STOCKHOLM, Mar 29, 2017 /PRNewswire/ -- Tobii, in partnership with Teotl Studios, today presents the integration of eye tracking into The Solus Project VR. Together both companies have worked to adapt the existing eye-tracking enhanced PC version of the game to a VR format. This title illustrates Tobii's expansion into eye-tracking enabled VR content as it works to broaden existing relationships with game publishers throughout the world.
"Seeing how much more immersive The Solus Project became with eye tracking on PC, it was obvious we had to add it to the VR version," said Sjoerd De Jong, developer at Teotl Studios. "Even though we've already received many accolades for the VR version, I highly recommend players to see how much richer the experience has become with eye tracking."
As seen in The Solus Project VR, eye tracking creates more intuitive and natural interactions and can aid in everything from object interaction to creating deeper character connection with eye contact. Already successfully implemented in over 55 PC titles, including Elite: Dangerous and Ghost Recon Wildlands, Tobii is working with its network of game studios to now bring eye tracking to their VR titles. Tobii is the only eye-tracking company, which technology has been built into several gaming hardware products, including the notebooks Alienware 17, MSi GT72 Tobii, Acer Aspire V Nitro, Predator 21 X and the monitors Predator Z271T and Predator XB271HUT.
"With the rapidly growing interest in VR and, more specifically, eye-tracking VR, we're tapping into our extensive relationships with PC gaming studios to explore how to best adapt their games as well as develop the next generation of games for future VR HMD's with eye tracking," said Oscar Werner, president of Tobii Tech."
Tobii was awarded Tom's Guide 'Best of Show' at GDC for its demos that highlight the numerous benefits of eye tracking in VR including, social interaction, object interaction and menu selection.
Tobii will showcase The Solus Project VR and other eye-tracking demos this week at the Silicon Valley Virtual Reality (SVVR) expo in San Jose, Ca from March 29-31(Booth: #314). Demos will be running in HTC Vive headsets with integrated Tobii eye tracking following the R&D collaboration between Tobii and Valve.
Find out more:
- Info for developers interested in discover the possibilities developing games with eye tracking.
- Learn more about ="https://medium.com/@tobiigaming/vr-tobii-eye-tracking-solus-demo-part-one-d54701227cbc" rel="nofollow" target="_blank">the eye-tracking implementation in The Solus Project VR.
- Download Tobii's whitepaper "Why eye tracking is the next natural step for VR".
- Learn more about the R&D collaboration between Tobii and Valve, embedding eye tracking in the HTC Vive HMD.
Patrik von Bergen, Head of Marketing, Tobii Tech
phone: +46 766 31 07 35, email: firstname.lastname@example.org
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Tobii Expands Game Publisher Relationships with Solus VR - press release - 29 march 2017
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SOURCE Tobii Tech