OpenSesame announces Training Jam in Portland, Oregon April 22-24

Innovator In Enterprise eLearning Pushes Thought Leadership In A New Direction

Mar 10, 2016, 08:15 ET from OpenSesame

PORTLAND, Ore., March 10, 2016 /PRNewswire/ -- OpenSesame, a leader in the field of elearning for the enterprise, announced the dates of the first annual Training Jam, a gaming hackathon created to foster innovation and explore new formats for employee development.

Approximately 40 game developers will be given 5 training topics that are relevant to employee training, and over the course of a weekend work to create a new and unique approach to knowledge communication. Over $4,000 in cash and prizes will be awarded at the end of the Training Jam in different categories: Best Game Prototype, Best Game Concept, and Participants' Favorite.

Why is knowledge delivery via game formats important? Millennials are now the largest generation in the workforce, with Generation Z just starting their first jobs. These two generations are used to getting entertaining and educational content from YouTube, Snapchat, social media channels, and other online sources. If the training content that these new generations encounter isn't received well, it won't hold their attention, won't engage them, and ultimately won't be effective. That translates to a big problem for organizations recruiting a generation that consistently cites access to career advancement training as something that is extremely important to them.

The status quo for attempting to add entertainment elements to course design is called "Gameification," and has had mixed results. OpenSesame wants to take a different path.

"This isn't about elearning gamification, where game-like elements are layered onto traditionally designed courses. Instead we want to spur innovation by having independent game designers, experts in entertaining and engaging the users, create real games that transfer knowledge. We want to see if we can trainify gaming, not gamify training," stated Josh Blank, Co-Founder, and SVP & GM at OpenSesame.

A project like this is a natural for OpenSesame. Founded as an innovative answer to a need in the corporate training world for curated, relevant, quality and affordable off-the-shelf courses, OpenSesame has always pushed the boundaries.

"Innovation that has practical applications is in our DNA, so bringing diverse groups together like corporate learning experts and game designers to pioneer a new way of thinking in course design seemed instinctive to us," said Blank.

To assist with the endeavor, OpenSesame has put together a group of experts to mentor the competitors and help judge the final products. The judges include:

  • Bob Gerard, Gaming Industry Veteran
  • Casper Mørck, Siemens, Manager Learning Technology - Americas
  • Dan Myers, Starz VP Organizational Development
  • Jana Humphreys, Vivid Learning Systems, Director - Learning Solutions
  • Megan Riede, PubMatic Director, Learning and Development
  • Peter Lund, SuperGenius Studio COO

The Training Jam powered by OpenSesame will take place at DeskHub (334 NW 11th Ave) in Portland, Oregon April 22-24, 2016.
Use hashtag #TrainingJam2016.
To learn more about the Training Jam, visit www.Training-Jam.com or follow @trainingjam on Twitter.

About OpenSesame
OpenSesame is the trusted provider of on-demand elearning courses for the enterprise.
Serving Global 2000 companies, OpenSesame delivers:

  • The most flexible buying options to maximize your budget
  • The broadest catalog with 20,000+ courses from the world's leading publishers, updated constantly
  • Compatible with every LMS

For more information, visit www.OpenSesame.com or follow @OpenSesame on Twitter.

PR Contact: Tim Greve
tim.greve@opensesame.com 
(503) 808-1268 x341

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SOURCE OpenSesame



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