BOSTON, Jan. 21, 2016 /PRNewswire/ -- A recent survey from the In-Vehicle UX (IVX) group at Strategy Analytics (www.strategyanalytics.com) has assessed consumer interest in and willingness to pay for rear-seat entertainment systems. Interest in such systems is robust among younger and middle age groups, but lower across all other demographics. Preferences for video streaming or tablet docking solutions are apparent, while the percentage of consumers willing to pay for rear-seat entertainment systems is modest and relatively flat.
Surveying consumers in the US, the UK and China, Strategy Analytics has found that interest in rear-seat entertainment systems is strong across all regions, but only among 25-34 and 35-44 year olds. The percentage of consumers willing to pay for rear-seat entertainment systems is modest among consumers in the US regardless of price point, but this percentage dips slightly at higher price points in Europe. However, of those interested in rear-seat entertainment, tablet docking stations and streaming video are often the most preferred method of delivery; and this has important implications regarding the type of internet connection necessary in future car models.
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Derek Viita Senior Analyst and report author commented, "Connectivity is playing an increasingly important role in consumers' purchase decision, though large swaths of consumers are unwilling to pay a premium or a subscription for that connectivity. OEMs must consider the inclusion of reliable and fast on-board connectivity a "must-have" in future models for a variety of reasons, and the increased usage of streaming media for rear-seat entertainment is certainly one of them."
Continued Viita, "Providing options for streaming video would be a driver for adoption of in-vehicle Wi-Fi hotspot solutions. However, much of this adoption would come from a misunderstanding of the capabilities of in-vehicle Wi-Fi and the cost and data limits imposed on the consumer. When consumers generally hear "Wi-Fi" or "Wi-Fi" hotspot they envision either public Wi-Fi or at home Wi-Fi without data limits. Unfortunately within the car this is not the case."
Chris Schreiner, Director IVX, added, "In the US current Wi-Fi options (e.g. through OnStar) are more costly than having the consumer increase their data limit through their wireless carrier. Furthermore, data limits on in-vehicle Wi-Fi would not support consistent usage of streaming video, as only a few hours of usage per month would use up all allotted data. OEMs need to better align in-vehicle Wi-Fi options with likely usage patterns in order to take advantage of this consumer preference toward streaming video content."
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Strategy Analytics, Inc. provides the competitive edge with advisory services, consulting and actionable market intelligence for emerging technology, mobile and wireless, digital consumer and automotive electronics companies. With offices in North America, Europe and Asia, Strategy Analytics delivers insights for enterprise success. www.StrategyAnalytics.com.
About In-vehicle UX
The In-vehicle UX group forms part of the User Experience Innovation Practice (UXIP) at Strategy Analytics. Focusing on user behaviors, motivations and interests within in-vehicle, mobile device, connected home and media & services research areas, UXIP helps clients meet consumer needs, develop usable solutions and deliver compelling user experiences. Extensive expertise and highly experienced in large-scale survey work, in-depth interviews, focus groups and observational sessions, UXIP's research methodology allows strategic user-centric analysis on the potential for new technologies that would otherwise be unavailable. Providing actionable insight, go-to-market strategies and business recommendations, UXIP is a leading supplier of consumer knowledge to the technology industry. Click here for more information.
US Contact: Derek Viita, +1 617 614 0772, email@example.com
European Contact: Kevin Nolan, +44(0) 1908 423 609, firstname.lastname@example.org
SOURCE Strategy Analytics