobe Systems Incorporated (US)
- Adrenna, Inc. (US)
- Apple, Inc. (US)
- AT&T, Inc. (US)
- Blackboard, Inc. (US)
- Cisco Systems, Inc. (US)
- Citrix Systems, Inc. (US)
- City & Guilds Kineo (UK)
- Desire2Learn Corporation (Canada)
- DominKnow, Inc. (Canada)
- IBM Corporation (US)
- NetDimensions Ltd. (Hong Kong)
- Promethean Ltd. (UK)
- Saba Software, Inc. (US)
- SAP SE (Germany)
- Skillsoft Corporation (US)
- SumTotal Systems, LLC (US)
- Upside Learning Solutions Pvt. Ltd. (India)
Key Topics Covered:
1. INDUSTRY OVERVIEW
Mobile Learning Digital Learning on the Move M-Learning
Emerges as the Ultimate Learning Platform Developed Markets Dominate Mobile Learning
Developing Regions to Fuel Market Growth Promising Opportunities for M-Learning from Academic & Enterprise Sectors
Increasing Penetration of Mobile Devices & Expanding Mobile Subscriptions
Underpin Growth in the Mobile Learning Market Fast Facts on Mobile Usage
Opportunity Indicators Smarter Devices, Faster Networks Favor Market Growth Booming Smartphone Sales:
Opportunity for Mobile Learning Market Media Tablets: A Convenient Device for Learning in Consumer & Enterprise Sectors
Mobile Learning Market Benefits from Increased Focus on Digital Education M-Learning VAS A Lucrative Market Competitive Landscape
2. MARKET TRENDS & ISSUES
Rising Consumer Demand for Mobile Learning Solutions Stimulates Market Growth
Select Educational Apps for Teachers and Students
Mobile Technology Transforms Academic Learning
Rising Demands of Tech-Savvy Generation Z Population Augurs Well for M-Learning
Increased Use of Technology in Classrooms Benefits Demand
Interesting Ways of Using Mobile Devices in Classroom Settings
Governments Foster eLearning Adoption across Schools via Tablet Devices
Growing Relevance of Mobile Learning in Formal Education Systems
Shift towards Digital Textbooks & E-Books Enables Mobile- based Collaborative Learning
Active Adoption of Digital & Mobile Learning Content in Preschools
M-Learning in Higher Education: Potential for Growth
Mobile Learning Gains Acceptance in K-12 Sector
Rising Prominence of E-Books: A Boon for Mobile Learning Market
Education Apps Grow in Prominence
Smart Classrooms
The Future of Academic Learning
Mobile Learning Offers Benefits of Teacher- Generated Content
Mobile Learning Emerges as a Technology to Provide Education to the Needy
BYOD Trend Enhances Significance of Mobile Notetaking Platforms
Social Learning
Favorable Opportunities for M-Learning
Mobile Learning and MOOCs
M-Learning in Business Settings
Corporate M-Learning: Training Initiatives Focus on Mobile Technology
Learning & Training through Mobile Devices
Major Factors Driving Shift towards Technology- Based Learning Ranked by Importance
M-Learning Gains Precedence over Traditional Learning Approaches
Rising Importance of Mobile Devices for Corporate Training
Choice of Smart Mobile Devices Gains Prominence in Corporate Training
Demographic Shift of Workforce to Drive Adoption of M- Learning in Corporate Sector
M-Learning Finds Appeal amongst Millennial Generation Workers
Growing Use of M-Learning in Corporate Stirs Development of Mobile Apps
BYOD Trend in Corporate Sector
Positive Implications for Mobile Learning
Innovations & their Implications for the M-Learning Market
Mobile Content Delivery in Enterprises Shifts from Flash to HTML5
Gamified Mobile Learning: A Fun-filled Approach to Employee Training
Adoption of Location-based Learning Products
Potential for M-Learning Market
Providers Offer Bite-Sized Learning for Improved Effectiveness of Mobile Learning
Competency-based Learning through Mobile Devices
Rising Adoption of Augmented Learning Products in Enterprises
Mobile-based VR Learning Products Promise Immersive Learning Experience
Interactive E-Books
Potential Application in Mobile Learning
Greater Insights into Learner Behavior with Mobile App Analytics
Responsive Web Design
Vital for Consistent Delivery for Multi-Screen Learners
Social Mobile Learning: Learning through Social Media
Wearable Technology Finds Use in Context- Sensitive Content Rendering
Offline Learning
Providing Access to Learning Materials without Network Connectivity
Tin Can API
The Latest Standard for Learning Technology
Challenges Facing Mobile Learning Adoption in Corporate Sector
Dealing with the Challenges of Migrating towards Mobile Learning
Development of New Mobile Learning Tools and Platforms
Advantages of Cloud-based M-Learning to Stimulate Adoption Levels
Challenges Confronting the Mobile Learning Market
3. MOBILE LEARNING - A CONCEPTUAL OVERVIEW
Mobile Learning: An Introduction Objectives of Mobile Learning Initiatives
How is M-Learning Different from E-Learning?
