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More and More of China's Enterprises Invest in North-American Game Teams, of Which Mobile Games Are Their Favorite

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SAN FRANCISCO, Oct. 25, 2013 /PRNewswire/ -- The 2013 Global Mobile Internet Conference (GMIC) took place on Tuesday at Moscone Convention Center in San Francisco. Those attending this leading global mobile and internet conference, like game-developing teams from the North America, were not only attracted by leaders' speeches, like the one given by Mr. Dave Roberts, the CEO of PopCap Games, but also hungry Chinese investors.

Mr. Yiran Xu, the Senior Vice President of Perfect World (NASDAQ: PWRD) has joined the panel judging the Global Game Stars Competition at GMIC. "To search for companies, and talent teams worth to the investment, is one of the main purposes for us participating in the North-American conference," Mr. Xu said.

According to the GPC's data -- ranked No. 1 for 6 consecutive years in terms of game exports in China -- Perfect World has released the first global investment plan on games in 2013, that's PWIN. IN represents Intelligent terminal, Independent developers, Intense and Innovation etc. It is reported that Perfect World has tried successfully to invest mobile games in Japan, South Korea and the North America right after the announcement of the plan.

In the past a few years, Perfect World aroused attention from the world, through acquiring American Runic Games, Inc, C&C Media -- a Japanese online game distributor, and Cryptic Studios—a North American team. Comparing with terminal games, the rise of mobile games seems to create more opportunity for Perfect World. Mr. Xu expressed that the company had diversified the investment on various teams developing games on PC, TV, Console, and especially mobile devices. And Perfect World would like to provide capital, research and development technology, operation platform, global channels and rich experiences in the industry.

A survey reveals that the amount of American game players has reached 126 million, and the revenue of mobile games goes up to 1.72 billion USD in the past year. A half of American mobile phone users are mobile game players and the proportion increases rapidly.

The growth in Canada is even faster. The usage rate of mobile games is up to 25% so that it becomes the most favorite type for Canadian game players. At present, the number of experienced game developers has raised to 17000 and there are hundreds of game-developing teams in Canada.

High-profile analysts said, as the development of mobile games, there would be more and more China's enterprises to invest teams overseas. Many journalists observed that China's enterprises had paid numerous attention on the American mobile and internet market during GMIC. China's tech titans are not satisfied with the mobile and internet market in China, but also have high expectation on the American one.

SOURCE GPC



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