Types of Mobile Learning Products & Services Authoring Tools & Platforms Custom Content Development Services
Mobile Learning Value Added Services (VAS) Packaged Education Apps & Edugames
4. PRODUCT INNOVATIONS/INTRODUCTIONS
WizIQ Rolls Out WizIQ Live Mobile Learning Platform
Leap Learning Introduces EnglishLeap App
Covenant University Introduces Edusocial
Skillsoft Introduces Skillsoft Learning App
EdX Collaborates With Qualcomm
Strathmore University Joins Hands with Castalia
Oi Introduces Oi Languages Application
Millicom Rolls Out EduMe
Docebo Introduces Docebo Mobile App
Ooredoo to Launch Subscription-based Mobile Learning Service
eLearning Solutions to Launch mLearning Mobile Platform
Training JumpStart Introduces Version 14.1 of Training JumpStart Portal
Docebo Rolls Out iOS Version of Docebo Mobile App
CommLab India Releases MobileLearning 101 Free eBook
Callidus Launches Genius.com
Promethean Rolls Out ClassFlow Student App
DSC Rolls Out Mobile Learning Initiative
Lightspeed Systems Launches Lightspeed Systems Mobile Learning Essentials
Applied Mobile Labs Introduces English on Mobile (EOM) Service
Oliver's Learning Introduces CSC® App
WSA Introduces Warsash App
CM Group Introduces Android Apps for Tablets and Smartphones
EmpoweredU and Berkeley-Haas to Introduce Mobile Learning Platform
Blackboard Rolls Out Redesigned Mobilelearning App
LeapFrog Rolls Out Innovative Mobile Based Learning Solutions
5. RECENT INDUSTRY ACTIVITY HMH
Takes Over Technology Assets of MeeGenius Rockstand Joins Hands with Read India
NetDragon Takes Over Promethean McGraw-Hill Gains Equity Stake in busuu
Rockstand Enters into Partnership with Kalinga Institute
Skillsoft Acquires SumTotal Systems Jones/NCTI Signs Agreement With enTouch
6. FOCUS ON SELECT PLAYERS
7. GLOBAL MARKET PERSPECTIVE
Total Companies Profiled: 76 (including Divisions/Subsidiaries 78)
- The United States (43)
- Canada (5)
- Japan (1)
- Europe (12)
- - Germany (1)
- - The United Kingdom (8)
- - Italy (1)
- - Rest of Europe (2)
- Asia-Pacific (Excluding Japan) (12)
- Latin America (2)
- Middle East (3)
For more information about this report visit http://www.researchandmarkets.com/research/h6n9gt/mobile_learning
Related Topics: Mobile Content
Media Contact:
Research and Markets
Laura Wood, Senior Manager
For E.S.T Office Hours Call +1-917-300-0470
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Fax (outside U.S.): +353-1-481-1716
SOURCE Research and Markets
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